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Source: The Open Library

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1Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)

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“Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)” Metadata:

  • Title: ➤  Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)
  • Author:
  • Language: English
  • Number of Pages: Median: 712
  • Publisher: Wordware Publishing
  • Publish Date:

“Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library)” Subjects and Themes:

Edition Identifiers:

First Setence:

"Games are the lifeblood of any gamer."

Access and General Info:

  • First Year Published: 1999
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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2Beginning DirectX 10 game programming

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“Beginning DirectX 10 game programming” Metadata:

  • Title: ➤  Beginning DirectX 10 game programming
  • Author:
  • Language: English
  • Number of Pages: Median: 376
  • Publisher: ➤  Thomson Course Technology - Course Technology PTR
  • Publish Date:
  • Publish Location: Boston, MA

“Beginning DirectX 10 game programming” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2007
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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3Ultimate Game Programming With DirectX

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“Ultimate Game Programming With DirectX” Metadata:

  • Title: ➤  Ultimate Game Programming With DirectX
  • Author:
  • Language: English
  • Number of Pages: Median: 752
  • Publisher: Charles River Media
  • Publish Date:

“Ultimate Game Programming With DirectX” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2006
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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4Inside DirectX

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“Inside DirectX” Metadata:

  • Title: Inside DirectX
  • Author:
  • Language: English
  • Number of Pages: Median: 545
  • Publisher: Microsoft Press
  • Publish Date:
  • Publish Location: Redmond, Wash

“Inside DirectX” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1998
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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5DirectX 11.1 Game Programming

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“DirectX 11.1 Game Programming” Metadata:

  • Title: DirectX 11.1 Game Programming
  • Author:
  • Language: English
  • Number of Pages: Median: 146
  • Publisher: ➤  Packt Publishing, Limited - Packt Publishing
  • Publish Date:

“DirectX 11.1 Game Programming” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2013
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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6Game programming starter kit 4.0

Book's cover

“Game programming starter kit 4.0” Metadata:

  • Title: ➤  Game programming starter kit 4.0
  • Language: English
  • Publisher: Pearson Software
  • Publish Date:

“Game programming starter kit 4.0” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2002
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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7DirectX, RDX, RSX, and MMX technology

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Book's cover

“DirectX, RDX, RSX, and MMX technology” Metadata:

  • Title: ➤  DirectX, RDX, RSX, and MMX technology
  • Authors:
  • Language: English
  • Number of Pages: Median: 431
  • Publisher: ➤  Addison-Wesley Development Press - Addison-Wesley Professional
  • Publish Date:
  • Publish Location: Reading, Mass

“DirectX, RDX, RSX, and MMX technology” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1997
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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8Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)

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“Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)” Metadata:

  • Title: ➤  Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)
  • Author:
  • Language: English
  • Number of Pages: Median: 960
  • Publisher: Muska & Lipman/Premier-Trade
  • Publish Date:

“Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)” Subjects and Themes:

Edition Identifiers:

First Setence:

"I cannot stress how important this chapter is for those of you who don't already know Windows programming."

Access and General Info:

  • First Year Published: 2001
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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93D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)

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“3D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)” Metadata:

  • Title: ➤  3D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)
  • Author:
  • Language: English
  • Number of Pages: Median: 382
  • Publisher: Charles River Media
  • Publish Date:

“3D Game Programming With Directx 8.0 (Game Development Series) (Game Development Series)” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2001
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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10Advanced Animation with DirectX (Focus on Game Development)

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“Advanced Animation with DirectX (Focus on Game Development)” Metadata:

  • Title: ➤  Advanced Animation with DirectX (Focus on Game Development)
  • Author:
  • Language: English
  • Number of Pages: Median: 480
  • Publisher: Course Technology PTR
  • Publish Date:

“Advanced Animation with DirectX (Focus on Game Development)” Subjects and Themes:

Edition Identifiers:

First Setence:

"So you're ready to progress beyond the basics."

