Explore: Spelprogrammering
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AI-Generated Overview About “spelprogrammering”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
1Game Design
Secrets of the Sages
By Marc Saltzman

“Game Design” Metadata:
- Title: Game Design
- Author: Marc Saltzman
- Languages: English - ger
- Number of Pages: Median: 496
- Publisher: ➤ X-Games - New Riders Publishing - BradyGames - Markt und Technik - New Riders - Pearson Education - Pearson Software
- Publish Date: 1999 - 2000 - 2002 - 2003
- Publish Location: ➤ Deutschland - Indianapolis, USA
“Game Design” Subjects and Themes:
- Subjects: ➤ Arcade - Marketing - Passtimes - Video games - Strategy - Puzzles - Career building - Production - Games - Designing - Hobbies - Videogames - Arcade games - Computer games, programming - Computer games - Programming - Vocational guidance - Spelprogrammering
- People: ➤ Craig Alexander - Eric Allard - Michel Ancel - Kevin Bachus - Clint Bajakian - Bill Bales - Pat Bigley - Mary Bihr - Cliff Bleszinksi - Don Bluth - George Broussard - Jeff Brunner - Nolan Bushnell - Tim Cain - Melanie Cambron - Stevie Case - Jeff Castaneda - Louis Castle - Steven Chiang - Jason Chu - Doug Church - Kevin Cloud - Chris Cross - Shane Dabiri - Dave Davis - Ed Del Castillo - Jason Della Rocca - Mark Dickenson - David Dienstbier - Peter Dille - Alex Dunne - Denis Dyack - Jason Enos - Richard Evans - Noah Falstein - Mathieu Ferland - Mike Fischer - Chris Foster - Toby Gard - Alex Garden - Richard """"""""Lord British"""""""" Garriott - Mark Gibbons - Ron Gilbert - Rick Goodman - Harry Gottlieb - Richard """"""""Levelord"""""""" Gray - Daniel Greenberg - Rodney Greenblat - Jack Grillo - Peter Hirschmann - Don Hopkins - Matt Householder - Todd Howard - Steve Hunt - Tsunekazu Ishihara - David Jaffe - Paul Jaquays - Joel Jewett - Matthew Lee Johnston - Kenji Kanno - Chris Kantrowitz - Bartosz Kijanka - Jeff Kliment - Hideo Kojima - Erik Kraber - Richard Kriegler - Jeff Lane - Lome Lanning - Alan Lawrance - Minh Le - Mark Linn - Ian Lloyd - Doug Lombardi - Ed Magnin - Fred Markus - Ed Manin - Michael McCartie - Ernest McCay - Mike McCoy - American McGee - Brendan McNamara - Brad McQuaid - Sid Meier - Marc Mencher - Dan Michelson - Shinji Mikami - John Miles - Jay Miller - Scott Miller - Shigeru Miyamoto - Peter Molyneux - Steve Moraff - Ray Muzyka - Toshihiro Nagoshi - Yuji Naka - Gabe Newell - Tetsuya Nomura - Marty O'Donnell - Chris Olmstead - Mike Olsen - Alexey Pajitnov - Rob Pardo - David Perry - Lee Petty - Michael Raymond-July - Steve Rechtschaffner - Brian Reynolds - Bob Riley - Pierre Rivest - Erin Roberts - John Romero - Bill Roper - Catherine Roy - Jason Rubin - Michael Rubinelli - Hironobu Sakaguchi - George """"""""The Fat Man"""""""" Sanger - Tom Sarris - Takiyoshi Sato - Phil Saunders - Chris Sawyer - Tammy Schachter - Tim Schafer - James Schmalz - Reid Schneider - John Scott - Shawnee Sequeira - Bruce C. Shelley - John Slagel - Harvey Smith - Randy Smith - Warren Spector - Phil Steinmeyer - Jeremy Strauser - Greg Street - Rick Stringfellow - Yu Suzuki - Tim Sweeney - Max Szlagor - Tommy Tallarico - Chris Taylor - Chance Thomas - Greg Thomas - Denny Thorley - Howard Tomlinson - Ragnar Tornquist - Eric Tremblay - Emmanuel Valdez - Rick Vanner - Michael Waite - Ian Wall - Gordon Walton - Thomas Warfield - Stephen White - Kevin Wilkinson - Bruce Williams - Tim Willits - Jeane Wong - Will Wright - David Wu - Greg Zeschuk
- Places: England - Los Angeles
- Time: 1999-2003
Edition Identifiers:
- The Open Library ID: ➤ OL8671284M - OL8671258M - OL8746733M - OL24616696M - OL24616663M - OL24616701M - OL24616661M - OL24616681M
- Online Computer Library Center (OCLC) ID: 52969069
- Library of Congress Control Number (LCCN): 2003105822
- All ISBNs: ➤ 9781566869041 - 9781575955551 - 157595673X - 9783827290755 - 9781566869874 - 9780735713673 - 1566869870 - 9781575956732 - 1566869048 - 1575955555 - 0735713677 - 3827290759
First Setence:
"Before diving into this book, we should cover a few of the basics."
Access and General Info:
- First Year Published: 1999
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
Online Marketplaces
Find Game Design at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
2Creating Emotion in Games
By David Freeman

