Explore: Directx
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AI-Generated Overview About “directx”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
1Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)
By Mickey Kawick

“Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)” Metadata:
- Title: ➤ Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)
- Author: Mickey Kawick
- Language: English
- Number of Pages: Median: 712
- Publisher: Wordware Publishing
- Publish Date: 1999
“Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8594307M
- Library of Congress Control Number (LCCN): 99017905
- All ISBNs: 1556226446 - 9781556226441
First Setence:
"Games are the lifeblood of any gamer."
Access and General Info:
- First Year Published: 1999
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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2Beginning DirectX 10 game programming
By Wendy Jones

“Beginning DirectX 10 game programming” Metadata:
- Title: ➤ Beginning DirectX 10 game programming
- Author: Wendy Jones
- Language: English
- Number of Pages: Median: 376
- Publisher: ➤ Thomson Course Technology - Course Technology PTR
- Publish Date: 2007 - 2008
- Publish Location: Boston, MA
“Beginning DirectX 10 game programming” Subjects and Themes:
- Subjects: ➤ Computer games - DirectX - Programming - GAMES - Video & Electronic - Computer games, programming - Directx (computer program)
Edition Identifiers:
- The Open Library ID: OL18512301M - OL9420330M
- Online Computer Library Center (OCLC) ID: 300274122
- Library of Congress Control Number (LCCN): 2006909688
- All ISBNs: 1598633619 - 9781598633610
Access and General Info:
- First Year Published: 2007
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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3Ultimate Game Programming With DirectX
By Allen Sherrod

“Ultimate Game Programming With DirectX” Metadata:
- Title: ➤ Ultimate Game Programming With DirectX
- Author: Allen Sherrod
- Language: English
- Number of Pages: Median: 752
- Publisher: Charles River Media
- Publish Date: 2006
“Ultimate Game Programming With DirectX” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX - Directx (computer program) - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL8793482M
- Online Computer Library Center (OCLC) ID: 64585788
- Library of Congress Control Number (LCCN): 2006007586
- All ISBNs: 1584504587 - 9781584504580
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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4Inside DirectX
By Bradley Bargen

“Inside DirectX” Metadata:
- Title: Inside DirectX
- Author: Bradley Bargen
- Language: English
- Number of Pages: Median: 545
- Publisher: Microsoft Press
- Publish Date: 1998
- Publish Location: Redmond, Wash
“Inside DirectX” Subjects and Themes:
- Subjects: ➤ DirectX - Multimedia systems - Informatique - DirectX (logiciel) - Programmation - Programmation orientee objets (informatique)
Edition Identifiers:
- The Open Library ID: OL688223M
- Library of Congress Control Number (LCCN): 97035214
- All ISBNs: 9781572316966 - 1572316969
Access and General Info:
- First Year Published: 1998
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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5DirectX 11.1 Game Programming
By Pooya Eimandar

“DirectX 11.1 Game Programming” Metadata:
- Title: DirectX 11.1 Game Programming
- Author: Pooya Eimandar
- Language: English
- Number of Pages: Median: 146
- Publisher: ➤ Packt Publishing, Limited - Packt Publishing
- Publish Date: 2013
“DirectX 11.1 Game Programming” Subjects and Themes:
- Subjects: Computer games, programming - Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL49520658M - OL26838265M
- Online Computer Library Center (OCLC) ID: 861794473
- All ISBNs: 184969480X - 1849694818 - 9781849694810 - 9781849694803
Access and General Info:
- First Year Published: 2013
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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6Game programming starter kit 4.0

“Game programming starter kit 4.0” Metadata:
- Title: ➤ Game programming starter kit 4.0
- Language: English
- Publisher: Pearson Software
- Publish Date: 2002
“Game programming starter kit 4.0” Subjects and Themes:
- Subjects: ➤ Microsoft Visual C++ - Interactive multimedia - Compilers (Computer programs) - Programming - Computer games - DirectX
Edition Identifiers:
- The Open Library ID: OL12237162M
- All ISBNs: 1575954133 - 9781575954134
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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7DirectX, RDX, RSX, and MMX technology
By Rohan Coelho and Maher Hawash

“DirectX, RDX, RSX, and MMX technology” Metadata:
- Title: ➤ DirectX, RDX, RSX, and MMX technology
- Authors: Rohan CoelhoMaher Hawash
- Language: English
- Number of Pages: Median: 431
- Publisher: ➤ Addison-Wesley Development Press - Addison-Wesley Professional
- Publish Date: 1997 - 1998
- Publish Location: Reading, Mass
“DirectX, RDX, RSX, and MMX technology” Subjects and Themes:
- Subjects: ➤ Application program interfaces (Computer software) - DirectX - Intel Realistic display mixer - MMX technology - Multimedia systems - RSX (CompComputer file : Digital Equipment Corporation) - Mmx technology - Directx (computer program) - Application program interfaces (computer software)
Edition Identifiers:
- The Open Library ID: OL686191M - OL7407056M
- Library of Congress Control Number (LCCN): 97033102
- All ISBNs: 9780201309447 - 0201309440
Access and General Info:
- First Year Published: 1997
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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8Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)
By Mason McCuskey

“Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)” Metadata:
- Title: ➤ Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)
- Author: Mason McCuskey
- Language: English
- Number of Pages: Median: 960
- Publisher: Muska & Lipman/Premier-Trade
- Publish Date: 2001
“Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8805419M
- Library of Congress Control Number (LCCN): 2001096214
- All ISBNs: 9781931841061 - 1931841063
First Setence:
"I cannot stress how important this chapter is for those of you who don't already know Windows programming."
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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93D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)
By Clayton E Crooks

“3D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)” Metadata:
- Title: ➤ 3D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)
- Author: Clayton E Crooks
- Language: English
- Number of Pages: Median: 382
- Publisher: Charles River Media
- Publish Date: 2001
“3D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8793320M
- Online Computer Library Center (OCLC) ID: 48131741
- Library of Congress Control Number (LCCN): 2001006184
- All ISBNs: 1584500867 - 9781584500865
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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10Advanced Animation with DirectX (Focus on Game Development)
By Jim Adams

“Advanced Animation with DirectX (Focus on Game Development)” Metadata:
- Title: ➤ Advanced Animation with DirectX (Focus on Game Development)
- Author: Jim Adams
- Language: English
- Number of Pages: Median: 480
- Publisher: Course Technology PTR
- Publish Date: 2003
“Advanced Animation with DirectX (Focus on Game Development)” Subjects and Themes:
- Subjects: Computer animation - Handbooks, manuals - DirectX
Edition Identifiers:
- The Open Library ID: OL8859380M
- All ISBNs: 1592000371 - 9781592000371
First Setence:
"So you're ready to progress beyond the basics."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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11Jeux 3D avec Direct X
By Laurent Testud

“Jeux 3D avec Direct X” Metadata:
- Title: Jeux 3D avec Direct X
- Author: Laurent Testud
- Number of Pages: Median: 550
- Publisher: CampusPress
- Publish Date: 2003
“Jeux 3D avec Direct X” Subjects and Themes:
- Subjects: DirectX
Edition Identifiers:
- The Open Library ID: OL12601388M
- Online Computer Library Center (OCLC) ID: 793109180
- All ISBNs: 9782744014369 - 2744014362
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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12Win32 game developer's guide with DirectX 3
By Jason Kolb

“Win32 game developer's guide with DirectX 3” Metadata:
- Title: ➤ Win32 game developer's guide with DirectX 3
- Author: Jason Kolb
- Language: English
- Number of Pages: Median: 474
- Publisher: Waite Group Press
- Publish Date: 1997
- Publish Location: Corte Madera, CA
“Win32 game developer's guide with DirectX 3” Subjects and Themes:
- Subjects: Computer games - DirectX - Microsoft Win32 - Programming
Edition Identifiers:
- The Open Library ID: OL1011848M
- Library of Congress Control Number (LCCN): 96052462
- All ISBNs: 1571690301 - 9781571690302
Access and General Info:
- First Year Published: 1997
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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13DirectX complete
By Michael D. Root and James R. Boer

“DirectX complete” Metadata:
- Title: DirectX complete
- Authors: Michael D. RootJames R. Boer
- Language: English
- Number of Pages: Median: 635
- Publisher: McGraw-Hill Companies
- Publish Date: 1999
“DirectX complete” Subjects and Themes:
- Subjects: ➤ Web - Multimedia systems - COMPUTERS - Interactive & Multimedia - Digital Media - Site Design - General - User Generated Content - DirectX - Multimédia
Edition Identifiers:
- The Open Library ID: OL7310257M
- Online Computer Library Center (OCLC) ID: 47009562
- Library of Congress Control Number (LCCN): 98053499
- All ISBNs: 9780079137807 - 0079137806
Access and General Info:
- First Year Published: 1999
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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14Windows Game Programming with Visual Basic and DirectX
By Wayne S. Freeze

