Explore: Computer Games Programming
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AI-Generated Overview About “computer-games--programming”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
1Game Design
Secrets of the Sages
By Marc Saltzman

“Game Design” Metadata:
- Title: Game Design
- Author: Marc Saltzman
- Languages: English - ger
- Number of Pages: Median: 496
- Publisher: ➤ X-Games - New Riders Publishing - BradyGames - Markt und Technik - New Riders - Pearson Education - Pearson Software
- Publish Date: 1999 - 2000 - 2002 - 2003
- Publish Location: ➤ Deutschland - Indianapolis, USA
“Game Design” Subjects and Themes:
- Subjects: ➤ Arcade - Marketing - Passtimes - Video games - Strategy - Puzzles - Career building - Production - Games - Designing - Hobbies - Videogames - Arcade games - Computer games, programming - Computer games - Programming - Vocational guidance - Spelprogrammering
- People: ➤ Craig Alexander - Eric Allard - Michel Ancel - Kevin Bachus - Clint Bajakian - Bill Bales - Pat Bigley - Mary Bihr - Cliff Bleszinksi - Don Bluth - George Broussard - Jeff Brunner - Nolan Bushnell - Tim Cain - Melanie Cambron - Stevie Case - Jeff Castaneda - Louis Castle - Steven Chiang - Jason Chu - Doug Church - Kevin Cloud - Chris Cross - Shane Dabiri - Dave Davis - Ed Del Castillo - Jason Della Rocca - Mark Dickenson - David Dienstbier - Peter Dille - Alex Dunne - Denis Dyack - Jason Enos - Richard Evans - Noah Falstein - Mathieu Ferland - Mike Fischer - Chris Foster - Toby Gard - Alex Garden - Richard """"""""Lord British"""""""" Garriott - Mark Gibbons - Ron Gilbert - Rick Goodman - Harry Gottlieb - Richard """"""""Levelord"""""""" Gray - Daniel Greenberg - Rodney Greenblat - Jack Grillo - Peter Hirschmann - Don Hopkins - Matt Householder - Todd Howard - Steve Hunt - Tsunekazu Ishihara - David Jaffe - Paul Jaquays - Joel Jewett - Matthew Lee Johnston - Kenji Kanno - Chris Kantrowitz - Bartosz Kijanka - Jeff Kliment - Hideo Kojima - Erik Kraber - Richard Kriegler - Jeff Lane - Lome Lanning - Alan Lawrance - Minh Le - Mark Linn - Ian Lloyd - Doug Lombardi - Ed Magnin - Fred Markus - Ed Manin - Michael McCartie - Ernest McCay - Mike McCoy - American McGee - Brendan McNamara - Brad McQuaid - Sid Meier - Marc Mencher - Dan Michelson - Shinji Mikami - John Miles - Jay Miller - Scott Miller - Shigeru Miyamoto - Peter Molyneux - Steve Moraff - Ray Muzyka - Toshihiro Nagoshi - Yuji Naka - Gabe Newell - Tetsuya Nomura - Marty O'Donnell - Chris Olmstead - Mike Olsen - Alexey Pajitnov - Rob Pardo - David Perry - Lee Petty - Michael Raymond-July - Steve Rechtschaffner - Brian Reynolds - Bob Riley - Pierre Rivest - Erin Roberts - John Romero - Bill Roper - Catherine Roy - Jason Rubin - Michael Rubinelli - Hironobu Sakaguchi - George """"""""The Fat Man"""""""" Sanger - Tom Sarris - Takiyoshi Sato - Phil Saunders - Chris Sawyer - Tammy Schachter - Tim Schafer - James Schmalz - Reid Schneider - John Scott - Shawnee Sequeira - Bruce C. Shelley - John Slagel - Harvey Smith - Randy Smith - Warren Spector - Phil Steinmeyer - Jeremy Strauser - Greg Street - Rick Stringfellow - Yu Suzuki - Tim Sweeney - Max Szlagor - Tommy Tallarico - Chris Taylor - Chance Thomas - Greg Thomas - Denny Thorley - Howard Tomlinson - Ragnar Tornquist - Eric Tremblay - Emmanuel Valdez - Rick Vanner - Michael Waite - Ian Wall - Gordon Walton - Thomas Warfield - Stephen White - Kevin Wilkinson - Bruce Williams - Tim Willits - Jeane Wong - Will Wright - David Wu - Greg Zeschuk
- Places: England - Los Angeles
- Time: 1999-2003
Edition Identifiers:
- The Open Library ID: ➤ OL8671284M - OL8671258M - OL8746733M - OL24616696M - OL24616663M - OL24616701M - OL24616661M - OL24616681M
- Online Computer Library Center (OCLC) ID: 52969069
- Library of Congress Control Number (LCCN): 2003105822
- All ISBNs: ➤ 9781566869041 - 9781575955551 - 157595673X - 9783827290755 - 9781566869874 - 9780735713673 - 1566869870 - 9781575956732 - 1566869048 - 1575955555 - 0735713677 - 3827290759
First Setence:
"Before diving into this book, we should cover a few of the basics."
Access and General Info:
- First Year Published: 1999
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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2Programming the Raspberry Pi
By Simon Monk

“Programming the Raspberry Pi” Metadata:
- Title: Programming the Raspberry Pi
- Author: Simon Monk
- Languages: English - fre
- Number of Pages: Median: 186
- Publisher: ➤ McGraw-Hill Education - Europe - Dunod - McGraw-Hill Education TAB
- Publish Date: 2012 - 2014 - 2016
“Programming the Raspberry Pi” Subjects and Themes:
- Subjects: ➤ Development - Python (Computer program language) - Application software - Python (Programmiersprache) - Programming - Raspberry Pi - Programmierung - Computer games - Raspberry Pi (Computer) - Application software, development - Microcomputers - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL52254605M - OL26177049M - OL27190783M
- Online Computer Library Center (OCLC) ID: 907445860
- Library of Congress Control Number (LCCN): 2012043041
- All ISBNs: ➤ 2100706594 - 9781259587405 - 9780071807838 - 0071807837 - 9782100706594 - 1259587401
Access and General Info:
- First Year Published: 2012
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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3Game design
By Bob Bates

“Game design” Metadata:
- Title: Game design
- Author: Bob Bates
- Language: English
- Number of Pages: Median: 325
- Publisher: ➤ Premier Press - Course Technology PTR - Course
- Publish Date: 2002 - 2004
- Publish Location: Boston, Mass
“Game design” Subjects and Themes:
- Subjects: ➤ Vocational guidance - Marketing - Programming - Electronic games industry - Computer games - Computer games, programming - Computer programming, vocational guidance
Edition Identifiers:
- The Open Library ID: OL3315067M - OL8017889M
- Online Computer Library Center (OCLC) ID: 56648295
- Library of Congress Control Number (LCCN): 00110471 - 2004108015
- All ISBNs: 9781592004935 - 0761531653 - 9780761531654 - 1592004938
First Setence:
"Before you can begin design work on a game, you must have a general idea of what the game is about, which genre it fits into, and what your publisher's goals are."
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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- Borrowing from Archive.org: Borrowing link
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4Chris Crawford on game design
By Chris Crawford

