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1Programming an RTS Game with Direct3D

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Book's cover

“Programming an RTS Game with Direct3D” Metadata:

  • Title: ➤  Programming an RTS Game with Direct3D
  • Author:
  • Language: English
  • Number of Pages: Median: 501
  • Publisher: Charles River Media
  • Publish Date:
  • Publish Location: Boston, Mass

“Programming an RTS Game with Direct3D” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2006
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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2The awesome power of Direct 3D/Direct X

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Book's cover

“The awesome power of Direct 3D/Direct X” Metadata:

  • Title: ➤  The awesome power of Direct 3D/Direct X
  • Author:
  • Language: English
  • Number of Pages: Median: 761
  • Publisher: Manning Publications
  • Publish Date:
  • Publish Location: ➤  Greenwich, CT - Greenwich, ConnecticutbManning

“The awesome power of Direct 3D/Direct X” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1998
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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3Beginning Direct3D game programming

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Book's cover

“Beginning Direct3D game programming” Metadata:

  • Title: ➤  Beginning Direct3D game programming
  • Author:
  • Language: English
  • Number of Pages: Median: 516
  • Publisher: ➤  Prima Tech - Muska & Lipman/Premier-Trade
  • Publish Date:
  • Publish Location: Roseville, CA

“Beginning Direct3D game programming” Subjects and Themes:

Edition Identifiers:

First Setence:

"Before Widows, DOS was the most popular operating system for the PC."

Access and General Info:

  • First Year Published: 2001
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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4Graphics programming with Direct3D

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“Graphics programming with Direct3D” Metadata:

  • Title: ➤  Graphics programming with Direct3D
  • Author:
  • Language: English
  • Number of Pages: Median: 467
  • Publisher: ➤  Addison-Wesley Developers Press
  • Publish Date:
  • Publish Location: Reading, Mass

“Graphics programming with Direct3D” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1997
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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5Character animation with Direct3D

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Book's cover

“Character animation with Direct3D” Metadata:

  • Title: ➤  Character animation with Direct3D
  • Author:
  • Language: English
  • Number of Pages: Median: 429
  • Publisher: ➤  Course Technology/Cengage Learning - Charles River Media
  • Publish Date:
  • Publish Location: Boston, Mass

“Character animation with Direct3D” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2009
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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6Cutting edge

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Book's cover

“Cutting edge” Metadata:

  • Title: Cutting edge
  • Author:
  • Language: English
  • Number of Pages: Median: 474
  • Publisher: Coriolis Group
  • Publish Date:
  • Publish Location: Scottsdale, Ariz

“Cutting edge” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1996
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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7Advanced Visual Effects with Direct3D

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Book's cover

“Advanced Visual Effects with Direct3D” Metadata:

  • Title: ➤  Advanced Visual Effects with Direct3D
  • Author:
  • Language: English
  • Number of Pages: Median: 520
  • Publisher: ➤  Course Technology PTR - Thomson Course Technology
  • Publish Date:

“Advanced Visual Effects with Direct3D” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2005
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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8Inside Direct3D (Dv-Mps Inside)

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Book's cover

“Inside Direct3D (Dv-Mps Inside)” Metadata:

  • Title: ➤  Inside Direct3D (Dv-Mps Inside)
  • Author:
  • Language: English
  • Number of Pages: Median: 426
  • Publisher: Microsoft Pr
  • Publish Date:

“Inside Direct3D (Dv-Mps Inside)” Subjects and Themes:

Edition Identifiers:

First Setence:

"The Microsoft DirectX application programming interface (API) was developed to provide a set of interfaces that provide extremely efficient control of multi-media hardware on a computer running Microsoft Windows."