“Windows Game Programming with Visual Basic and DirectX” Metadata:
- Title: ➤ Windows Game Programming with Visual Basic and DirectX
- Author: Wayne S. Freeze
- Language: English
- Number of Pages: Median: 396
- Publisher: Que
- Publish Date: 2001
“Windows Game Programming with Visual Basic and DirectX” Subjects and Themes:
- Subjects: ➤ Microsoft visual basic (computer program) - Directx (computer program) - Computer games, programming - Computer games - Programming - Visual Basic - DirectX - Microsoft Windows (Computer file)
Edition Identifiers:
- The Open Library ID: OL8157469M
- Library of Congress Control Number (LCCN): 2001096458
- All ISBNs: 0789725924 - 9780789725929
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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15Advanced 3-D game programming using DirectX 7.0
By Adrian Perez and Dan Royer

“Advanced 3-D game programming using DirectX 7.0” Metadata:
- Title: ➤ Advanced 3-D game programming using DirectX 7.0
- Authors: Adrian PerezDan Royer
- Language: English
- Number of Pages: Median: 610
- Publisher: Republic of Texas Pr
- Publish Date: 2000
“Advanced 3-D game programming using DirectX 7.0” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8594330M
- Library of Congress Control Number (LCCN): 00032086
- All ISBNs: 9781556227219 - 1556227213
Access and General Info:
- First Year Published: 2000
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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16Spells of fury
By Michael J. Norton

“Spells of fury” Metadata:
- Title: Spells of fury
- Author: Michael J. Norton
- Language: English
- Number of Pages: Median: 634
- Publisher: Waite Group Press
- Publish Date: 1996
- Publish Location: Corte Madera, CA
“Spells of fury” Subjects and Themes:
- Subjects: ➤ Computer games - DirectX - Microsoft Windows (Computer file) - Programming - Microsoft windows 95 (computer program)
Edition Identifiers:
- The Open Library ID: OL978249M
- Online Computer Library Center (OCLC) ID: 34470951
- Library of Congress Control Number (LCCN): 96015476
- All ISBNs: 9781571690678 - 1571690670
Access and General Info:
- First Year Published: 1996
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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17Learn Computer Game Programming with DirectX 7.0
By Ian Parberry

“Learn Computer Game Programming with DirectX 7.0” Metadata:
- Title: ➤ Learn Computer Game Programming with DirectX 7.0
- Author: Ian Parberry
- Language: English
- Number of Pages: Median: 500
- Publisher: ➤ Wordware Publishing, Inc. - Wordware Publishing
- Publish Date: 2000
“Learn Computer Game Programming with DirectX 7.0” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL12029822M
- Online Computer Library Center (OCLC) ID: 44469103
- Library of Congress Control Number (LCCN): 00043491
- All ISBNs: 1556227418 - 9781556227417
First Setence:
"Have I got your attention yet?"
Access and General Info:
- First Year Published: 2000
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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18Beginning DirectX 9 (Game Development Series)
By Wendy Jones

“Beginning DirectX 9 (Game Development Series)” Metadata:
- Title: ➤ Beginning DirectX 9 (Game Development Series)
- Author: Wendy Jones
- Language: English
- Number of Pages: Median: 352
- Publisher: Course Technology PTR
- Publish Date: 2004
“Beginning DirectX 9 (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - DirectX - Video & Electronic - Application program interfaces (Computer software) - GAMES - Directx (computer program)
Edition Identifiers:
- The Open Library ID: OL8859482M
- Library of Congress Control Number (LCCN): 2004090736
- All ISBNs: 1592003494 - 9781592003495
First Setence:
""The DirectX API is split into multiple components, each one representing a different aspect of the system.""
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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193D game engine programming
By Stefan Zerbst

“3D game engine programming” Metadata:
- Title: 3D game engine programming
- Author: Stefan Zerbst
- Language: English
- Number of Pages: Median: 860
- Publisher: Premier Press
- Publish Date: 2004
- Publish Location: Boston, MA
“3D game engine programming” Subjects and Themes:
- Subjects: Computer games - DirectX - Programming
Edition Identifiers:
- The Open Library ID: OL3312431M
- Online Computer Library Center (OCLC) ID: 56064599
- Library of Congress Control Number (LCCN): 2004090737
- All ISBNs: 1592003516 - 9781592003518
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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20Windows game programming for dummies
By André LaMothe and André LaMothe