“Chris Crawford on game design” Metadata:
- Title: Chris Crawford on game design
- Author: Chris Crawford
- Language: English
- Number of Pages: Median: 476
- Publisher: New Riders
- Publish Date: 2003
- Publish Location: Indianapolis, Ind
“Chris Crawford on game design” Subjects and Themes:
- Subjects: ➤ Computer games - Design - Programming - Computer games, programming - Computer games--design - Computer games--programming - Qa76.76.c672 c73 2003
Edition Identifiers:
- The Open Library ID: OL3697113M
- Online Computer Library Center (OCLC) ID: 52937807
- Library of Congress Control Number (LCCN): 2003107022
- All ISBNs: 0131460994 - 9780131460997
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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- Borrowing from Archive.org: Borrowing link
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5Beginning game programming
By Jonathan S. Harbour

“Beginning game programming” Metadata:
- Title: Beginning game programming
- Author: Jonathan S. Harbour
- Language: English
- Number of Pages: Median: 391
- Publisher: ➤ Thomson/Course Technology - Course Technology/Cengage Learning
- Publish Date: 2005 - 2007 - 2010
- Publish Location: Boston, MA
“Beginning game programming” Subjects and Themes:
- Subjects: ➤ Computer games - Computer graphics - Programming - GAMES - Video & Electronic - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL23702919M - OL17890258M - OL3315499M
- Online Computer Library Center (OCLC) ID: 300274104 - 57121305
- Library of Congress Control Number (LCCN): 2009924510 - 2004109697 - 2006904402
- All ISBNs: ➤ 1598632884 - 9781592005857 - 1592005853 - 9781598632880 - 9781435454279 - 1435454278
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
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6AI game development
By Alex J. Champandard

“AI game development” Metadata:
- Title: AI game development
- Author: Alex J. Champandard
- Language: English
- Number of Pages: Median: 611
- Publisher: New Riders Games - New Riders
- Publish Date: 2003 - 2004
- Publish Location: Berkeley, Calif
“AI game development” Subjects and Themes:
- Subjects: ➤ Artificial intelligence - C++ (Computer program language) - Computer games - Design - Programming - Computer games, programming - C plus plus (computer program language)
Edition Identifiers:
- The Open Library ID: OL22178357M - OL8868282M
- Library of Congress Control Number (LCCN): 2002002970 - 2002112970
- All ISBNs: 9781592730049 - 1592730043
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
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7The art of game design
By Jesse Schell

“The art of game design” Metadata:
- Title: The art of game design
- Author: Jesse Schell
- Language: English
- Number of Pages: Median: 610
- Publisher: ➤ Elsevier/Morgan Kaufmann - Taylor & Francis Group - CRC Press LLC - imusti - A K Peters/CRC Press
- Publish Date: 2008 - 2014 - 2017 - 2019
- Publish Location: Boston - Amsterdam
“The art of game design” Subjects and Themes:
- Subjects: ➤ Computer games - Design - Game design - Computer game design - Computer games, design - Computer games, programming - Lenses - Jeux d'ordinateur - Conception - COMPUTERS - Computer Graphics - Game Programming & Design - General - Reference - Digital - General interests & hobbies -> games -> games - Professional, career & trade -> graphic arts/communications/design -> digital illustration (freehand, illustrator)
Edition Identifiers:
- The Open Library ID: ➤ OL34600112M - OL33743749M - OL33727805M - OL33711836M - OL33696132M - OL33622787M - OL33542559M - OL33470160M - OL30281833M - OL29845592M - OL28230251M - OL22553529M
- Online Computer Library Center (OCLC) ID: 649004455 - 903921361 - 213839335 - 1111454243
- Library of Congress Control Number (LCCN): 2008298798 - 2014039043
- All ISBNs: ➤ 1281795364 - 1138632058 - 1351803646 - 9781281795366 - 1466598646 - 9780123694966 - 9781351803625 - 9781315208435 - 9781351803649 - 1138632090 - 135180362X - 9781466598645 - 9781138413696 - 1315208431 - 9781351803632 - 9781138632097 - 1498717322 - 0080919170 - 9781138632059 - 9780080919171 - 1138413690 - 0123694965 - 1351803638 - 9781498717328
Author's Alternative Names:
"Jesse N Schell"Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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8Masters of Doom
How Two Guys Created an Empire and Transformed Pop Culture
By David Kushner

“Masters of Doom” Metadata:
- Title: Masters of Doom
- Author: David Kushner
- Language: English
- Number of Pages: Median: 336
- Publisher: ➤ Demco Media - Es Pop Ediciones - Penguin Random House - ES POP - Piatkus Books - Random House Publishing Group - Audiobooks.com - Random House Trade Paperbacks - Turtleback Books Distributed by Demco Media - Random House
- Publish Date: 2003 - 2004 - 2014 - 2018
- Publish Location: New York
“Masters of Doom” Subjects and Themes:
- Subjects: ➤ Computer games - History - Computer programmers - Programming - Biography - Biography & Autobiography - Engineering - Nonfiction - Technology - Computer games, programming - Computer software industry - Video games - Electronic games industry
- People: John Romero (1967-) - John Carmack
- Places: United States
Edition Identifiers:
- The Open Library ID: ➤ OL40388875M - OL47089912M - OL31956988M - OL24264538M - OL3561326M - OL7970026M - OL10943886M - OL8021008M - OL7970019M
- Online Computer Library Center (OCLC) ID: 55153906 - 50129329 - 149226935
- Library of Congress Control Number (LCCN): 2002026598
- All ISBNs: ➤ 1588362892 - 9780749924898 - 0375505245 - 8494458752 - 9780375505249 - 0749924756 - 9788494458750 - 0606313451 - 9781299103405 - 9781588362896 - 0749924896 - 0812972155 - 9780749924751 - 9780606313452 - 1299103405 - 9780812972153
First Setence:
"Eleven-year-old John Romero jumped onto his dirt bike, heading for trouble again."
Author's Alternative Names:
"DAVID KUSHNER" and "David KUSHNER"Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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9The animator's survival kit
By Richard Williams

“The animator's survival kit” Metadata:
- Title: The animator's survival kit
- Author: Richard Williams
- Language: English
- Number of Pages: Median: 347
- Publisher: ➤ Faber & Faber - Faber - Faber and Faber
- Publish Date: 2001 - 2009
- Publish Location: London
“The animator's survival kit” Subjects and Themes:
- Subjects: ➤ Animation (Cinematography) - Drawing - Technique - Animatiefilms - Animation (cinematography) - Drawing, technique - Computer animation - Computer graphics - Computer games, programming
- People: Richard Williams
- Time: 1960s - Present
Edition Identifiers:
- The Open Library ID: OL24424817M - OL24091147M - OL3753630M - OL23240547M
- Online Computer Library Center (OCLC) ID: 47232177 - 430497816
- Library of Congress Control Number (LCCN): 2003446095 - 2010294449
- All ISBNs: ➤ 9780571238330 - 9780571202287 - 9780571238347 - 9780571212682 - 0571238335 - 0571202284 - 0571212689 - 0571238343
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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10Game Ai Pro 360
By Steve Rabin