Access and General Info:

  • First Year Published: 2003
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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11Jeux 3D avec Direct X

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“Jeux 3D avec Direct X” Metadata:

  • Title: Jeux 3D avec Direct X
  • Author:
  • Number of Pages: Median: 550
  • Publisher: CampusPress
  • Publish Date:

“Jeux 3D avec Direct X” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2003
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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12Win32 game developer's guide with DirectX 3

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Book's cover

“Win32 game developer's guide with DirectX 3” Metadata:

  • Title: ➤  Win32 game developer's guide with DirectX 3
  • Author:
  • Language: English
  • Number of Pages: Median: 474
  • Publisher: Waite Group Press
  • Publish Date:
  • Publish Location: Corte Madera, CA

“Win32 game developer's guide with DirectX 3” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1997
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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13DirectX complete

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“DirectX complete” Metadata:

  • Title: DirectX complete
  • Authors:
  • Language: English
  • Number of Pages: Median: 635
  • Publisher: McGraw-Hill Companies
  • Publish Date:

“DirectX complete” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1999
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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14Windows Game Programming with Visual Basic and DirectX

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“Windows Game Programming with Visual Basic and DirectX” Metadata:

  • Title: ➤  Windows Game Programming with Visual Basic and DirectX
  • Author:
  • Language: English
  • Number of Pages: Median: 396
  • Publisher: Que
  • Publish Date:

“Windows Game Programming with Visual Basic and DirectX” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2001
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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15Advanced 3-D game programming using DirectX 7.0

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“Advanced 3-D game programming using DirectX 7.0” Metadata:

  • Title: ➤  Advanced 3-D game programming using DirectX 7.0
  • Authors:
  • Language: English
  • Number of Pages: Median: 610
  • Publisher: Republic of Texas Pr
  • Publish Date:

“Advanced 3-D game programming using DirectX 7.0” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2000
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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16Spells of fury

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“Spells of fury” Metadata:

  • Title: Spells of fury
  • Author:
  • Language: English
  • Number of Pages: Median: 634
  • Publisher: Waite Group Press
  • Publish Date:
  • Publish Location: Corte Madera, CA

“Spells of fury” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1996
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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17Learn Computer Game Programming with DirectX 7.0

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“Learn Computer Game Programming with DirectX 7.0” Metadata:

  • Title: ➤  Learn Computer Game Programming with DirectX 7.0
  • Author:
  • Language: English
  • Number of Pages: Median: 500
  • Publisher: ➤  Wordware Publishing, Inc. - Wordware Publishing
  • Publish Date:

“Learn Computer Game Programming with DirectX 7.0” Subjects and Themes:

Edition Identifiers:

First Setence:

"Have I got your attention yet?"

Access and General Info:

  • First Year Published: 2000
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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18Beginning DirectX 9 (Game Development Series)

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“Beginning DirectX 9 (Game Development Series)” Metadata:

  • Title: ➤  Beginning DirectX 9 (Game Development Series)
  • Author:
  • Language: English
  • Number of Pages: Median: 352
  • Publisher: Course Technology PTR
  • Publish Date:

“Beginning DirectX 9 (Game Development Series)” Subjects and Themes:

Edition Identifiers:

First Setence:

""The DirectX API is split into multiple components, each one representing a different aspect of the system.""

Access and General Info:

  • First Year Published: 2004
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

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193D game engine programming

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“3D game engine programming” Metadata:

  • Title: 3D game engine programming
  • Author:
  • Language: English
  • Number of Pages: Median: 860
  • Publisher: Premier Press
  • Publish Date:
  • Publish Location: Boston, MA

“3D game engine programming” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2004
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

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20Windows game programming for dummies

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“Windows game programming for dummies” Metadata:

  • Title: ➤  Windows game programming for dummies
  • Authors:
  • Language: English
  • Number of Pages: Median: 449
  • Publisher: ➤  Wiley - IDG Books Worldwide - For Dummies
  • Publish Date:
  • Publish Location: Foster City, CA - New York

“Windows game programming for dummies” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1998
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Printdisabled

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    21Game of X V. 2 Standard

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    “Game of X V. 2 Standard” Metadata:

    • Title: Game of X V. 2 Standard
    • Author:
    • Language: English
    • Number of Pages: Median: 358
    • Publisher: ➤  Taylor & Francis Group - CreateSpace Independent Publishing Platform
    • Publish Date:

    “Game of X V. 2 Standard” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2017
    • Is Full Text Available: No
    • Is The Book Public: No
    • Access Status: No_ebook

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    22Introduction To 3d Game Programming With Directx 11

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    “Introduction To 3d Game Programming With Directx 11” Metadata:

    • Title: ➤  Introduction To 3d Game Programming With Directx 11
    • Author:
    • Number of Pages: Median: 600
    • Publisher: Mercury Learning & Information
    • Publish Date:

    “Introduction To 3d Game Programming With Directx 11” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2012
    • Is Full Text Available: No
    • Is The Book Public: No
    • Access Status: No_ebook