“Windows game programming for dummies” Metadata:
- Title: ➤ Windows game programming for dummies
- Authors: André LaMotheAndré LaMothe
- Language: English
- Number of Pages: Median: 449
- Publisher: ➤ Wiley - IDG Books Worldwide - For Dummies
- Publish Date: 1998 - 2002
- Publish Location: Foster City, CA - New York
“Windows game programming for dummies” Subjects and Themes:
- Subjects: ➤ Computer games - DirectX - Microcomputers - Microsoft Windows (Computer file) - Programming - Computer games, programming - Windows (computer programs)
Edition Identifiers:
- The Open Library ID: OL393227M - OL22148223M
- Online Computer Library Center (OCLC) ID: 38968786
- Library of Congress Control Number (LCCN): 2002110304 - 98070130
- All ISBNs: 9780764503375 - 0764516787 - 9780764516788 - 0764503375
Access and General Info:
- First Year Published: 1998
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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21Game of X V. 2 Standard
By Rusel DeMaria
“Game of X V. 2 Standard” Metadata:
- Title: Game of X V. 2 Standard
- Author: Rusel DeMaria
- Language: English
- Number of Pages: Median: 358
- Publisher: ➤ Taylor & Francis Group - CreateSpace Independent Publishing Platform
- Publish Date: 2017 - 2018
“Game of X V. 2 Standard” Subjects and Themes:
- Subjects: ➤ Video games, design - Xbox 360 (Video game console) - Xbox One (Video game console) - Xbox video games - History - Design - Xbox 360 (Console de jeux vidéo) - Jeux vidéo Xbox - Histoire - COMPUTERS - Programming - Games - Computer graphics - DirectX - Game consoles - Game history - Microsoft - Xbox
Edition Identifiers:
- The Open Library ID: OL54691575M - OL28924465M - OL28905707M
- Online Computer Library Center (OCLC) ID: 1059416566
- All ISBNs: ➤ 9781138350199 - 9781978088375 - 9781138350182 - 1138350184 - 1138350192 - 197808837X
Access and General Info:
- First Year Published: 2017
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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22Introduction To 3d Game Programming With Directx 11
By Frank D. Luna

“Introduction To 3d Game Programming With Directx 11” Metadata:
- Title: ➤ Introduction To 3d Game Programming With Directx 11
- Author: Frank D. Luna
- Number of Pages: Median: 600
- Publisher: Mercury Learning & Information
- Publish Date: 2012
“Introduction To 3d Game Programming With Directx 11” Subjects and Themes:
- Subjects: ➤ Directx (computer program) - Computer games, programming - Three-dimensional display systems - Computer games - Programming - Direct3D (logiciel) - Jeux vidéo - Imagerie tridimensionnelle - DirectX
Edition Identifiers:
- The Open Library ID: OL26057948M
- Library of Congress Control Number (LCCN): 2012931119
- All ISBNs: 9781936420223 - 1936420228
Access and General Info:
- First Year Published: 2012
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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23SAMS teach yourself game programming with DirectX in 21 days
By Clayton Walnum

“SAMS teach yourself game programming with DirectX in 21 days” Metadata:
- Title: ➤ SAMS teach yourself game programming with DirectX in 21 days
- Author: Clayton Walnum
- Language: English
- Number of Pages: Median: 711
- Publisher: ➤ Sams - Sams Pub - Pearson Education
- Publish Date: 2002 - 2003 - 2004
- Publish Location: ➤ Indianapolis, IN - [Great Britain] - Upper Saddle River
“SAMS teach yourself game programming with DirectX in 21 days” Subjects and Themes:
- Subjects: ➤ Computer Technology - Computer games - DirectX - Nonfiction - Programming - Technology - Directx (computer program) - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL7668489M - OL21990273M - OL24259961M
- Online Computer Library Center (OCLC) ID: 50626517
- Library of Congress Control Number (LCCN): 2002102793
- All ISBNs: 0768660157 - 0672324199 - 9780672324192 - 9780768660159
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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24Programming Role Playing Games with DirectX, Second Edition (Game Development Series)
By Jim Adams

“Programming Role Playing Games with DirectX, Second Edition (Game Development Series)” Metadata:
- Title: ➤ Programming Role Playing Games with DirectX, Second Edition (Game Development Series)
- Author: Jim Adams
- Language: English
- Number of Pages: Median: 880
- Publisher: Course Technology PTR
- Publish Date: 2004
“Programming Role Playing Games with DirectX, Second Edition (Game Development Series)” Subjects and Themes:
- Subjects: Computer games - Fantasy games - Programming - Design and construction - DirectX
Edition Identifiers:
- The Open Library ID: OL8859476M
- Library of Congress Control Number (LCCN): 2004105653
- All ISBNs: 9781592003150 - 159200315X
First Setence:
"With fingers blistered and eyes bloodshot, all your hard work is about to pay off."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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25Introduction to 3D game programming with DirectX 10
By Frank D. Luna