“Game Ai Pro 360” Metadata:
- Title: Game Ai Pro 360
- Author: Steve Rabin
- Language: English
- Number of Pages: Median: 269
- Publisher: Taylor & Francis Group
- Publish Date: 2019
“Game Ai Pro 360” Subjects and Themes:
- Subjects: ➤ Artificial intelligence - Computer games, programming - Computer games, design - Video game characters - Computer games - Programming - Computer animation - Video games - Design - Jeux d'ordinateur - Programmation - Animation par ordinateur - Jeux vidéo - Conception - COMPUTERS / General - COMPUTERS / Computer Graphics / Game Programming & Design - Software architecture - Video Games - Architecture logicielle - Artificial Intelligence - Intelligence artificielle - COMPUTERS - General - Computer Graphics - Game Programming & Design - Authorship - Personnages de jeux vidéo
Edition Identifiers:
- The Open Library ID: ➤ OL29448014M - OL29459194M - OL29452171M - OL34670922M - OL29452226M - OL29452180M - OL29459203M - OL34658132M - OL29452192M - OL29459243M - OL34655022M - OL29452211M - OL34651822M - OL29452257M - OL29459106M - OL29448015M - OL29459160M - OL29459332M - OL29448010M - OL29452278M - OL29459126M - OL29459264M - OL29448017M - OL29452229M
- Online Computer Library Center (OCLC) ID: 1112141699 - 1119125726 - 1110124938 - 1118978058
- Library of Congress Control Number (LCCN): 2019024155 - 2019024159 - 2019024157 - 2019024153
- All ISBNs: ➤ 9780429621802 - 9780429617508 - 9780429621826 - 9780429054969 - 9780429055096 - 9780367151119 - 9780429617522 - 0429055110 - 0429617526 - 9780429617652 - 0429619804 - 0367150883 - 9780367151133 - 9780429621864 - 0367151138 - 0367151111 - 0429617569 - 0429621825 - 0429617658 - 0429621957 - 9780429619717 - 0367151049 - 9780367150884 - 0429619650 - 9780429055058 - 9780429621956 - 0367151146 - 9780367150945 - 0429054963 - 0429055056 - 9780429619670 - 0367151154 - 9780429617560 - 042961750X - 9780429619809 - 0429619715 - 9780367151157 - 9780367151072 - 0367150948 - 0429621809 - 0367151073 - 9780429055119 - 0429621868 - 0429055099 - 9780429619656 - 9780367151041 - 9780367151140 - 0429619677
Access and General Info:
- First Year Published: 2019
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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11Advanced Roblox Coding Book
an Unofficial Guide
By Heath Haskins

“Advanced Roblox Coding Book” Metadata:
- Title: Advanced Roblox Coding Book
- Author: Heath Haskins
- Language: English
- Number of Pages: Median: 256
- Publisher: Adams Media Corporation
- Publish Date: 2019
- Publish Location: ➤ Sydney - Toronto - London - New Delhi - New York
“Advanced Roblox Coding Book” Subjects and Themes:
- Subjects: Computer games, programming - Computer games, design
Edition Identifiers:
- The Open Library ID: OL29799284M - OL28701554M
- All ISBNs: 1721400079 - 1721400087 - 9781721400089 - 9781721400072
Access and General Info:
- First Year Published: 2019
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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123D Game Environments
create professional 3D game worlds
By Luke Ahearn

“3D Game Environments” Metadata:
- Title: 3D Game Environments
- Author: Luke Ahearn
- Language: English
- Number of Pages: Median: 400
- Publisher: ➤ Elsevier Science - Elsevier/Focal Press - Taylor & Francis Group - CRC Press LLC
- Publish Date: 2008 - 2017 - 2018
- Publish Location: Boston - San Diego - Amsterdam
“3D Game Environments” Subjects and Themes:
- Subjects: ➤ Computer games - Computer graphics - Programming - Three-dimensional display systems - Computer games, programming - GAMES - Video & Electronic - Virtual reality - Jeux d'ordinateur - Programmation - Infographie - Affichage tridimensionnel - Réalité virtuelle - Three-dimensional
Edition Identifiers:
- The Open Library ID: ➤ OL50615404M - OL50602800M - OL35550957M - OL35542986M - OL34645456M - OL34633024M - OL33774263M - OL33758342M - OL33758267M - OL33595528M - OL33435520M - OL18284712M - OL24255761M
- Online Computer Library Center (OCLC) ID: 994604319 - 191024040 - 857920615 - 499049887
- Library of Congress Control Number (LCCN): 2008001735
- All ISBNs: ➤ 9780240808956 - 113842742X - 9781138427426 - 9781136141577 - 1138731250 - 008056934X - 1317418158 - 1138920029 - 9781282617780 - 9781138920026 - 131741814X - 0240808959 - 1317418166 - 9781136141584 - 9781317418160 - 1315687445 - 1282617788 - 9781317418153 - 9781317418146 - 9781315687445 - 9781138731257 - 113614157X - 1136141588 - 9781136141539 - 9780080569345 - 1136141537
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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13Theory of Fun for Game Design
By Raph Koster

“Theory of Fun for Game Design” Metadata:
- Title: Theory of Fun for Game Design
- Author: Raph Koster
- Language: English
- Number of Pages: Median: 250
- Publisher: Paraglyph
- Publish Date: 2004
- Publish Location: United States of America
“Theory of Fun for Game Design” Subjects and Themes:
- Subjects: ➤ games - design - fun - learning - psychology - game design - video games - Computer games - Conception - Social aspects - Design - Jeux d'ordinateur - Aspect social - Computer games, programming - Games
Edition Identifiers:
- The Open Library ID: OL8807047M
- Online Computer Library Center (OCLC) ID: 57406861
- Library of Congress Control Number (LCCN): 2009277991
- All ISBNs: 9781932111972 - 1932111972
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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14Artificial intelligence for games
By Ian Millington

“Artificial intelligence for games” Metadata:
- Title: ➤ Artificial intelligence for games
- Author: Ian Millington
- Language: English
- Number of Pages: Median: 872
- Publisher: ➤ Morgan Kaufmann/Elsevier - Elsevier Morgan Kaufmann - Taylor & Francis Group
- Publish Date: 2006 - 2009 - 2010 - 2018
- Publish Location: Burlington, MA
“Artificial intelligence for games” Subjects and Themes:
- Subjects: ➤ Computer games - Computer animation - Programming - Artificial intelligence - Computer games, programming - Jeux vidéo - Programmation - Animation par ordinateur - Intelligence artificielle - Dialogsystem - Computerspiel - Programmierung - Künstliche Intelligenz - Intelligence (ai) & semantics - Computer graphics - Digital - Professional, career & trade -> computer science -> computer graphics - Professional, career & trade -> computer science -> intelligence (ai) & semantics - Professional, career & trade -> graphic arts/communications/design -> digital illustration (freehand, illustrator) - Nonfiction
Edition Identifiers:
- The Open Library ID: ➤ OL33688972M - OL33752489M - OL33611958M - OL33704657M - OL33462839M - OL34593872M - OL23213379M - OL33549739M
- Online Computer Library Center (OCLC) ID: 796020315 - 319064669
- Library of Congress Control Number (LCCN): 2009016733
- All ISBNs: ➤ 9781498785815 - 0123747317 - 1482267349 - 1315362996 - 9781482267341 - 9780123747310 - 1315360578 - 9781315360577 - 9781315375229 - 9780080885032 - 0080885039 - 1498785816 - 9781282285231 - 1315375222 - 1282285238 - 9781315362991
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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15Game feel
By Steve Swink