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    23SAMS teach yourself game programming with DirectX in 21 days

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    “SAMS teach yourself game programming with DirectX in 21 days” Metadata:

    • Title: ➤  SAMS teach yourself game programming with DirectX in 21 days
    • Author:
    • Language: English
    • Number of Pages: Median: 711
    • Publisher: ➤  Sams - Sams Pub - Pearson Education
    • Publish Date:
    • Publish Location: ➤  Indianapolis, IN - [Great Britain] - Upper Saddle River

    “SAMS teach yourself game programming with DirectX in 21 days” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2002
    • Is Full Text Available: Yes
    • Is The Book Public: No
    • Access Status: Printdisabled

    Online Access

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      24Programming Role Playing Games with DirectX, Second Edition (Game Development Series)

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      “Programming Role Playing Games with DirectX, Second Edition (Game Development Series)” Metadata:

      • Title: ➤  Programming Role Playing Games with DirectX, Second Edition (Game Development Series)
      • Author:
      • Language: English
      • Number of Pages: Median: 880
      • Publisher: Course Technology PTR
      • Publish Date:

      “Programming Role Playing Games with DirectX, Second Edition (Game Development Series)” Subjects and Themes:

      Edition Identifiers:

      First Setence:

      "With fingers blistered and eyes bloodshot, all your hard work is about to pay off."

      Access and General Info:

      • First Year Published: 2004
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: Unclassified

      Online Access

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        25Introduction to 3D game programming with DirectX 10

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        “Introduction to 3D game programming with DirectX 10” Metadata:

        • Title: ➤  Introduction to 3D game programming with DirectX 10
        • Author:
        • Language: English
        • Number of Pages: Median: 502
        • Publisher: ➤  Jones & Bartlett Learning - Wordware Pub., Inc. - Wordware Pub.
        • Publish Date:
        • Publish Location: Plano, Tex

        “Introduction to 3D game programming with DirectX 10” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2008
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: Unclassified

        Online Access

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          26Introduction to 3D game programming with DirectX 9.0

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          “Introduction to 3D game programming with DirectX 9.0” Metadata:

          • Title: ➤  Introduction to 3D game programming with DirectX 9.0
          • Author:
          • Language: English
          • Number of Pages: Median: 388
          • Publisher: Wordware Pub.
          • Publish Date:
          • Publish Location: Plano, Tex - [Great Britain]

          “Introduction to 3D game programming with DirectX 9.0” Subjects and Themes:

          Edition Identifiers:

          Access and General Info:

          • First Year Published: 2003
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: Unclassified

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            27Game Engine Toolset Development

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            Book's cover

            “Game Engine Toolset Development” Metadata:

            • Title: ➤  Game Engine Toolset Development
            • Author:
            • Language: English
            • Number of Pages: Median: 631
            • Publisher: ➤  Thomson Course Technology - Course Technology PTR
            • Publish Date:
            • Publish Location: Boston, MA

            “Game Engine Toolset Development” Subjects and Themes:

            Edition Identifiers:

            Access and General Info:

            • First Year Published: 2006
            • Is Full Text Available: No
            • Is The Book Public: No
            • Access Status: No_ebook

            Online Access

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              28Programming a Multiplayer FPS in DirectX (Game Development Series)

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              “Programming a Multiplayer FPS in DirectX (Game Development Series)” Metadata:

              • Title: ➤  Programming a Multiplayer FPS in DirectX (Game Development Series)
              • Author:
              • Language: English
              • Number of Pages: Median: 400
              • Publisher: Charles River Media
              • Publish Date:

              “Programming a Multiplayer FPS in DirectX (Game Development Series)” Subjects and Themes:

              Edition Identifiers:

              First Setence:

              "One of the most popular ways to build a computer game is to use the approach often referred to as hacking, which more or less entails these general steps: 1. Come up with a cool idea for a game."

