Explore: Direct3d
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AI-Generated Overview About “direct3d”:
Books Results
Source: The Open Library
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1Programming an RTS Game with Direct3D
By Carl Granberg

“Programming an RTS Game with Direct3D” Metadata:
- Title: ➤ Programming an RTS Game with Direct3D
- Author: Carl Granberg
- Language: English
- Number of Pages: Median: 501
- Publisher: Charles River Media
- Publish Date: 2006 - 2007
- Publish Location: Boston, Mass
“Programming an RTS Game with Direct3D” Subjects and Themes:
- Subjects: Computer games - Direct3D - Programming
Edition Identifiers:
- The Open Library ID: OL17436263M - OL8793510M
- Online Computer Library Center (OCLC) ID: 71044652
- Library of Congress Control Number (LCCN): 2006027366
- All ISBNs: 1584504986 - 9781584504986
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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2The awesome power of Direct 3D/Direct X
By Peter J. Kovach

“The awesome power of Direct 3D/Direct X” Metadata:
- Title: ➤ The awesome power of Direct 3D/Direct X
- Author: Peter J. Kovach
- Language: English
- Number of Pages: Median: 761
- Publisher: Manning Publications
- Publish Date: 1998
- Publish Location: ➤ Greenwich, CT - Greenwich, ConnecticutbManning
“The awesome power of Direct 3D/Direct X” Subjects and Themes:
- Subjects: ➤ Computer graphics - Computer programs - Direct3D - Direct3D (Computer file) - Real-time programming - Three-dimensional display systems
Edition Identifiers:
- The Open Library ID: OL671143M - OL22592698M
- Library of Congress Control Number (LCCN): 97017116
- All ISBNs: 9781884777479 - 1884777473
Access and General Info:
- First Year Published: 1998
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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3Beginning Direct3D game programming
By Wolfgang F. Engel

“Beginning Direct3D game programming” Metadata:
- Title: ➤ Beginning Direct3D game programming
- Author: Wolfgang F. Engel
- Language: English
- Number of Pages: Median: 516
- Publisher: ➤ Prima Tech - Muska & Lipman/Premier-Trade
- Publish Date: 2001
- Publish Location: Roseville, CA
“Beginning Direct3D game programming” Subjects and Themes:
- Subjects: Programming - Direct3D - Computer games - Three-dimensional display systems
Edition Identifiers:
- The Open Library ID: OL8017900M - OL24656256M
- Online Computer Library Center (OCLC) ID: 47046267
- Library of Congress Control Number (LCCN): 00110470
- All ISBNs: 9780761531913 - 0761531912
First Setence:
"Before Widows, DOS was the most popular operating system for the PC."
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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4Graphics programming with Direct3D
By Rob Glidden

“Graphics programming with Direct3D” Metadata:
- Title: ➤ Graphics programming with Direct3D
- Author: Rob Glidden
- Language: English
- Number of Pages: Median: 467
- Publisher: ➤ Addison-Wesley Developers Press
- Publish Date: 1997
- Publish Location: Reading, Mass
“Graphics programming with Direct3D” Subjects and Themes:
- Subjects: Computer graphics - Direct3D - Real-time programming - Three-dimensional display systems - Microsoft windows 95 (computer program)
Edition Identifiers:
- The Open Library ID: OL997247M
- Library of Congress Control Number (LCCN): 96035943
- All ISBNs: 0201561735 - 9780201561739
Access and General Info:
- First Year Published: 1997
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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5Character animation with Direct3D
By Carl Granberg

“Character animation with Direct3D” Metadata:
- Title: ➤ Character animation with Direct3D
- Author: Carl Granberg
- Language: English
- Number of Pages: Median: 429
- Publisher: ➤ Course Technology/Cengage Learning - Charles River Media
- Publish Date: 2009
- Publish Location: Boston, Mass
“Character animation with Direct3D” Subjects and Themes:
- Subjects: ➤ Direct3D - Human figure in art - Computer animation - Video game characters - Computer programs - Video games, design
Edition Identifiers:
- The Open Library ID: OL24043392M
- Online Computer Library Center (OCLC) ID: 560658912 - 320743567
- Library of Congress Control Number (LCCN): 2008931080
- All ISBNs: 9781584505709 - 1584505702
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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6Cutting edge
By Stan Trujillo