Access and General Info:

  • First Year Published: 2000
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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9Practical rendering and computation with Direct3D 11

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Book's cover

“Practical rendering and computation with Direct3D 11” Metadata:

  • Title: ➤  Practical rendering and computation with Direct3D 11
  • Author:
  • Language: English
  • Number of Pages: Median: 648
  • Publisher: ➤  CRC Press LLC - CRC Press - Taylor & Francis Group - A K Peters/CRC Press
  • Publish Date:
  • Publish Location: Boca Raton

“Practical rendering and computation with Direct3D 11” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2011
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Printdisabled

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    10HLSL Development Cookbook

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    Book's cover

    “HLSL Development Cookbook” Metadata:

    • Title: HLSL Development Cookbook
    • Author:
    • Language: English
    • Number of Pages: Median: 224
    • Publisher: ➤  Packt Publishing, Limited - Packt Publishing
    • Publish Date:

    “HLSL Development Cookbook” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2013
    • Is Full Text Available: No
    • Is The Book Public: No
    • Access Status: No_ebook

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    11Direct3D Rendering Cookbook

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    “Direct3D Rendering Cookbook” Metadata:

    • Title: Direct3D Rendering Cookbook
    • Author:
    • Language: English
    • Number of Pages: Median: 430
    • Publisher: Packt Publishing, Limited
    • Publish Date:

    “Direct3D Rendering Cookbook” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2014
    • Is Full Text Available: No
    • Is The Book Public: No
    • Access Status: No_ebook

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    12Game Engine Toolset Development

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    Book's cover

    “Game Engine Toolset Development” Metadata:

    • Title: ➤  Game Engine Toolset Development
    • Author:
    • Language: English
    • Number of Pages: Median: 631
    • Publisher: ➤  Thomson Course Technology - Course Technology PTR
    • Publish Date:
    • Publish Location: Boston, MA

    “Game Engine Toolset Development” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2006
    • Is Full Text Available: No
    • Is The Book Public: No
    • Access Status: No_ebook

    Online Access

    Downloads Are Not Available:

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      13Direct3D Programming Kick Start

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      Book's cover

      “Direct3D Programming Kick Start” Metadata:

      • Title: ➤  Direct3D Programming Kick Start
      • Author:
      • Language: English
      • Number of Pages: Median: 456
      • Publisher: Sams - Pearson Education
      • Publish Date:
      • Publish Location: Upper Saddle River

      “Direct3D Programming Kick Start” Subjects and Themes:

      Edition Identifiers:

      First Setence:

      "Few areas of study in computer science bring you closer to the cutting edge of computer technology than 3D graphics programming."

      Access and General Info:

      • First Year Published: 2003
      • Is Full Text Available: Yes
      • Is The Book Public: No
      • Access Status: Printdisabled

      Online Access

      Downloads Are Not Available:

      The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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        14The Zen of Direct3D Game Programming (Prima Tech's Game Development)

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        “The Zen of Direct3D Game Programming (Prima Tech's Game Development)” Metadata:

        • Title: ➤  The Zen of Direct3D Game Programming (Prima Tech's Game Development)
        • Author:
        • Language: English
        • Number of Pages: Median: 896
        • Publisher: Muska & Lipman/Premier-Trade
        • Publish Date:

        “The Zen of Direct3D Game Programming (Prima Tech's Game Development)” Subjects and Themes:

        Edition Identifiers:

        First Setence:

        "Welcome to the Zen of Direct3D Game Programming."

        Access and General Info:

        • First Year Published: 2002
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

        Online Access

        Downloads Are Not Available:

        The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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          15Beginning Direct3D Game Programming, Second Edition (Game Programming)

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          “Beginning Direct3D Game Programming, Second Edition (Game Programming)” Metadata:

          • Title: ➤  Beginning Direct3D Game Programming, Second Edition (Game Programming)
          • Author:
          • Language: English
          • Number of Pages: Median: 440
          • Publisher: Muska & Lipman/Premier-Trade
          • Publish Date:

          “Beginning Direct3D Game Programming, Second Edition (Game Programming)” Subjects and Themes:

          Edition Identifiers:

          First Setence:

          ""When I finished my first degree in law back in 1993, I was very proud and a little bit exhausted from the long learning period.""