              Access and General Info:

              • First Year Published: 2004
              • Is Full Text Available: No
              • Is The Book Public: No
              • Access Status: No_ebook

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                29Introduction to 3D Game Programming with Direct X 9.0c

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                “Introduction to 3D Game Programming with Direct X 9.0c” Metadata:

                • Title: ➤  Introduction to 3D Game Programming with Direct X 9.0c
                • Author:
                • Language: English
                • Number of Pages: Median: 544
                • Publisher: Wordware Publishing, Inc.
                • Publish Date:

                “Introduction to 3D Game Programming with Direct X 9.0c” Subjects and Themes:

                Edition Identifiers:

                Access and General Info:

                • First Year Published: 2006
                • Is Full Text Available: No
                • Is The Book Public: No
                • Access Status: No_ebook

                Online Access

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                  30Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)

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                  “Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)” Metadata:

                  • Title: ➤  Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)
                  • Author:
                  • Language: English
                  • Number of Pages: Median: 600
                  • Publisher: Wordware Publishing, Inc.
                  • Publish Date:

                  “Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library)” Subjects and Themes:

                  Edition Identifiers:

                  Access and General Info:

                  • First Year Published: 2003
                  • Is Full Text Available: No
                  • Is The Book Public: No
                  • Access Status: Unclassified

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                    31ShaderX3

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                    “ShaderX3” Metadata:

                    • Title: ShaderX3
                    • Author:
                    • Language: English
                    • Number of Pages: Median: 654
                    • Publisher: Charles River Media
                    • Publish Date:

                    “ShaderX3” Subjects and Themes:

                    Edition Identifiers:

                    First Setence:

                    "Most of this book is concerned with the far end of the rendering pipeline-the pixel shaders."

                    Access and General Info:

                    • First Year Published: 2004
                    • Is Full Text Available: No
                    • Is The Book Public: No
                    • Access Status: Unclassified

                    Online Access

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                      32Real-time rendering tricks and techniques in DirectX

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                      “Real-time rendering tricks and techniques in DirectX” Metadata:

                      • Title: ➤  Real-time rendering tricks and techniques in DirectX
                      • Author:
                      • Language: English
                      • Number of Pages: Median: 821
                      • Publisher: Premier Press
                      • Publish Date:
                      • Publish Location: [Cincinnati, Ohio]

                      “Real-time rendering tricks and techniques in DirectX” Subjects and Themes:

                      Edition Identifiers:

                      Access and General Info:

                      • First Year Published: 2002
                      • Is Full Text Available: No
                      • Is The Book Public: No
                      • Access Status: Unclassified

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                        33DirectX 9 Graphics

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                        “DirectX 9 Graphics” Metadata:

                        • Title: DirectX 9 Graphics
                        • Author:
                        • Language: English
                        • Number of Pages: Median: 500
                        • Publisher: Wordware Publishing, Inc.
                        • Publish Date:

                        “DirectX 9 Graphics” Subjects and Themes:

                        Edition Identifiers:

                        Access and General Info:

                        • First Year Published: 2005
                        • Is Full Text Available: No
                        • Is The Book Public: No
                        • Access Status: No_ebook

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                          34DirectX9 User Interfaces

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                          “DirectX9 User Interfaces” Metadata:

                          • Title: DirectX9 User Interfaces
                          • Author:
                          • Language: English
                          • Number of Pages: Median: 450
                          • Publisher: Wordware Publishing, Inc.
                          • Publish Date:

                          “DirectX9 User Interfaces” Subjects and Themes:

                          Edition Identifiers:

                          First Setence:

                          ""There are a great number of books available that discuss user interfaces and DirectX individually, but there are only a few that address these issues together.""

                          Access and General Info:

                          • First Year Published: 2004
                          • Is Full Text Available: No
                          • Is The Book Public: No
                          • Access Status: No_ebook

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                            35Strategy Game Programming With Directx 9.0 2003

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                            “Strategy Game Programming With Directx 9.0 2003” Metadata:

                            • Title: ➤  Strategy Game Programming With Directx 9.0 2003
                            • Author:
                            • Language: English
                            • Number of Pages: Median: 700
                            • Publisher: Wordware Publishing, Inc.
                            • Publish Date:

                            “Strategy Game Programming With Directx 9.0 2003” Subjects and Themes:

                            Edition Identifiers:

                            First Setence:

                            "Prophets, seers, and historians have always said that you can learn about the present, and even the future by studying the past."

                            Access and General Info:

                            • First Year Published: 2003
                            • Is Full Text Available: No
                            • Is The Book Public: No
                            • Access Status: Unclassified

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                              36Learn Vertex & Pixel Shader Programming with DirectX 9

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                              “Learn Vertex & Pixel Shader Programming with DirectX 9” Metadata:

                              • Title: ➤  Learn Vertex & Pixel Shader Programming with DirectX 9
                              • Author:
                              • Language: English
                              • Number of Pages: Median: 400
                              • Publisher: Wordware Publishing, Inc.
                              • Publish Date:

                              “Learn Vertex & Pixel Shader Programming with DirectX 9” Subjects and Themes:

                              Edition Identifiers:

                              First Setence:

                              "Hey, dudes and dudettes! You are now about to hang ten on the crest of a new technology wave!"