“Game feel” Metadata:
- Title: Game feel
- Author: Steve Swink
- Language: English
- Number of Pages: Median: 376
- Publisher: ➤ Morgan Kaufmann Publishers - CRC Press - Taylor & Francis Group
- Publish Date: 2008 - 2009 - 2017
- Publish Location: Burlington, MA
“Game feel” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Human-computer interaction - Computer games, programming - Animation (Cinematography) - Games - Jeux d'ordinateur - Programmation - Animation (Cinéma) - Animations (visual works) - Programmatuurtechniek - Computerspellen - Mens-computer-interactie - Spelprogrammering - Datorspel - Människa-dator-interaktion
Edition Identifiers:
- The Open Library ID: ➤ OL33775525M - OL17075228M - OL33562573M - OL33495376M - OL33533544M - OL33449130M
- Online Computer Library Center (OCLC) ID: 1027755117
- Library of Congress Control Number (LCCN): 2008035742
- All ISBNs: ➤ 9780123743282 - 9781498717717 - 9781138403253 - 1282769065 - 1482267330 - 9781482267334 - 0429178565 - 1498717713 - 0123743281 - 9781282769069 - 9780429178566 - 1138403253
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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16Game design workshop
By Tracy Fullerton

“Game design workshop” Metadata:
- Title: Game design workshop
- Author: Tracy Fullerton
- Language: English
- Number of Pages: Median: 470
- Publisher: ➤ Elsevier Science - CMP - Elsevier Science & Technology - Distributed in the US by Publishers Group West - Elsevier Morgan Kaufmann
- Publish Date: 2004 - 2008 - 2010
- Publish Location: ➤ Boston - Amsterdam - San Diego - San Francisco, Calif - Berkeley, CA
“Game design workshop” Subjects and Themes:
- Subjects: ➤ Computer Technology - Computer games - Computer graphics - Design - Nonfiction - Programming - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL24274869M - OL24271168M - OL18586538M - OL3382125M - OL18498432M
- Online Computer Library Center (OCLC) ID: 55739398
- Library of Congress Control Number (LCCN): 2004555369 - 2007040857
- All ISBNs: ➤ 0080495001 - 0080560393 - 1578202221 - 9781578202225 - 9780240809748 - 0240809742 - 9780080495002 - 9780080560397
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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17Fundamentals of Game Design
By Ernest Adams

“Fundamentals of Game Design” Metadata:
- Title: Fundamentals of Game Design
- Author: Ernest Adams
- Language: English
- Number of Pages: Median: 600
- Publisher: ➤ Prentice Hall - Pearson Education, Limited
- Publish Date: 2006
“Fundamentals of Game Design” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Computer games, design - Video games, design - Jeux d'ordinateur - Conception - Programmation - Video games - Programming - Jeux vidéo - Design - Computer games
Edition Identifiers:
- The Open Library ID: OL35566864M - OL35570078M - OL35473384M - OL9292047M - OL7337392M
- Online Computer Library Center (OCLC) ID: 70676558
- Library of Congress Control Number (LCCN): 2006023805
- All ISBNs: ➤ 0131687476 - 9780321685384 - 9780133435702 - 9780131687479 - 0133435709 - 0321685385 - 013210475X - 9780132104753
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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18Super Mario
How Nintendo Conquered America
By Jeff Ryan

“Super Mario” Metadata:
- Title: Super Mario
- Author: Jeff Ryan
- Language: English
- Number of Pages: Median: 301
- Publisher: ➤ Portfolio/Penguin - Blackstone Audiobooks - Portfolio Penguin
- Publish Date: 2011 - 2012
- Publish Location: New York, NY - New York
“Super Mario” Subjects and Themes:
- Subjects: ➤ Video games - Videogames - Games - Pastimes - Hobbies - Adventure Games - Puzzle Games - RPG - Role Playing Game - RPGs - Electronic Entertainment - Sports Games - Racing Games - Video Game Analysis - Nintendo Entertainment System - NES - Family Computer - Famicom - Famicom Disk System - FDS - Video Game Reviews - Reviews - Sonic the Hedgehog - Wii - Super NES - Nintendo 64 - Super Mario 64 - Mario Paint - Mario Artist - 64DD - Game & Watch - Nintendo video games - Nintendō Kabushiki Kaisha - Video Games Industry - Electronic games industry - Computer games, programming - Nintendo? Kabushiki Kaisha
- Places: United States - Japan
Edition Identifiers:
- The Open Library ID: OL27022417M - OL27022356M - OL25004347M
- Online Computer Library Center (OCLC) ID: 681488359
- Library of Congress Control Number (LCCN): 2011004054
- All ISBNs: 9781591844051 - 1591844053 - 9781591845638 - 1591845637
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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19Game Design Workshop
By Tracy Fullerton
“Game Design Workshop” Metadata:
- Title: Game Design Workshop
- Author: Tracy Fullerton
- Language: English
- Number of Pages: Median: 475
- Publisher: ➤ CRC Press LLC - Taylor & Francis Group
- Publish Date: ➤ 2004 - 2008 - 2017 - 2018 - 2024
“Game Design Workshop” Subjects and Themes:
Edition Identifiers:
- The Open Library ID: ➤ OL50707921M - OL33549660M - OL36740705M - OL36742848M - OL29372219M - OL40061350M - OL40077992M - OL50707912M - OL34634423M - OL34639559M - OL33447839M - OL33436060M
- All ISBNs: ➤ 9781351597708 - 9781351597692 - 9781281151162 - 1281151165 - 1138098809 - 9781315104300 - 148228085X - 1032607009 - 135159768X - 1351597701 - 131510430X - 9781032607009 - 1138098779 - 9781482280852 - 1351597698 - 1138427675 - 9781138098770 - 9781281015167 - 9781138098800 - 9781351597685 - 9781138427679 - 1032607017 - 9781032607016 - 1281015164
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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20Teach yourself game-programming in 21 days
By André LaMothe

“Teach yourself game-programming in 21 days” Metadata:
- Title: ➤ Teach yourself game-programming in 21 days
- Author: André LaMothe
- Language: English
- Number of Pages: Median: 948
- Publisher: Sams Pub. - SAMS publishing
- Publish Date: 1994
- Publish Location: Indianapolis, Ind - USA
“Teach yourself game-programming in 21 days” Subjects and Themes:
- Subjects: Programming - Computer games - IBM microcomputers - IBM-compatible computers - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL53565431M - OL1125021M
- Library of Congress Control Number (LCCN): 94066642
- All ISBNs: 0672305623 - 9780672305627
Access and General Info:
- First Year Published: 1994
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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21The game production handbook
By Heather Maxwell Chandler

“The game production handbook” Metadata:
- Title: The game production handbook
- Author: Heather Maxwell Chandler
- Language: English
- Number of Pages: Median: 482
- Publisher: ➤ Charles River Media - Jones & Bartlett Learning, LLC - Infinity Science Press - Jones & Bartlett Learning
- Publish Date: 2005 - 2008 - 2013
- Publish Location: Hingham, Mass
“The game production handbook” Subjects and Themes:
- Subjects: Computer games - Programming - Computer games, programming - Computers & the internet - Computer science
Edition Identifiers:
- The Open Library ID: OL3416701M - OL50502598M - OL36307950M - OL28496432M - OL16945741M
- Online Computer Library Center (OCLC) ID: 823742103 - 865518825 - 701106297
- Library of Congress Control Number (LCCN): 2005032961 - 2012047543 - 2008028730
- All ISBNs: ➤ 1584504161 - 1449688101 - 9781284049367 - 1284049361 - 9781449688103 - 1449688098 - 1934015407 - 9781584504160 - 9781934015407 - 9781449688097
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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22Game Mechanics
By Ernest Adams and Joris Dormans