“Cutting edge” Metadata:
- Title: Cutting edge
- Author: Stan Trujillo
- Language: English
- Number of Pages: Median: 474
- Publisher: Coriolis Group
- Publish Date: 1996
- Publish Location: Scottsdale, Ariz
“Cutting edge” Subjects and Themes:
- Subjects: ➤ Computer graphics - Direct3D - Three-dimensional display systems
Edition Identifiers:
- The Open Library ID: OL758420M
- Online Computer Library Center (OCLC) ID: 36861202
- Library of Congress Control Number (LCCN): 97154656
- All ISBNs: 1576100502 - 9781576100509
Access and General Info:
- First Year Published: 1996
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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7Advanced Visual Effects with Direct3D
By Peter Walsh

“Advanced Visual Effects with Direct3D” Metadata:
- Title: ➤ Advanced Visual Effects with Direct3D
- Author: Peter Walsh
- Language: English
- Number of Pages: Median: 520
- Publisher: ➤ Course Technology PTR - Thomson Course Technology
- Publish Date: 2005
“Advanced Visual Effects with Direct3D” Subjects and Themes:
- Subjects: ➤ Computer graphics - Three-dimensional display systems - Direct3D
Edition Identifiers:
- The Open Library ID: OL8859625M
- Online Computer Library Center (OCLC) ID: 63149364
- Library of Congress Control Number (LCCN): 2005929824
- All ISBNs: 9781592009619 - 1592009611
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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8Inside Direct3D (Dv-Mps Inside)
By Peter J. Kovach

“Inside Direct3D (Dv-Mps Inside)” Metadata:
- Title: ➤ Inside Direct3D (Dv-Mps Inside)
- Author: Peter J. Kovach
- Language: English
- Number of Pages: Median: 426
- Publisher: Microsoft Pr
- Publish Date: 2000
“Inside Direct3D (Dv-Mps Inside)” Subjects and Themes:
- Subjects: ➤ Direct3D - Computer graphics - Three-dimensional display systems
Edition Identifiers:
- The Open Library ID: OL7890620M
- Library of Congress Control Number (LCCN): 99045528
- All ISBNs: 0735606137 - 9780735606135
First Setence:
"The Microsoft DirectX application programming interface (API) was developed to provide a set of interfaces that provide extremely efficient control of multi-media hardware on a computer running Microsoft Windows."
Access and General Info:
- First Year Published: 2000
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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9Practical rendering and computation with Direct3D 11
By Jason Zink

“Practical rendering and computation with Direct3D 11” Metadata:
- Title: ➤ Practical rendering and computation with Direct3D 11
- Author: Jason Zink
- Language: English
- Number of Pages: Median: 648
- Publisher: ➤ CRC Press LLC - CRC Press - Taylor & Francis Group - A K Peters/CRC Press
- Publish Date: 2011 - 2016 - 2020
- Publish Location: Boca Raton
“Practical rendering and computation with Direct3D 11” Subjects and Themes:
- Subjects: ➤ SCIENCE / Life Sciences / Biology / General - COMPUTERS / Programming / Games - Three-dimensional display systems - Rendering (Computer graphics) - COMPUTERS / Computer Graphics - Direct3D - Computer graphics - Rendu (Infographie) - Affichage tridimensionnel - Three-dimensional
Edition Identifiers:
- The Open Library ID: ➤ OL29064201M - OL24842146M - OL37947233M - OL34681533M - OL37979174M - OL37979993M
- Online Computer Library Center (OCLC) ID: 880575140
- Library of Congress Control Number (LCCN): 2011010362
- All ISBNs: ➤ 9781439869765 - 9780367659257 - 9781466547209 - 9781568817200 - 1568817207 - 1466547200 - 0429110049 - 9780429110047 - 1439869766 - 1439892113 - 9781439892114 - 0367659255
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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10HLSL Development Cookbook
By Doron Feinstein

“HLSL Development Cookbook” Metadata:
- Title: HLSL Development Cookbook
- Author: Doron Feinstein
- Language: English
- Number of Pages: Median: 224
- Publisher: ➤ Packt Publishing, Limited - Packt Publishing
- Publish Date: 2013
“HLSL Development Cookbook” Subjects and Themes:
- Subjects: ➤ Computer graphics - Imaging systems - Lighting - Three-dimensional imaging - Texture mapping - Direct3D
Edition Identifiers:
- The Open Library ID: OL39580139M - OL26838647M
- Online Computer Library Center (OCLC) ID: 857076782
- All ISBNs: 9781849694209 - 1849694214 - 9781849694216 - 1849694206
Access and General Info:
- First Year Published: 2013
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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11Direct3D Rendering Cookbook
By Justin Stenning
“Direct3D Rendering Cookbook” Metadata:
- Title: Direct3D Rendering Cookbook
- Author: Justin Stenning
- Language: English
- Number of Pages: Median: 430
- Publisher: Packt Publishing, Limited
- Publish Date: 2014
“Direct3D Rendering Cookbook” Subjects and Themes:
- Subjects: ➤ Computer graphics - Three-dimensional display systems - Direct3D
Edition Identifiers:
- The Open Library ID: OL39241866M - OL39587902M
- Online Computer Library Center (OCLC) ID: 870904454
- All ISBNs: 9781849697118 - 1849697108 - 1849697116 - 9781849697101
Access and General Info:
- First Year Published: 2014
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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12Game Engine Toolset Development
By Graham Wihlidal