          Access and General Info:

          • First Year Published: 2003
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: Unclassified

          Online Access

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            16Direct3D professional reference

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            “Direct3D professional reference” Metadata:

            • Title: ➤  Direct3D professional reference
            • Author:
            • Language: English
            • Number of Pages: Median: 534
            • Publisher: New Riders Pub.
            • Publish Date:
            • Publish Location: Indianapolis, Ind

            “Direct3D professional reference” Subjects and Themes:

            Edition Identifiers:

            Access and General Info:

            • First Year Published: 1997
            • Is Full Text Available: No
            • Is The Book Public: No
            • Access Status: No_ebook

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            17Character animation with Direct3D

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            “Character animation with Direct3D” Metadata:

            • Title: ➤  Character animation with Direct3D
            • Author:
            • Language: English
            • Number of Pages: Median: 429
            • Publisher: ➤  Course Technology/Cengage Learning - Charles River Media
            • Publish Date:
            • Publish Location: Boston, Mass

            “Character animation with Direct3D” Subjects and Themes:

            Edition Identifiers:

            Access and General Info:

            • First Year Published: 2009
            • Is Full Text Available: No
            • Is The Book Public: No
            • Access Status: No_ebook

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            18Direct3D ShaderX

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            “Direct3D ShaderX” Metadata:

            • Title: Direct3D ShaderX
            • Author:
            • Language: English
            • Number of Pages: Median: 500
            • Publisher: Wordware Publishing
            • Publish Date:

            “Direct3D ShaderX” Subjects and Themes:

            Edition Identifiers:

            First Setence:

            "This introduction covers the fundamentals of vertex shader and pixel shader programming."

            Access and General Info:

            • First Year Published: 2002
            • Is Full Text Available: No
            • Is The Book Public: No
            • Access Status: Unclassified

            Online Access

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              19Focus on 2D in direct3D

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              “Focus on 2D in direct3D” Metadata:

              • Title: Focus on 2D in direct3D
              • Author:
              • Language: English
              • Number of Pages: Median: 271
              • Publisher: Premier Press
              • Publish Date:
              • Publish Location: [Indianapolis, IN?]

              “Focus on 2D in direct3D” Subjects and Themes:

              Edition Identifiers:

              Access and General Info:

              • First Year Published: 2002
              • Is Full Text Available: No
              • Is The Book Public: No
              • Access Status: No_ebook

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              20Character animation with Direct3D

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              Book's cover

              “Character animation with Direct3D” Metadata:

              • Title: ➤  Character animation with Direct3D
              • Author:
              • Language: English
              • Number of Pages: Median: 429
              • Publisher: ➤  Charles River Media - Course Technology/Cengage Learning
              • Publish Date:
              • Publish Location: Boston, Mass

              “Character animation with Direct3D” Subjects and Themes:

              Edition Identifiers:

              Access and General Info:

              • First Year Published: 2009
              • Is Full Text Available: No
              • Is The Book Public: No
              • Access Status: No_ebook

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              21Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)

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              “Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)” Metadata:

              • Title: ➤  Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)
              • Author:
              • Language: English
              • Number of Pages: Median: 374
              • Publisher: Charles River Media
              • Publish Date:

              “Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) (Game Development Series)” Subjects and Themes:

              Edition Identifiers:

              First Setence:

              "For readers who are new to programming 3D graphics on the Microsoft Windows platform, DirectX is a high-performance, low-level library that provides an application programming interface (API) to the underlying multimedia hardware."

              Access and General Info:

              • First Year Published: 2003
              • Is Full Text Available: No
              • Is The Book Public: No
              • Access Status: No_ebook

              Online Access

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                22Spiele effektiv programmieren

                Book's cover

                “Spiele effektiv programmieren” Metadata:

                • Title: Spiele effektiv programmieren
                • Language: ger
                • Number of Pages: Median: 555
                • Publisher: Springer
                • Publish Date:

                “Spiele effektiv programmieren” Subjects and Themes:

                Edition Identifiers:

                First Setence:

                "Wir haben ein praxisorientiertes Buch erstellt."

                Access and General Info:

                • First Year Published: 2006
                • Is Full Text Available: No
                • Is The Book Public: No
                • Access Status: No_ebook

                Online Access

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                The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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