“Game Mechanics” Metadata:
- Title: Game Mechanics
- Authors: Ernest AdamsJoris Dormans
- Language: English
- Number of Pages: Median: 364
- Publisher: ➤ Pearson Education, Limited - New Riders Publishing - New Riders
- Publish Date: 2012
“Game Mechanics” Subjects and Themes:
- Subjects: ➤ Computer games, design - Computer games, programming - Video games, design - Computer games - Programming - Design
Edition Identifiers:
- The Open Library ID: OL28310358M - OL34020686M - OL35513648M
- Online Computer Library Center (OCLC) ID: 808118806
- Library of Congress Control Number (LCCN): 2011277798
- All ISBNs: ➤ 0321820274 - 9780132946698 - 0132946688 - 0132946696 - 9780132946681 - 9780321820273
Access and General Info:
- First Year Published: 2012
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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23The ultimate guide to video game writing and design
By Flint Dille and John Zuur Platten

“The ultimate guide to video game writing and design” Metadata:
- Title: ➤ The ultimate guide to video game writing and design
- Authors: Flint DilleJohn Zuur Platten
- Language: English
- Number of Pages: Median: 260
- Publisher: ➤ Watson-Guptill Publications - Lone Eagle
- Publish Date: 2006 - 2007
- Publish Location: New York, NY
“The ultimate guide to video game writing and design” Subjects and Themes:
- Subjects: ➤ Computer games - Design - Programming - Video games - Games - Art & Art Instruction - Computers - Games - Games/Puzzles - Video & Electronic - General - Computer Graphics - Game Programming - Design - General - Games / Video & Electronic - Authorship - Video games, design - Computer games, programming - Computer games, design
Edition Identifiers:
- The Open Library ID: OL19331925M - OL8781007M - OL18505839M
- Online Computer Library Center (OCLC) ID: 69021094
- Library of Congress Control Number (LCCN): 2007922221 - 2006046500
- All ISBNs: 158065066X - 9781580650663
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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24Game engine architecture
By Jason Gregory

“Game engine architecture” Metadata:
- Title: Game engine architecture
- Author: Jason Gregory
- Language: English
- Number of Pages: Median: 1052
- Publisher: ➤ A K Peters - CRC Press LLC - AK Peters
- Publish Date: 2009 - 2013 - 2018
- Publish Location: Wellesley, Mass
“Game engine architecture” Subjects and Themes:
- Subjects: ➤ Programming - Computer games - Computer architecture - Computer programs - Software architecture - Design - Computer games, programming - Computer games, design - COMPUTERS / Computer Graphics - COMPUTERS / Programming / Games
Edition Identifiers:
- The Open Library ID: OL28856929M - OL23192846M - OL26133901M
- Library of Congress Control Number (LCCN): 2009013092 - 2013044336
- All ISBNs: ➤ 1138035459 - 9781568814131 - 9781466560017 - 9781138035454 - 1466560010 - 1568814135
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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25HTML5 games
By Jacob Seidelin

“HTML5 games” Metadata:
- Title: HTML5 games
- Author: Jacob Seidelin
- Language: English
- Number of Pages: Median: 456
- Publisher: ➤ Wiley - Wiley & Sons, Incorporated, John
- Publish Date: 2011 - 2014
“HTML5 games” Subjects and Themes:
- Subjects: ➤ Programming - HTML (Document markup language) - Computer games - Html (document markup language) - Computer games, design - Cascading style sheets - Computer games, programming
Edition Identifiers:
- The Open Library ID: ➤ OL39892304M - OL27158027M - OL29110742M - OL29110741M - OL29221569M - OL29221572M - OL29109684M - OL39926669M
- Online Computer Library Center (OCLC) ID: 872554214
- All ISBNs: ➤ 9781306473231 - 9781119976332 - 1118855388 - 1119976332 - 1118855450 - 1306473233 - 9781118855454 - 9781283405102 - 1118855469 - 1119976324 - 1283405105 - 1119976340 - 9781118855461 - 9781119976325 - 9781119976349 - 9781118855386
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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26Minecraft Mastery Build Your Own Redstone Contraptions And Mods
By Simon Monk

“Minecraft Mastery Build Your Own Redstone Contraptions And Mods” Metadata:
- Title: ➤ Minecraft Mastery Build Your Own Redstone Contraptions And Mods
- Author: Simon Monk
- Publisher: McGraw-Hill Education - Europe
- Publish Date: 2014
“Minecraft Mastery Build Your Own Redstone Contraptions And Mods” Subjects and Themes:
- Subjects: ➤ Computer games - Computer simulation - Electric controllers - Computer programs - Programming - Virtual reality - Minecraft (Game) - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL25971775M
- Library of Congress Control Number (LCCN): 2014021278
- All ISBNs: 0071839666 - 9780071839662
Access and General Info:
- First Year Published: 2014
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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27Fundamentals of game design
By Ernest Adams

“Fundamentals of game design” Metadata:
- Title: Fundamentals of game design
- Author: Ernest Adams
- Language: English
- Number of Pages: Median: 675
- Publisher: New Riders
- Publish Date: 2010
- Publish Location: Berkeley, CA
“Fundamentals of game design” Subjects and Themes:
- Subjects: ➤ Design - Programming - Video games - Computer games - Computer games, programming - Video games, design - Computer games, design
Edition Identifiers:
- The Open Library ID: OL23925334M - OL24066604M - OL24121962M
- Library of Congress Control Number (LCCN): 2009497229
- All ISBNs: 0321643372 - 9780321643377
Access and General Info:
- First Year Published: 2010
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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28Beginning Game Development with Python and Pygame
By Will McGugan and Harrison Kinsley

“Beginning Game Development with Python and Pygame” Metadata:
- Title: ➤ Beginning Game Development with Python and Pygame
- Authors: Will McGuganHarrison Kinsley
- Language: English
- Number of Pages: Median: 308
- Publisher: ➤ Apress Media - Apress - Springer London, Limited
- Publish Date: 2007 - 2008 - 2015
- Publish Location: New York
“Beginning Game Development with Python and Pygame” Subjects and Themes:
- Subjects: ➤ Computer games - Python (Computer program language) - Programming - Open source software - Python (computer program language) - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL9357831M - OL29173692M - OL25763790M - OL37109504M
- Library of Congress Control Number (LCCN): 2009278911
- All ISBNs: ➤ 9781484209714 - 9781590598726 - 9781430214878 - 1590598725 - 1430214872 - 1430203250 - 9781430203254 - 1484209710
Access and General Info:
- First Year Published: 2007
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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29Introduction to Unreal Engine 4
By Andrew Sanders

“Introduction to Unreal Engine 4” Metadata:
- Title: ➤ Introduction to Unreal Engine 4
- Author: Andrew Sanders
- Language: English
- Publisher: ➤ Taylor & Francis Group - CRC Press LLC
- Publish Date: 2016 - 2017
“Introduction to Unreal Engine 4” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Programming languages (electronic computers) - Computer games - Programming - UnrealScript (Computer program language) - Jeux d'ordinateur - Programmation - UnrealScript (Langage de programmation) - GAMES - Board
Edition Identifiers:
- The Open Library ID: ➤ OL34621244M - OL40047776M - OL40072409M - OL35527230M - OL40037875M - OL34631941M
- Online Computer Library Center (OCLC) ID: 960895658
- All ISBNs: ➤ 1315319993 - 1498765106 - 1498765424 - 1315382555 - 9781138427440 - 1498765092 - 9781498765428 - 9781315382555 - 9781498765091 - 9781498765107 - 1138427446 - 9781315319995
Access and General Info:
- First Year Published: 2016
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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30Invent your Own Computer Games with Python
3rd Edition
By Al Sweigart