“Introduction to 3D game programming with DirectX 10” Metadata:
- Title: ➤ Introduction to 3D game programming with DirectX 10
- Author: Frank D. Luna
- Language: English
- Number of Pages: Median: 502
- Publisher: ➤ Jones & Bartlett Learning - Wordware Pub., Inc. - Wordware Pub.
- Publish Date: 2008
- Publish Location: Plano, Tex
“Introduction to 3D game programming with DirectX 10” Subjects and Themes:
- Subjects: ➤ Computer games - DirectX - Programming - Three-dimensional display systems - Directx (computer program) - Computer games, programming - Computer games--programming - Qa76.76.c672 l834 2008
Edition Identifiers:
- The Open Library ID: OL16901068M
- Online Computer Library Center (OCLC) ID: 228376545 - 711780489
- Library of Congress Control Number (LCCN): 2008025034
- All ISBNs: 9781598220537 - 1598220535
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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26Introduction to 3D game programming with DirectX 9.0
By Frank D. Luna

“Introduction to 3D game programming with DirectX 9.0” Metadata:
- Title: ➤ Introduction to 3D game programming with DirectX 9.0
- Author: Frank D. Luna
- Language: English
- Number of Pages: Median: 388
- Publisher: Wordware Pub.
- Publish Date: 2003
- Publish Location: Plano, Tex - [Great Britain]
“Introduction to 3D game programming with DirectX 9.0” Subjects and Themes:
- Subjects: ➤ Computer games - DirectX - Programming - Three-dimensional display systems - Computer games, programming - Directx (computer program)
Edition Identifiers:
- The Open Library ID: OL20989639M - OL22022813M
- Library of Congress Control Number (LCCN): 2003005834 - 20035834
- All ISBNs: 9781556229138 - 1556229135
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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27Game Engine Toolset Development
By Graham Wihlidal

“Game Engine Toolset Development” Metadata:
- Title: ➤ Game Engine Toolset Development
- Author: Graham Wihlidal
- Language: English
- Number of Pages: Median: 631
- Publisher: ➤ Thomson Course Technology - Course Technology PTR
- Publish Date: 2006
- Publish Location: Boston, MA
“Game Engine Toolset Development” Subjects and Themes:
- Subjects: ➤ C# (Computer program language) - Computer games - Design and construction - Direct3D - DirectX - Microsoft .NET - Programming - Three-dimensional display systems - Visual programming (Computer science) - C♯ (Computer program language) - Design - Microsoft .NET Framework - Computer games--programming - Computer games--design and construction - C# (computer program language) - Microsoft .net - Three-dimensional display systems--programming - Visual programming (computer science) - Qa76.76.c672 w545 2006
Edition Identifiers:
- The Open Library ID: OL18258810M - OL8859626M
- Online Computer Library Center (OCLC) ID: 300276494
- Library of Congress Control Number (LCCN): 2005929829
- All ISBNs: 1592009638 - 9781592009633
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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28Programming a Multiplayer FPS in DirectX (Game Development Series)
By Vaughan Young

“Programming a Multiplayer FPS in DirectX (Game Development Series)” Metadata:
- Title: ➤ Programming a Multiplayer FPS in DirectX (Game Development Series)
- Author: Vaughan Young
- Language: English
- Number of Pages: Median: 400
- Publisher: Charles River Media
- Publish Date: 2004
“Programming a Multiplayer FPS in DirectX (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Computer games - C++ (Computer program language) - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8793447M
- Library of Congress Control Number (LCCN): 2004023250
- All ISBNs: 1584503637 - 9781584503637
First Setence:
"One of the most popular ways to build a computer game is to use the approach often referred to as hacking, which more or less entails these general steps: 1. Come up with a cool idea for a game."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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29Introduction to 3D Game Programming with Direct X 9.0c
By Frank Luna

“Introduction to 3D Game Programming with Direct X 9.0c” Metadata:
- Title: ➤ Introduction to 3D Game Programming with Direct X 9.0c
- Author: Frank Luna
- Language: English
- Number of Pages: Median: 544
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2006
“Introduction to 3D Game Programming with Direct X 9.0c” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Three-dimensional display systems - DirectX - GAMES - Video & Electronic
Edition Identifiers:
- The Open Library ID: OL8898508M
- Online Computer Library Center (OCLC) ID: 778448551
- Library of Congress Control Number (LCCN): 2006006448
- All ISBNs: 1598220160 - 9781598220162
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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30Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
By Peter Walsh

“Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)” Metadata:
- Title: ➤ Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
- Author: Peter Walsh
- Language: English
- Number of Pages: Median: 600
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2003
“Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)” Subjects and Themes:
- Subjects: ➤ Ordinateurs - Programmation - Logiciels - Infographie - Computer games - Programming - Electronic book collection - DirectX
Edition Identifiers:
- The Open Library ID: OL8594399M
- Library of Congress Control Number (LCCN): 2003007140
- All ISBNs: 9781556229688 - 1556229682
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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31ShaderX3
By Wolfgang Engel