“Game Engine Toolset Development” Metadata:
- Title: ➤ Game Engine Toolset Development
- Author: Graham Wihlidal
- Language: English
- Number of Pages: Median: 631
- Publisher: ➤ Thomson Course Technology - Course Technology PTR
- Publish Date: 2006
- Publish Location: Boston, MA
“Game Engine Toolset Development” Subjects and Themes:
- Subjects: ➤ C# (Computer program language) - Computer games - Design and construction - Direct3D - DirectX - Microsoft .NET - Programming - Three-dimensional display systems - Visual programming (Computer science) - C♯ (Computer program language) - Design - Microsoft .NET Framework - Computer games--programming - Computer games--design and construction - C# (computer program language) - Microsoft .net - Three-dimensional display systems--programming - Visual programming (computer science) - Qa76.76.c672 w545 2006
Edition Identifiers:
- The Open Library ID: OL18258810M - OL8859626M
- Online Computer Library Center (OCLC) ID: 300276494
- Library of Congress Control Number (LCCN): 2005929829
- All ISBNs: 1592009638 - 9781592009633
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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13Direct3D Programming Kick Start
By Clayton Walnum

“Direct3D Programming Kick Start” Metadata:
- Title: ➤ Direct3D Programming Kick Start
- Author: Clayton Walnum
- Language: English
- Number of Pages: Median: 456
- Publisher: Sams - Pearson Education
- Publish Date: 2003 - 2005
- Publish Location: Upper Saddle River
“Direct3D Programming Kick Start” Subjects and Themes:
- Subjects: Computer Technology - Nonfiction - Computer graphics - Three-dimensional display systems - Direct3D
Edition Identifiers:
- The Open Library ID: OL24274423M - OL7668528M
- Library of Congress Control Number (LCCN): 2002112961
- All ISBNs: 0768663288 - 9780672324987 - 0672324989 - 9780768663280
First Setence:
"Few areas of study in computer science bring you closer to the cutting edge of computer technology than 3D graphics programming."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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14The Zen of Direct3D Game Programming (Prima Tech's Game Development)
By Peter Walsh

“The Zen of Direct3D Game Programming (Prima Tech's Game Development)” Metadata:
- Title: ➤ The Zen of Direct3D Game Programming (Prima Tech's Game Development)
- Author: Peter Walsh
- Language: English
- Number of Pages: Median: 896
- Publisher: Muska & Lipman/Premier-Trade
- Publish Date: 2002
“The Zen of Direct3D Game Programming (Prima Tech's Game Development)” Subjects and Themes:
- Subjects: Computer games - Programming - Computer graphics - Three-dimensional display systems - Direct3D
Edition Identifiers:
- The Open Library ID: OL8017995M
- Library of Congress Control Number (LCCN): 2001086795
- All ISBNs: 0761534296 - 9780761534297
First Setence:
"Welcome to the Zen of Direct3D Game Programming."
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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15Beginning Direct3D Game Programming, Second Edition (Game Programming)
By Wolfgang Engel

“Beginning Direct3D Game Programming, Second Edition (Game Programming)” Metadata:
- Title: ➤ Beginning Direct3D Game Programming, Second Edition (Game Programming)
- Author: Wolfgang Engel
- Language: English
- Number of Pages: Median: 440
- Publisher: Muska & Lipman/Premier-Trade
- Publish Date: 2003
“Beginning Direct3D Game Programming, Second Edition (Game Programming)” Subjects and Themes:
- Subjects: ➤ Computer games - Direct3D - Programming - Three-dimensional display systems - GAMES - Video & Electronic - Electronic book collection
Edition Identifiers:
- The Open Library ID: OL8805440M
- Online Computer Library Center (OCLC) ID: 52707408
- All ISBNs: 193184139X - 9781931841399
First Setence:
""When I finished my first degree in law back in 1993, I was very proud and a little bit exhausted from the long learning period.""
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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16Direct3D professional reference
By Michael Stein