“Invent your Own Computer Games with Python” Metadata:
- Title: ➤ Invent your Own Computer Games with Python
- Author: Al Sweigart
- Language: English
- Number of Pages: Median: 372
- Publisher: ➤ CreateSpace Independent Publishing Platform - No Starch Press, Incorporated - Albert Sweigart - No Starch Press
- Publish Date: ➤ 2009 - 2010 - 2015 - 2016 - 2017
- Publish Location: San Francisco
“Invent your Own Computer Games with Python” Subjects and Themes:
- Subjects: ➤ Computer games - Python (Computer program language) - Programming - Computer games, programming - Python (computer program language) - Spelprogrammering - Python (programspråk)
Edition Identifiers:
- The Open Library ID: OL25763872M - OL49509103M - OL54274520M - OL26836780M - OL26881707M
- Online Computer Library Center (OCLC) ID: 951763540
- Library of Congress Control Number (LCCN): 2016037817
- All ISBNs: ➤ 1593277954 - 9780982106013 - 1441413030 - 9781593277956 - 1593278128 - 1503212300 - 9781503212305 - 9781441413031 - 9781593278120 - 0982106017
Author's Alternative Names:
"Albert Sweigart"Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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31Game physics engine development
By Ian Millington

“Game physics engine development” Metadata:
- Title: ➤ Game physics engine development
- Author: Ian Millington
- Language: English
- Number of Pages: Median: 552
- Publisher: ➤ Taylor & Francis Group - Morgan Kaufmann Publishers/Elsevier
- Publish Date: 2007 - 2010 - 2017
- Publish Location: Boston - Amsterdam
“Game physics engine development” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Physics - Data processing - Computer games, programming - Physics, data processing - Jeux d'ordinateur - Programmation - Physique - Informatique - GAMES - Video & Electronic
Edition Identifiers:
- The Open Library ID: ➤ OL34641619M - OL34600888M - OL33683720M - OL33540676M - OL33515141M - OL33489121M - OL33469796M - OL25553494M
- Online Computer Library Center (OCLC) ID: 706803531 - 794667968 - 609304030
- Library of Congress Control Number (LCCN): 2010014533
- All ISBNs: ➤ 9780123819765 - 9781282879492 - 1138403121 - 1482267322 - 1282879499 - 0123819768 - 1498717586 - 9780123819772 - 1498736416 - 0123819776 - 9781482267327 - 9780429099441 - 9781138403123 - 9781498736411 - 0429099444 - 9781498717588
Access and General Info:
- First Year Published: 2007
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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32Racing the Beam
By Nick Montfort and Ian Bogost

“Racing the Beam” Metadata:
- Title: Racing the Beam
- Authors: Nick MontfortIan Bogost
- Language: English
- Number of Pages: Median: 192
- Publisher: MIT Press - The MIT Press
- Publish Date: 2009 - 2018 - 2020
- Publish Location: Cambridge, MA
“Racing the Beam” Subjects and Themes:
- Subjects: ➤ Atari 2600 (Video game console) - Computer games - Equipment and supplies - History - Programming - Video games - Computer games, design - Popular culture - Atari computer - Computer games, programming
- Places: United States
Edition Identifiers:
- The Open Library ID: OL29754524M - OL39297509M - OL29489155M - OL29036035M - OL19287771M
- Online Computer Library Center (OCLC) ID: 233798827
- Library of Congress Control Number (LCCN): 2008029410
- All ISBNs: ➤ 0262539764 - 0262261529 - 9780262257602 - 0262257602 - 026225493X - 026201257X - 9780262254939 - 9780262261524 - 9780262012577 - 9780262539760
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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33The Tetris effect
By Dan Ackerman

“The Tetris effect” Metadata:
- Title: The Tetris effect
- Author: Dan Ackerman
- Language: English
- Number of Pages: Median: 272
- Publisher: ➤ Oneworld - Oneworld Publications - PublicAffairs
- Publish Date: 2016 - 2017 - 2018 - 2023
“The Tetris effect” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - History - Computer games, programming - Electronic games industry - Video games
- People: Alexey Pajitnov (1956-)
Edition Identifiers:
- The Open Library ID: ➤ OL35389880M - OL27215806M - OL37264759M - OL34900609M - OL44503472M - OL34894245M - OL48682742M
- Online Computer Library Center (OCLC) ID: 943694339
- Library of Congress Control Number (LCCN): 2016009855
- All ISBNs: ➤ 9781780749594 - 9781610396110 - 1780749597 - 9780861547814 - 1786071010 - 1610398203 - 9781780749587 - 0861547810 - 9781610398206 - 9781610396127 - 1610396111 - 1780749589 - 161039612X - 9781786071019
Access and General Info:
- First Year Published: 2016
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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34Land of Lisp
By Conrad Barski

“Land of Lisp” Metadata:
- Title: Land of Lisp
- Author: Conrad Barski
- Language: English
- Number of Pages: Median: 482
- Publisher: ➤ No Starch Press - No Starch Press, Incorporated
- Publish Date: 2010 - 2011
- Publish Location: San Francisco
“Land of Lisp” Subjects and Themes:
- Subjects: ➤ computer programming - lisp - progamming - Computer games - COMMON LISP (Computer program language) - Programming - LISP (Computer program language) - Computer games, programming - Programming languages (electronic computers) - Lisp (computer program language)
Edition Identifiers:
- The Open Library ID: OL34591529M - OL31938298M - OL25431152M
- Online Computer Library Center (OCLC) ID: 701106246
- Library of Congress Control Number (LCCN): 2010026755
- All ISBNs: ➤ 1593273495 - 1593272006 - 9781593273491 - 9781593272005 - 1593272812 - 9781593272814
First Setence:
"So, you’ve decided to pick up a book on Lisp and read the introduction."
Access and General Info:
- First Year Published: 2010
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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35Beginning Arduino programming
By Brian Evans

“Beginning Arduino programming” Metadata:
- Title: Beginning Arduino programming
- Author: Brian Evans
- Language: English
- Number of Pages: Median: 252
- Publisher: ➤ Apress - Distributed to the book trade worldwide by Springer Science+ Business Media
- Publish Date: 2011
- Publish Location: [New York] - New York
“Beginning Arduino programming” Subjects and Themes:
- Subjects: ➤ Arduino (Microcontroller) - Programmable controllers - Programming - Open source software - Microcontrollers - Arduino (Programmable controller) - Computer games, programming - Electronics - Data processing - Computer programming - Arduino
Edition Identifiers:
- The Open Library ID: OL25247920M
- Online Computer Library Center (OCLC) ID: 748329562 - 773204700
- Library of Congress Control Number (LCCN): 2012360523
- All ISBNs: 9781430237778 - 1430237775
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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36C# and Game Programming
By Salvatore A. Buono