                              Access and General Info:

                              • First Year Published: 2004
                              • Is Full Text Available: No
                              • Is The Book Public: No
                              • Access Status: No_ebook

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                                37Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)

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                                “Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)” Metadata:

                                • Title: ➤  Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)
                                • Author:
                                • Language: English
                                • Number of Pages: Median: 424
                                • Publisher: Morgan Kaufmann
                                • Publish Date:

                                “Real-Time Shader Programming (The Morgan Kaufmann Series in Computer Graphics)” Subjects and Themes:

                                Edition Identifiers:

                                First Setence:

                                "This is the true joy in life, being used for a purpose recognized by yourself as a mighty one."

                                Access and General Info:

                                • First Year Published: 2002
                                • Is Full Text Available: No
                                • Is The Book Public: No
                                • Access Status: No_ebook

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                                  38Real-Time 3D Rendering with DirectX 11 and HLSL

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                                  “Real-Time 3D Rendering with DirectX 11 and HLSL” Metadata:

                                  • Title: ➤  Real-Time 3D Rendering with DirectX 11 and HLSL
                                  • Author:
                                  • Language: English
                                  • Number of Pages: Median: 592
                                  • Publisher: Pearson Education, Limited
                                  • Publish Date:

                                  “Real-Time 3D Rendering with DirectX 11 and HLSL” Subjects and Themes:

                                  Edition Identifiers:

                                  Access and General Info:

                                  • First Year Published: 2014
                                  • Is Full Text Available: No
                                  • Is The Book Public: No
                                  • Access Status: No_ebook

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                                  39ShaderX2

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                                  “ShaderX2” Metadata:

                                  • Title: ShaderX2
                                  • Author:
                                  • Language: English
                                  • Number of Pages: Median: 500
                                  • Publisher: Wordware Publishing, Inc.
                                  • Publish Date:

                                  “ShaderX2” Subjects and Themes:

                                  Edition Identifiers:

                                  First Setence:

                                  "One of the most empowering new components of DirectX 9 is the High Level Shading Language (HLSL)."

                                  Access and General Info:

                                  • First Year Published: 2003
                                  • Is Full Text Available: No
                                  • Is The Book Public: No
                                  • Access Status: No_ebook

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                                    40.NET game programming with DirectX 9.0

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                                    “.NET game programming with DirectX 9.0” Metadata:

                                    • Title: ➤  .NET game programming with DirectX 9.0
                                    • Author:
                                    • Language: English
                                    • Number of Pages: Median: 654
                                    • Publisher: Apress
                                    • Publish Date:
                                    • Publish Location: Berkeley, Calif

                                    “.NET game programming with DirectX 9.0” Subjects and Themes:

                                    Edition Identifiers:

                                    Access and General Info:

                                    • First Year Published: 2003
                                    • Is Full Text Available: No
                                    • Is The Book Public: No
                                    • Access Status: Unclassified

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                                      41Sams teach yourself DirectX 7 in 24 hours

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                                      “Sams teach yourself DirectX 7 in 24 hours” Metadata:

                                      • Title: ➤  Sams teach yourself DirectX 7 in 24 hours
                                      • Author:
                                      • Language: English
                                      • Number of Pages: Median: 450
                                      • Publisher: Sams
                                      • Publish Date:

                                      “Sams teach yourself DirectX 7 in 24 hours” Subjects and Themes:

                                      Edition Identifiers:

                                      Access and General Info:

                                      • First Year Published: 1999
                                      • Is Full Text Available: Yes
                                      • Is The Book Public: No
                                      • Access Status: Printdisabled

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                                        42DirectX 9 graphics

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                                        “DirectX 9 graphics” Metadata:

                                        • Title: DirectX 9 graphics
                                        • Author:
                                        • Language: English
                                        • Publisher: Wordware Pub.
                                        • Publish Date:
                                        • Publish Location: Plano, TX

                                        “DirectX 9 graphics” Subjects and Themes:

                                        Edition Identifiers:

                                        Access and General Info:

                                        • First Year Published: 2005
                                        • Is Full Text Available: No
                                        • Is The Book Public: No
                                        • Access Status: Unclassified

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                                          43Learn computer game programming with DirectX 7.0

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                                          “Learn computer game programming with DirectX 7.0” Metadata:

                                          • Title: ➤  Learn computer game programming with DirectX 7.0
                                          • Author:
                                          • Language: English
                                          • Number of Pages: Median: 572
                                          • Publisher: Wordware Pub.
                                          • Publish Date:
                                          • Publish Location: Plano, Tex

                                          “Learn computer game programming with DirectX 7.0” Subjects and Themes:

                                          Edition Identifiers:

                                          Access and General Info:

                                          • First Year Published: 2000
                                          • Is Full Text Available: No
                                          • Is The Book Public: No
                                          • Access Status: No_ebook

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                                            44Delphi graphics and game programming exposed!

