Game engine architecture - Info and Reading Options
By Jason Gregory

"Game engine architecture" was published by A K Peters in 2009 - Wellesley, Mass, it has 864 pages and the language of the book is English.
“Game engine architecture” Metadata:
- Title: Game engine architecture
- Author: Jason Gregory
- Language: English
- Number of Pages: 864
- Publisher: A K Peters
- Publish Date: 2009
- Publish Location: Wellesley, Mass
“Game engine architecture” Subjects and Themes:
- Subjects: ➤ Programming - Computer games - Computer architecture - Computer programs - Software architecture - Design - Computer games, programming - Computer games, design - COMPUTERS / Computer Graphics - COMPUTERS / Programming / Games
Edition Specifications:
- Pagination: p. cm.
Edition Identifiers:
- The Open Library ID: OL23192846M - OL13771949W
- Library of Congress Control Number (LCCN): 2009013092
- ISBN-13: 9781568814131
- All ISBNs: 9781568814131
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