“C# and Game Programming” Metadata:
- Title: C# and Game Programming
- Author: Salvatore A. Buono
- Language: English
- Number of Pages: Median: 544
- Publisher: ➤ AK Peters, Ltd. - CRC Press LLC - Taylor & Francis Group
- Publish Date: 2003 - 2005 - 2019
“C# and Game Programming” Subjects and Themes:
- Subjects: ➤ C# (Computer program language) - Computer games - Programming - Computer games, programming - C sharp (computer program language) - C# (Langage de programmation) - Jeux d'ordinateur - Programmation - COMPUTERS - Games - Computer Graphics - Game Programming & Design - Programming Languages - General
Edition Identifiers:
- The Open Library ID: ➤ OL9799765M - OL34717216M - OL50568981M - OL50615338M - OL8690747M - OL39942648M - OL34453464M
- Online Computer Library Center (OCLC) ID: 1101966369
- Library of Congress Control Number (LCCN): 2002193138 - 2004053412
- All ISBNs: ➤ 9781315272962 - 9781351989343 - 1568815395 - 9781568812366 - 9781138428102 - 1315272962 - 1568811934 - 9781568815398 - 1138428108 - 1568816154 - 9781568816159 - 1351989340 - 1568812361 - 9781568811932
First Setence:
"This chapter covers the basic aspects of the C# language including its history, compilers, algorithms, variables, and the use of the Base Class Library."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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37The black art of video game console design
By André LaMothe

“The black art of video game console design” Metadata:
- Title: ➤ The black art of video game console design
- Author: André LaMothe
- Language: English
- Number of Pages: Median: 955
- Publisher: ➤ Sams - Pearson Education [distributor]
- Publish Date: 2006
- Publish Location: London - Indianapolis, Ind
“The black art of video game console design” Subjects and Themes:
- Subjects: ➤ Amateurs' manuals - Computer games - Design and construction - Equipment and supplies - Programming - Video games - Video games, design - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL17922858M
- Online Computer Library Center (OCLC) ID: 62225451
- Library of Congress Control Number (LCCN): 2005933164
- All ISBNs: 0672328208 - 9780672328206
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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38The game narrative toolbox
By Tobias Heussner

“The game narrative toolbox” Metadata:
- Title: The game narrative toolbox
- Author: Tobias Heussner
- Language: English
- Number of Pages: Median: 250
- Publisher: Routledge - CRC Press LLC
- Publish Date: 2015 - 2017 - 2023
“The game narrative toolbox” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Authorship - Computer games, design - Computer games, programming - Jeux d'ordinateur - Conception - Programmation - GAMES - Board - Computerspiel - Entwurf
Edition Identifiers:
- The Open Library ID: ➤ OL38293146M - OL38292683M - OL33538722M - OL27179896M - OL48835254M - OL30498166M - OL33493419M - OL48845517M
- Online Computer Library Center (OCLC) ID: 889167969 - 910847793
- Library of Congress Control Number (LCCN): 2014045001
- All ISBNs: ➤ 1317661621 - 9781032439051 - 9781138428249 - 1315766833 - 9781138787087 - 9781317661627 - 103243905X - 9781317661610 - 131766163X - 9781317661634 - 1317661613 - 1032438967 - 9781315766836 - 1138787086 - 9781032438962 - 1138428248
Access and General Info:
- First Year Published: 2015
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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39The complete guide to game audio
By Aaron Marks

“The complete guide to game audio” Metadata:
- Title: ➤ The complete guide to game audio
- Author: Aaron Marks
- Language: English
- Number of Pages: Median: 318
- Publisher: ➤ Elsevier Science - Focal Press/Elsevier - Taylor & Francis Group - CMP Books - Focal Press
- Publish Date: 2001 - 2008 - 2009 - 2013
- Publish Location: ➤ Lawrence, Kansas - San Diego - Burlington, MA
“The complete guide to game audio” Subjects and Themes:
- Subjects: ➤ Computer Technology - Computer games - Digital techniques - Nonfiction - Programming - Recording and reproducing - Sound - Sound, recording and reproducing - Computer games, programming
Edition Identifiers:
- The Open Library ID: ➤ OL34582855M - OL33756386M - OL33740476M - OL33661004M - OL33475031M - OL24271825M - OL16945400M - OL3968938M
- Online Computer Library Center (OCLC) ID: 232786742 - 46809023
- Library of Congress Control Number (LCCN): 2008028495 - 2001275264
- All ISBNs: ➤ 9781136140211 - 1136140212 - 9780240810744 - 9781578200832 - 1136140220 - 9780080494265 - 1281015083 - 0240810740 - 9780080928074 - 9781136140174 - 1578200830 - 9781281015082 - 0080494269 - 1136140174 - 0080928072 - 9781136140228
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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40C# Game Programming Cookbook for Unity 3D
By Jeff W. Murray

“C# Game Programming Cookbook for Unity 3D” Metadata:
- Title: ➤ C# Game Programming Cookbook for Unity 3D
- Author: Jeff W. Murray
- Language: English
- Number of Pages: Median: 298
- Publisher: ➤ CRC Press LLC - Routledge - Taylor & Francis Group - A K Peters/CRC Press
- Publish Date: 2014 - 2017 - 2021
“C# Game Programming Cookbook for Unity 3D” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - C# (Computer program language) - Three-dimensional display systems - COMPUTERS / Computer Graphics - COMPUTERS / Programming / Games - Unity (Electronic resource) - Computer games, programming - C sharp (computer program language) - Jeux d'ordinateur - Programmation - C# (Langage de programmation) - Affichage tridimensionnel - Three-dimensional
Edition Identifiers:
- The Open Library ID: ➤ OL33830164M - OL33830187M - OL33598637M - OL50602840M - OL50617863M - OL33830175M - OL33830163M - OL50594018M - OL26838151M
- Online Computer Library Center (OCLC) ID: 1080588923 - 899501244
- Library of Congress Control Number (LCCN): 2013048921
- All ISBNs: ➤ 1138413720 - 9781498760164 - 9780429075926 - 1000359727 - 1000359689 - 1466581409 - 0429075928 - 1000359646 - 9781000359725 - 0429317131 - 9781466581425 - 9781000359688 - 1498760163 - 9781138413726 - 9780429317132 - 9781466581401 - 9781000359640 - 1466581425
Access and General Info:
- First Year Published: 2014
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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41Game Engine Architecture, Third Edition
By Jason Gregory

“Game Engine Architecture, Third Edition” Metadata:
- Title: ➤ Game Engine Architecture, Third Edition
- Author: Jason Gregory
- Language: English
- Publisher: CRC Press LLC
- Publish Date: 2018
“Game Engine Architecture, Third Edition” Subjects and Themes:
Edition Identifiers:
- The Open Library ID: OL37971707M - OL40024882M - OL40082196M - OL37974072M
- All ISBNs: ➤ 9781315267845 - 1351974289 - 1315267845 - 1351974262 - 9781351974288 - 1351974270 - 9781351974271 - 9781351974264
Access and General Info:
- First Year Published: 2018
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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42Game Development Essentials
By Jeannie Novak

“Game Development Essentials” Metadata:
- Title: Game Development Essentials
- Author: Jeannie Novak
- Language: English
- Number of Pages: Median: 510
- Publisher: ➤ Delmar Cengage Learning - NOVY UNLIMITED, INC. - NOVY UNLIMITED, INC. d/b/a NOVY PUBLISHING - Cengage Learning
- Publish Date: 2011 - 2012 - 2021 - 2022
“Game Development Essentials” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Computer games, design - Computer programming, vocational guidance - Computer games - Programming - Design - User interfaces (Computer systems)
Edition Identifiers:
- The Open Library ID: ➤ OL28475249M - OL46257308M - OL34276080M - OL44330619M - OL44299759M - OL28469485M
- Library of Congress Control Number (LCCN): 2011943605
- All ISBNs: ➤ 1111642885 - 1954416032 - 1954416008 - 9781954416031 - 9781111307684 - 9781111642884 - 1954416016 - 1954416024 - 9781954416017 - 1111307687 - 9781954416024 - 9781954416000
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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43Game Development Essentials
By Jeannie Novak