“ShaderX3” Metadata:
- Title: ShaderX3
- Author: Wolfgang Engel
- Language: English
- Number of Pages: Median: 654
- Publisher: Charles River Media
- Publish Date: 2004
“ShaderX3” Subjects and Themes:
- Subjects: ➤ Computer graphics - OpenGL - Programming - Computer games - Three-dimensional display systems - DirectX - Directx (computer program) - Opengl (computer program)
Edition Identifiers:
- The Open Library ID: OL8793445M
- Library of Congress Control Number (LCCN): 2004023069
- All ISBNs: 9781584503576 - 1584503572
First Setence:
"Most of this book is concerned with the far end of the rendering pipeline-the pixel shaders."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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32Real-time rendering tricks and techniques in DirectX
By Kelly Dempski

“Real-time rendering tricks and techniques in DirectX” Metadata:
- Title: ➤ Real-time rendering tricks and techniques in DirectX
- Author: Kelly Dempski
- Language: English
- Number of Pages: Median: 821
- Publisher: Premier Press
- Publish Date: 2002
- Publish Location: [Cincinnati, Ohio]
“Real-time rendering tricks and techniques in DirectX” Subjects and Themes:
Edition Identifiers:
- The Open Library ID: OL3959194M
- Library of Congress Control Number (LCCN): 2001097326
- All ISBNs: 9781931841276 - 1931841276
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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33DirectX 9 Graphics
By Alan Thorn

“DirectX 9 Graphics” Metadata:
- Title: DirectX 9 Graphics
- Author: Alan Thorn
- Language: English
- Number of Pages: Median: 500
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2005
“DirectX 9 Graphics” Subjects and Themes:
- Subjects: Directx (computer program) - Computer graphics - DirectX - Directx
Edition Identifiers:
- The Open Library ID: OL8594229M
- Library of Congress Control Number (LCCN): 2005003234
- All ISBNs: 1556222297 - 9781556222290
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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34DirectX9 User Interfaces
By Alan Thorn

“DirectX9 User Interfaces” Metadata:
- Title: DirectX9 User Interfaces
- Author: Alan Thorn
- Language: English
- Number of Pages: Median: 450
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2004
“DirectX9 User Interfaces” Subjects and Themes:
- Subjects: ➤ Directx (computer program) - User interfaces (computer systems) - User interfaces (Computer systems) - DirectX
Edition Identifiers:
- The Open Library ID: OL8594233M
- Library of Congress Control Number (LCCN): 2003025230
- All ISBNs: 9781556222498 - 1556222491
First Setence:
""There are a great number of books available that discuss user interfaces and DirectX individually, but there are only a few that address these issues together.""
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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35Strategy Game Programming With Directx 9.0 2003
By Todd Barron

“Strategy Game Programming With Directx 9.0 2003” Metadata:
- Title: ➤ Strategy Game Programming With Directx 9.0 2003
- Author: Todd Barron
- Language: English
- Number of Pages: Median: 700
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2003
“Strategy Game Programming With Directx 9.0 2003” Subjects and Themes:
- Subjects: ➤ Computer games - Microsoft DirectX - Programming - GAMES - Video & Electronic - DirectX
Edition Identifiers:
- The Open Library ID: OL8594387M
- Library of Congress Control Number (LCCN): 2003012699
- All ISBNs: 9781556229220 - 1556229224
First Setence:
"Prophets, seers, and historians have always said that you can learn about the present, and even the future by studying the past."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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36Learn Vertex & Pixel Shader Programming with DirectX 9
By James Leiterman

“Learn Vertex & Pixel Shader Programming with DirectX 9” Metadata:
- Title: ➤ Learn Vertex & Pixel Shader Programming with DirectX 9
- Author: James Leiterman
- Language: English
- Number of Pages: Median: 400
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2004
“Learn Vertex & Pixel Shader Programming with DirectX 9” Subjects and Themes:
- Subjects: ➤ Vector processing (Computer science) - Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL9819525M
- Library of Congress Control Number (LCCN): 2003020944
- All ISBNs: 1556222874 - 9781556222870
First Setence:
"Hey, dudes and dudettes! You are now about to hang ten on the crest of a new technology wave!"
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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37Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
By Ron Fosner

“Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)” Metadata:
- Title: ➤ Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
- Author: Ron Fosner
- Language: English
- Number of Pages: Median: 424
- Publisher: Morgan Kaufmann
- Publish Date: 2002
“Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)” Subjects and Themes:
- Subjects: Directx (computer program) - Computer graphics - Real-time data processing - Three-dimensional display systems - DirectX
Edition Identifiers:
- The Open Library ID: OL8606618M
- Library of Congress Control Number (LCCN): 2002112069
- All ISBNs: 1558608532 - 9781558608535
First Setence:
"This is the true joy in life, being used for a purpose recognized by yourself as a mighty one."
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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38Real-Time 3D Rendering with DirectX 11 and HLSL
By Paul Varcholik
“Real-Time 3D Rendering with DirectX 11 and HLSL” Metadata:
- Title: ➤ Real-Time 3D Rendering with DirectX 11 and HLSL
- Author: Paul Varcholik
- Language: English
- Number of Pages: Median: 592
- Publisher: Pearson Education, Limited
- Publish Date: 2014
“Real-Time 3D Rendering with DirectX 11 and HLSL” Subjects and Themes:
- Subjects: ➤ Three-dimensional display systems - Computer graphics - HLSL (Computer program language) - Shades and shadows - Computer games - Programming - DirectX - High-level programming languages
Edition Identifiers:
- The Open Library ID: OL29182021M
- Online Computer Library Center (OCLC) ID: 880416380
- Library of Congress Control Number (LCCN): 2014933263
- All ISBNs: 0321962729 - 9780321962720
Access and General Info:
- First Year Published: 2014
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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39ShaderX2
By Wolfgang F. Engel

“ShaderX2” Metadata:
- Title: ShaderX2
- Author: Wolfgang F. Engel
- Language: English
- Number of Pages: Median: 500
- Publisher: Wordware Publishing, Inc.
- Publish Date: 2003
“ShaderX2” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Three-dimensional display systems - DirectX
Edition Identifiers:
- The Open Library ID: OL8594379M
- Library of Congress Control Number (LCCN): 2003016311
- All ISBNs: 155622902X - 9781556229022
First Setence:
"One of the most empowering new components of DirectX 9 is the High Level Shading Language (HLSL)."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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40.NET game programming with DirectX 9.0
By Alexandre Santos Lobão

“.NET game programming with DirectX 9.0” Metadata:
- Title: ➤ .NET game programming with DirectX 9.0
- Author: Alexandre Santos Lobão
- Language: English
- Number of Pages: Median: 654
- Publisher: Apress
- Publish Date: 2003
- Publish Location: Berkeley, Calif
“.NET game programming with DirectX 9.0” Subjects and Themes:
- Subjects: Computer games - DirectX - Microsoft .NET Framework - Programming
Edition Identifiers:
- The Open Library ID: OL3438753M
- Online Computer Library Center (OCLC) ID: 52380147
- Library of Congress Control Number (LCCN): 2005297780
- All ISBNs: 9781590590515 - 1590590511
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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41Sams teach yourself DirectX 7 in 24 hours
By Robert Dunlop

“Sams teach yourself DirectX 7 in 24 hours” Metadata:
- Title: ➤ Sams teach yourself DirectX 7 in 24 hours
- Author: Robert Dunlop
- Language: English
- Number of Pages: Median: 450
- Publisher: Sams
- Publish Date: 1999
“Sams teach yourself DirectX 7 in 24 hours” Subjects and Themes:
- Subjects: ➤ Multimedia systems - Microsoft DirectX (Computer file) - Three-dimensional display systems - Multimédias - Directx (computer program) - DirectX
Edition Identifiers:
- The Open Library ID: OL7668137M
- Library of Congress Control Number (LCCN): 98083220
- All ISBNs: 067231634X - 9780672316340
Access and General Info:
- First Year Published: 1999
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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42DirectX 9 graphics
By Alan Thorn

“DirectX 9 graphics” Metadata:
- Title: DirectX 9 graphics
- Author: Alan Thorn
- Language: English
- Publisher: Wordware Pub.
- Publish Date: 2005
- Publish Location: Plano, TX
“DirectX 9 graphics” Subjects and Themes:
- Subjects: Computer graphics - DirectX
Edition Identifiers:
- The Open Library ID: OL25555897M
- Online Computer Library Center (OCLC) ID: 59720606
- All ISBNs: 141759067X - 9781417590674
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
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43Learn computer game programming with DirectX 7.0
By Ian Parberry

“Learn computer game programming with DirectX 7.0” Metadata:
- Title: ➤ Learn computer game programming with DirectX 7.0
- Author: Ian Parberry
- Language: English
- Number of Pages: Median: 572
- Publisher: Wordware Pub.
- Publish Date: 2000
- Publish Location: Plano, Tex
“Learn computer game programming with DirectX 7.0” Subjects and Themes:
- Subjects: Computer games - GAMES - Programming - Video & Electronic - DirectX
Edition Identifiers:
- The Open Library ID: OL27069696M
- Online Computer Library Center (OCLC) ID: 50825596
- All ISBNs: 0585427704 - 9780585427706
Access and General Info:
- First Year Published: 2000
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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44Delphi graphics and game programming exposed!
By John Ayres