“Direct3D professional reference” Metadata:
- Title: ➤ Direct3D professional reference
- Author: Michael Stein
- Language: English
- Number of Pages: Median: 534
- Publisher: New Riders Pub.
- Publish Date: 1997
- Publish Location: Indianapolis, Ind
“Direct3D professional reference” Subjects and Themes:
- Subjects: ➤ Computer graphics - Direct3D - Three-dimensional display systems - Computers, handbooks, manuals, etc.
Edition Identifiers:
- The Open Library ID: OL756377M
- Library of Congress Control Number (LCCN): 97152129
- All ISBNs: 1562057251 - 9781562057251
Access and General Info:
- First Year Published: 1997
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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17Character animation with Direct3D
By Carl Granberg
“Character animation with Direct3D” Metadata:
- Title: ➤ Character animation with Direct3D
- Author: Carl Granberg
- Language: English
- Number of Pages: Median: 429
- Publisher: ➤ Course Technology/Cengage Learning - Charles River Media
- Publish Date: 2009
- Publish Location: Boston, Mass
“Character animation with Direct3D” Subjects and Themes:
- Subjects: Direct3D - Human figure in art - Computer animation - Video game characters - Computer programs
Edition Identifiers:
- The Open Library ID: OL24546463M
- Online Computer Library Center (OCLC) ID: 320743567
- Library of Congress Control Number (LCCN): 2008931080
- All ISBNs: 1584505702 - 9781584505709
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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18Direct3D ShaderX
By Wolfgang F. Engel

“Direct3D ShaderX” Metadata:
- Title: Direct3D ShaderX
- Author: Wolfgang F. Engel
- Language: English
- Number of Pages: Median: 500
- Publisher: Wordware Publishing
- Publish Date: 2002
“Direct3D ShaderX” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Three-dimensional display systems - Direct3D
Edition Identifiers:
- The Open Library ID: OL8594192M
- Library of Congress Control Number (LCCN): 2002006571
- All ISBNs: 1556220413 - 9781556220418
First Setence:
"This introduction covers the fundamentals of vertex shader and pixel shader programming."
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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19Focus on 2D in direct3D
By Ernest Pazera

“Focus on 2D in direct3D” Metadata:
- Title: Focus on 2D in direct3D
- Author: Ernest Pazera
- Language: English
- Number of Pages: Median: 271
- Publisher: Premier Press
- Publish Date: 2002
- Publish Location: [Indianapolis, IN?]
“Focus on 2D in direct3D” Subjects and Themes:
- Subjects: ➤ Computer graphics - Direct3D - Three-dimensional display systems
Edition Identifiers:
- The Open Library ID: OL3959828M
- Library of Congress Control Number (LCCN): 2001099835
- All ISBNs: 9781931841108 - 1931841101
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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20Character animation with Direct3D
By Carl Granberg

“Character animation with Direct3D” Metadata:
- Title: ➤ Character animation with Direct3D
- Author: Carl Granberg
- Language: English
- Number of Pages: Median: 429
- Publisher: ➤ Charles River Media - Course Technology/Cengage Learning
- Publish Date: 2009
- Publish Location: Boston, Mass
“Character animation with Direct3D” Subjects and Themes:
- Subjects: Direct3D - Human figure in art - Computer animation - Video game characters - Computer programs
Edition Identifiers:
- The Open Library ID: OL24561182M
- Online Computer Library Center (OCLC) ID: 320743567
- Library of Congress Control Number (LCCN): 2008931080
- All ISBNs: 1584505702 - 9781584505709
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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21Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)
By Greg Snook

“Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)” Metadata:
- Title: ➤ Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)
- Author: Greg Snook
- Language: English
- Number of Pages: Median: 374
- Publisher: Charles River Media
- Publish Date: 2003
“Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Direct3D - Computer games - C++ (Computer program language) - Programming - Three-dimensional display systems
Edition Identifiers:
- The Open Library ID: OL8793331M
- Library of Congress Control Number (LCCN): 2003008198
- All ISBNs: 1584502045 - 9781584502043
First Setence:
"For readers who are new to programming 3D graphics on the Microsoft Windows platform, DirectX is a high-performance, low-level library that provides an application programming interface (API) to the underlying multimedia hardware."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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22Spiele effektiv programmieren

“Spiele effektiv programmieren” Metadata:
- Title: Spiele effektiv programmieren
- Language: ger
- Number of Pages: Median: 555
- Publisher: Springer
- Publish Date: 2006
“Spiele effektiv programmieren” Subjects and Themes:
- Subjects: ➤ VisualBASIC.NET - Programmierung - Direct3D - Spezialeffekt - Computerspiel - DirectX
Edition Identifiers:
- The Open Library ID: OL12773054M
- All ISBNs: 9783540210801 - 3540210806
First Setence:
"Wir haben ein praxisorientiertes Buch erstellt."
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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