“Game Development Essentials” Metadata:
- Title: Game Development Essentials
- Author: Jeannie Novak
- Language: English
- Number of Pages: Median: 456
- Publisher: ➤ Thomson/Delmar Learning - Cengage Delmar Learning - Thomson Delmar Learning
- Publish Date: 2004 - 2007 - 2008
- Publish Location: Clifton Park, NY
“Game Development Essentials” Subjects and Themes:
- Subjects: ➤ Computer games - Design - Programming - Video games - Computer games, programming - Video games, design - Computer games, design
Edition Identifiers:
- The Open Library ID: OL18338626M - OL8465796M - OL8368886M
- Library of Congress Control Number (LCCN): 2007018643
- All ISBNs: 1418042080 - 9781418042080 - 1401862713 - 9781401862718
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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44Programming 2D games
By Charles Kelly

“Programming 2D games” Metadata:
- Title: Programming 2D games
- Author: Charles Kelly
- Language: English
- Number of Pages: Median: 450
- Publisher: ➤ Taylor & Francis Group - CRC Press - CRC Press LLC
- Publish Date: 2012 - 2021
- Publish Location: New York
“Programming 2D games” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Computer games, programming - C plus plus (computer program language) - Jeux d'ordinateur - Programmation
Edition Identifiers:
- The Open Library ID: OL25371935M - OL37983296M - OL37965249M - OL37957469M - OL33610031M
- Online Computer Library Center (OCLC) ID: 874011879
- Library of Congress Control Number (LCCN): 2012019334
- All ISBNs: ➤ 9781498774192 - 9781466508682 - 146650868X - 1466508728 - 9780429099090 - 1466508701 - 1498774199 - 9781466508729 - 9781466508705 - 0429099096
Access and General Info:
- First Year Published: 2012
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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45Game design
By Richard Rouse and Rouse, Richard III

“Game design” Metadata:
- Title: Game design
- Authors: Richard RouseRouse, Richard III
- Language: English
- Number of Pages: Median: 584
- Publisher: ➤ Wordware Publishing, Inc. - Wordware
- Publish Date: 2001
- Publish Location: Plano, Tex
“Game design” Subjects and Themes:
- Subjects: Computer games - Programming - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL19524584M - OL8594384M - OL18939655M
- Library of Congress Control Number (LCCN): 2004015102
- All ISBNs: 9781556229121 - 1556229127
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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46Game Design Workshop
By Tracy Fullerton

“Game Design Workshop” Metadata:
- Title: Game Design Workshop
- Author: Tracy Fullerton
- Language: English
- Number of Pages: Median: 496
- Publisher: ➤ Morgan Kaufmann - Elsevier Morgan Kaufmann
- Publish Date: 2008
“Game Design Workshop” Subjects and Themes:
- Subjects: ➤ Computer games - Computer graphics - Programming - Design - Computer games, programming - Digital - Professional, career & trade -> graphic arts/communications/design -> digital illustration (freehand, illustrator)
Edition Identifiers:
- The Open Library ID: OL10201014M
- Online Computer Library Center (OCLC) ID: 173659700
- Library of Congress Control Number (LCCN): 2007040857
- All ISBNs: 9780240809748 - 0240809742
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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47Casual Game Design
By Gregory Trefry

“Casual Game Design” Metadata:
- Title: Casual Game Design
- Author: Gregory Trefry
- Language: English
- Number of Pages: Median: 332
- Publisher: ➤ Morgan Kaufmann Publishers - Elsevier - Taylor & Francis Group
- Publish Date: 2010 - 2017
- Publish Location: Burlington
“Casual Game Design” Subjects and Themes:
- Subjects: Computer games, design - Computer games, programming - Computer games - Design - Programming
Edition Identifiers:
- The Open Library ID: ➤ OL33713290M - OL33647272M - OL33524266M - OL33449048M - OL28759319M - OL25538845M
- Online Computer Library Center (OCLC) ID: 796017112 - 1080584086 - 635293704 - 440113525
- Library of Congress Control Number (LCCN): 2010287300
- All ISBNs: ➤ 1498717357 - 0080959237 - 9781498717359 - 9780080959238 - 9781138427785 - 0429100191 - 9780123749536 - 0123749530 - 9780429100192 - 1282541323 - 1138427780 - 9781282541320
Access and General Info:
- First Year Published: 2010
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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48Game Audio Programming
By Guy Somberg

“Game Audio Programming” Metadata:
- Title: Game Audio Programming
- Author: Guy Somberg
- Language: English
- Number of Pages: Median: 312
- Publisher: ➤ CRC Press - Taylor & Francis Group - CRC Press LLC
- Publish Date: 2016 - 2020
“Game Audio Programming” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Sound, recording and reproducing - Computer sound processing - Computer games - Programming - Computer game music - Sound - Recording and reproducing - Digital techniques - Jeux d'ordinateur - Programmation - Son - Traitement par ordinateur - Musique de Jeux - GAMES - Board
Edition Identifiers:
- The Open Library ID: ➤ OL33635927M - OL33704482M - OL28606242M - OL33656760M - OL33635486M - OL34681585M
- Online Computer Library Center (OCLC) ID: 960909465
- All ISBNs: ➤ 0367658348 - 1315368692 - 1498746748 - 9781315351650 - 9781498746731 - 149874673X - 1315332612 - 9781315368696 - 131535165X - 9780367658342 - 9781498746748 - 9781315332611
Access and General Info:
- First Year Published: 2016
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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49Learning C# Programming with Unity 3D Second Edition
By Alex Okita
“Learning C# Programming with Unity 3D Second Edition” Metadata:
- Title: ➤ Learning C# Programming with Unity 3D Second Edition
- Author: Alex Okita
- Language: English
- Number of Pages: Median: 672
- Publisher: ➤ Taylor & Francis Group - A K Peters, Limited
- Publish Date: 2019
“Learning C# Programming with Unity 3D Second Edition” Subjects and Themes:
- Subjects: ➤ Three-dimensional display systems - C sharp (computer program language) - Computer games, programming
Edition Identifiers:
- The Open Library ID: ➤ OL29457717M - OL29433022M - OL34651198M - OL29457505M - OL29442684M - OL29442674M
- All ISBNs: ➤ 9780429442834 - 9780429810251 - 9780429810275 - 0429442831 - 9780429810268 - 042981027X - 9781138336827 - 0429810253 - 1138336815 - 1138336823 - 0429810261 - 9781138336810
Access and General Info:
- First Year Published: 2019
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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50The complete book of Connect 4
By James Dow Allen

“The complete book of Connect 4” Metadata:
- Title: The complete book of Connect 4
- Author: James Dow Allen
- Language: English
- Number of Pages: Median: 262
- Publisher: Puzzle Wright Press
- Publish Date: 2010
- Publish Location: New York, NY
“The complete book of Connect 4” Subjects and Themes:
Edition Identifiers:
- The Open Library ID: OL25059463M
- Library of Congress Control Number (LCCN): 2010027316
- All ISBNs: 1402756216 - 9781402756214
Access and General Info:
- First Year Published: 2010
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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