“Delphi graphics and game programming exposed!” Metadata:
- Title: ➤ Delphi graphics and game programming exposed!
- Author: John Ayres
- Language: English
- Number of Pages: Median: 544
- Publisher: Wordware Pub.
- Publish Date: 2000
- Publish Location: Plano, Tex
“Delphi graphics and game programming exposed!” Subjects and Themes:
- Subjects: Computer games - Computer graphics - Programming - Delphi (Computer file) - DirectX
Edition Identifiers:
- The Open Library ID: OL48597M
- Library of Congress Control Number (LCCN): 99050392
- All ISBNs: 9781556226373 - 1556226373
Access and General Info:
- First Year Published: 2000
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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45Programming cameras and pan-tilts with DirectX and Java
By Ioannis Pavlidis, Vassilios Morellas and Pete Roeber

“Programming cameras and pan-tilts with DirectX and Java” Metadata:
- Title: ➤ Programming cameras and pan-tilts with DirectX and Java
- Authors: Ioannis PavlidisVassilios MorellasPete Roeber
- Language: English
- Number of Pages: Median: 288
- Publisher: ➤ Academic Press - Morgan Kaufmann
- Publish Date: 2002
“Programming cameras and pan-tilts with DirectX and Java” Subjects and Themes:
- Subjects: ➤ Java (Computer program language) - Computer peripherals - Computer vision - Digital cameras - Camcorders - Programming - DirectX - Digital video - Webcams - Control - Data processing - Internet programming - Image processing - Digital techniques - Automatic tracking - Image processing, digital techniques
Edition Identifiers:
- The Open Library ID: OL12089884M
- Library of Congress Control Number (LCCN): 2002112509
- All ISBNs: 9781558607569 - 1558607560
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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46Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
By Jim Adams

“Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)” Metadata:
- Title: ➤ Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
- Author: Jim Adams
- Language: English
- Number of Pages: Median: 974
- Publisher: Course Technology PTR
- Publish Date: 2002
“Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Fantasy games - Programming - DirectX - Computer games, programming - Directx (computer program)
Edition Identifiers:
- The Open Library ID: OL8805421M
- Online Computer Library Center (OCLC) ID: 49538596
- Library of Congress Control Number (LCCN): 2001096217
- All ISBNs: 9781931841092 - 1931841098
First Setence:
"Playing games is a perfect way to escape the rigors of a long, hard day-board games, video games, card games, all of us have preferences."
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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47Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))
By Ernest Pazera

“Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))” Metadata:
- Title: ➤ Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))
- Author: Ernest Pazera
- Language: English
- Number of Pages: Median: 744
- Publisher: Muska & Lipman/Premier-Trade
- Publish Date: 2001
“Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8017858M
- Online Computer Library Center (OCLC) ID: 46934025
- All ISBNs: 9780761530893 - 0761530894
First Setence:
"The Windows platform, no matter what you think of it, is the most viable platform on which to program for the home computer market."
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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48Isometric game programming with Directx 7.0
By Ernest Pazera

“Isometric game programming with Directx 7.0” Metadata:
- Title: ➤ Isometric game programming with Directx 7.0
- Author: Ernest Pazera
- Language: English
- Number of Pages: Median: 720
- Publisher: Prima Tech
- Publish Date: 2001
- Publish Location: Roseville
“Isometric game programming with Directx 7.0” Subjects and Themes:
- Subjects: Computer games - GAMES - Programming - Video & Electronic - DirectX
Edition Identifiers:
- The Open Library ID: OL25544855M
- Online Computer Library Center (OCLC) ID: 52101109
- All ISBNs: 0585439893 - 9780585439891
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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49Introduction to Computer Game Programming With DirectX 8.0
By Ian Parberry

“Introduction to Computer Game Programming With DirectX 8.0” Metadata:
- Title: ➤ Introduction to Computer Game Programming With DirectX 8.0
- Author: Ian Parberry
- Language: English
- Number of Pages: Median: 281
- Publisher: Wordware Publishing
- Publish Date: 2001
“Introduction to Computer Game Programming With DirectX 8.0” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8594354M
- Library of Congress Control Number (LCCN): 2001017801
- All ISBNs: 1556228104 - 9781556228100
Access and General Info:
- First Year Published: 2001
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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50Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
By Frank D. Luna

“Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)” Metadata:
- Title: ➤ Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
- Author: Frank D. Luna
- Language: English
- Number of Pages: Median: 400
- Publisher: Wordware Publishing Inc.
- Publish Date: 2003
“Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX
Edition Identifiers:
- The Open Library ID: OL8594385M
- All ISBNs: 9781556229138 - 1556229135
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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