Learning C# Programming with Unity 3D Second Edition - Info and Reading Options
By Alex Okita
"Learning C# Programming with Unity 3D Second Edition" was published by Taylor & Francis Group in 2019 - Boca Raton, it has 671 pages and the language of the book is English.
“Learning C# Programming with Unity 3D Second Edition” Metadata:
- Title: ➤ Learning C# Programming with Unity 3D Second Edition
- Author: Alex Okita
- Language: English
- Number of Pages: 671
- Publisher: Taylor & Francis Group
- Publish Date: 2019
- Publish Location: Boca Raton
“Learning C# Programming with Unity 3D Second Edition” Subjects and Themes:
- Subjects: ➤ Three-dimensional display systems - C sharp (computer program language) - Computer games, programming - Unity (Electronic resource) - Video games - Programming - C# (Computer program language)
Edition Specifications:
- Weight: 1.277
- Pagination: 672
Edition Identifiers:
- The Open Library ID: OL34651198M - OL21648658W
- ISBN-13: 9781138336810 - 9781138336827
- All ISBNs: 9781138336810 - 9781138336827
AI-generated Review of “Learning C# Programming with Unity 3D Second Edition”:
"Learning C# Programming with Unity 3D Second Edition" Description:
Open Data:
"For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc. Key Features Provides a starting point for the first time programmer Examples enable the reader to eventually write a game using Unity 3D Learn to read and understand documentation and the Unity 3D API"--
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