“Creating Emotion in Games” Metadata:
- Title: Creating Emotion in Games
- Author: David Freeman
- Language: English
- Number of Pages: Median: 539
- Publisher: ➤ New Riders Publishing - New Riders Pub. - Tandem Library - New Riders - New Riders Games
- Publish Date: 2003 - 2004
- Publish Location: Indianapolis, IN
“Creating Emotion in Games” Subjects and Themes:
- Subjects: ➤ Computer games - Design - Computer graphics - Computerspelen - Ontwerpen - Programming - Computerspiel - Emoties - Aktivierung - Spelprogrammering - Charakterdesign - Computergraphik - Datorspel - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL17112749M - OL9406470M - OL8868284M - OL9556909M
- Online Computer Library Center (OCLC) ID: 53233718
- Library of Congress Control Number (LCCN): 2002111250
- All ISBNs: ➤ 0735713324 - 1592730078 - 9781592730070 - 9780735713321 - 9780613921022 - 061392102X
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
Online Marketplaces
Find Creating Emotion in Games at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
3Computer Gaming Programmers Artists
By Helen Ginger

“Computer Gaming Programmers Artists” Metadata:
- Title: ➤ Computer Gaming Programmers Artists
- Author: Helen Ginger
- Publisher: Tstc Publishing
- Publish Date: 2010
“Computer Gaming Programmers Artists” Subjects and Themes:
- Subjects: ➤ Electronic games - Vocational guidance - Computer programmers - Artists - Spelprogrammering - Yrkesorientering
Edition Identifiers:
- The Open Library ID: OL26044329M
- All ISBNs: 1934302562 - 9781934302569
Access and General Info:
- First Year Published: 2010
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
Online Marketplaces
Find Computer Gaming Programmers Artists at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
4Game feel
By Steve Swink

“Game feel” Metadata:
- Title: Game feel
- Author: Steve Swink
- Language: English
- Number of Pages: Median: 376
- Publisher: ➤ Morgan Kaufmann Publishers - CRC Press - Taylor & Francis Group
- Publish Date: 2008 - 2009 - 2017
- Publish Location: Burlington, MA
“Game feel” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Human-computer interaction - Computer games, programming - Animation (Cinematography) - Games - Jeux d'ordinateur - Programmation - Animation (Cinéma) - Animations (visual works) - Programmatuurtechniek - Computerspellen - Mens-computer-interactie - Spelprogrammering - Datorspel - Människa-dator-interaktion
Edition Identifiers:
- The Open Library ID: ➤ OL33775525M - OL17075228M - OL33562573M - OL33495376M - OL33533544M - OL33449130M
- Online Computer Library Center (OCLC) ID: 1027755117
- Library of Congress Control Number (LCCN): 2008035742
- All ISBNs: ➤ 9780123743282 - 9781498717717 - 9781138403253 - 1282769065 - 1482267330 - 9781482267334 - 0429178565 - 1498717713 - 0123743281 - 9781282769069 - 9780429178566 - 1138403253
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Game feel at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
5Invent your Own Computer Games with Python
3rd Edition
By Al Sweigart

“Invent your Own Computer Games with Python” Metadata:
- Title: ➤ Invent your Own Computer Games with Python
- Author: Al Sweigart
- Language: English
- Number of Pages: Median: 372
- Publisher: ➤ CreateSpace Independent Publishing Platform - No Starch Press, Incorporated - Albert Sweigart - No Starch Press
- Publish Date: ➤ 2009 - 2010 - 2015 - 2016 - 2017
- Publish Location: San Francisco
“Invent your Own Computer Games with Python” Subjects and Themes:
- Subjects: ➤ Computer games - Python (Computer program language) - Programming - Computer games, programming - Python (computer program language) - Spelprogrammering - Python (programspråk)
Edition Identifiers:
- The Open Library ID: OL25763872M - OL49509103M - OL54274520M - OL26836780M - OL26881707M
- Online Computer Library Center (OCLC) ID: 951763540
- Library of Congress Control Number (LCCN): 2016037817
- All ISBNs: ➤ 1593277954 - 9780982106013 - 1441413030 - 9781593277956 - 1593278128 - 1503212300 - 9781503212305 - 9781441413031 - 9781593278120 - 0982106017
Author's Alternative Names:
"Albert Sweigart"Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Invent your Own Computer Games with Python at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
6Unity Game Development Essentials
By Will Goldstone

“Unity Game Development Essentials” Metadata:
- Title: ➤ Unity Game Development Essentials
- Author: Will Goldstone
- Language: English
- Number of Pages: Median: 316
- Publisher: ➤ Packt Publishing - de Gruyter GmbH, Walter
- Publish Date: 2009
“Unity Game Development Essentials” Subjects and Themes:
- Subjects: ➤ Video games - Design - Computer programs - Computer graphics - Computer games - Programming - Three-dimensional display systems - Real-time programming - Computer Graphics - Infographie - Jeux d'ordinateur - Programmation - Affichage tridimensionnel - Programmation en temps réel - Three-dimensional - COMPUTERS - Computerspiel - Dreidimensionale Computergrafik - Programmierung - Datorgrafik - Spelprogrammering
Edition Identifiers:
- The Open Library ID: OL57734040M - OL25979094M
- Online Computer Library Center (OCLC) ID: 666996542 - 646144555
- All ISBNs: 1847198198 - 9781847198198 - 9781847198181 - 184719818X
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Unity Game Development Essentials at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.