"3D game environments" - Information and Links:

3D game environments

create professional 3D game worlds

Book's cover
The cover of “3D game environments” - Open Library.

"3D game environments" is published by Elsevier/Focal Press in 2008 - Amsterdam, it has 1 pages and the language of the book is English.


“3D game environments” Metadata:

  • Title: 3D game environments
  • Author:
  • Language: English
  • Number of Pages: 1
  • Publisher: Elsevier/Focal Press
  • Publish Date:
  • Publish Location: Amsterdam

“3D game environments” Subjects and Themes:

Edition Specifications:

  • Pagination: p. cm.

Edition Identifiers:

AI-generated Review of “3D game environments”:


"3D game environments" Description:

Open Data:

The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine. Using Photoshop and 3ds Max as his primary tools, Luke Ahearn explains how to create realistic textures from photo source and uses a variety of techniques to portray dynamic and believable game worlds

Read “3D game environments”:

Read “3D game environments” by choosing from the options below.

Search for “3D game environments” downloads:

Visit our Downloads Search page to see if downloads are available.

Find “3D game environments” in Libraries Near You:

Read or borrow “3D game environments” from your local library.

Buy “3D game environments” online:

Shop for “3D game environments” on popular online marketplaces.