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                                            “Delphi graphics and game programming exposed!” Metadata:

                                            • Title: ➤  Delphi graphics and game programming exposed!
                                            • Author:
                                            • Language: English
                                            • Number of Pages: Median: 544
                                            • Publisher: Wordware Pub.
                                            • Publish Date:
                                            • Publish Location: Plano, Tex

                                            “Delphi graphics and game programming exposed!” Subjects and Themes:

                                            Edition Identifiers:

                                            Access and General Info:

                                            • First Year Published: 2000
                                            • Is Full Text Available: No
                                            • Is The Book Public: No
                                            • Access Status: No_ebook

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                                            45Programming cameras and pan-tilts with DirectX and Java

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                                            “Programming cameras and pan-tilts with DirectX and Java” Metadata:

                                            • Title: ➤  Programming cameras and pan-tilts with DirectX and Java
                                            • Authors:
                                            • Language: English
                                            • Number of Pages: Median: 288
                                            • Publisher: ➤  Academic Press - Morgan Kaufmann
                                            • Publish Date:

                                            “Programming cameras and pan-tilts with DirectX and Java” Subjects and Themes:

                                            Edition Identifiers:

                                            Access and General Info:

                                            • First Year Published: 2002
                                            • Is Full Text Available: No
                                            • Is The Book Public: No
                                            • Access Status: No_ebook

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                                              46Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)

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                                              “Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)” Metadata:

                                              • Title: ➤  Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)
                                              • Author:
                                              • Language: English
                                              • Number of Pages: Median: 974
                                              • Publisher: Course Technology PTR
                                              • Publish Date:

                                              “Programming Role Playing Games with DirectX w/CD (The Premier Press Game Development Series)” Subjects and Themes:

                                              Edition Identifiers:

                                              First Setence:

                                              "Playing games is a perfect way to escape the rigors of a long, hard day-board games, video games, card games, all of us have preferences."

                                              Access and General Info:

                                              • First Year Published: 2002
                                              • Is Full Text Available: No
                                              • Is The Book Public: No
                                              • Access Status: No_ebook

                                              Online Access

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                                                47Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))

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                                                “Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))” Metadata:

                                                • Title: ➤  Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))
                                                • Author:
                                                • Language: English
                                                • Number of Pages: Median: 744
                                                • Publisher: Muska & Lipman/Premier-Trade
                                                • Publish Date:

                                                “Isometric Game Programming with DirectX 7.0 w/CD (Premier Press Game Development (Software))” Subjects and Themes:

                                                Edition Identifiers:

                                                First Setence:

                                                "The Windows platform, no matter what you think of it, is the most viable platform on which to program for the home computer market."

                                                Access and General Info:

                                                • First Year Published: 2001
                                                • Is Full Text Available: No
                                                • Is The Book Public: No
                                                • Access Status: No_ebook

                                                Online Access

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                                                  48Isometric game programming with Directx 7.0

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                                                  “Isometric game programming with Directx 7.0” Metadata:

                                                  • Title: ➤  Isometric game programming with Directx 7.0
                                                  • Author:
                                                  • Language: English
                                                  • Number of Pages: Median: 720
                                                  • Publisher: Prima Tech
                                                  • Publish Date:
                                                  • Publish Location: Roseville

                                                  “Isometric game programming with Directx 7.0” Subjects and Themes:

                                                  Edition Identifiers:

                                                  Access and General Info:

                                                  • First Year Published: 2001
                                                  • Is Full Text Available: No
                                                  • Is The Book Public: No
                                                  • Access Status: No_ebook

                                                  Online Access

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                                                    49Introduction to Computer Game Programming With DirectX 8.0

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                                                    “Introduction to Computer Game Programming With DirectX 8.0” Metadata:

                                                    • Title: ➤  Introduction to Computer Game Programming With DirectX 8.0
                                                    • Author:
                                                    • Language: English
                                                    • Number of Pages: Median: 281
                                                    • Publisher: Wordware Publishing
                                                    • Publish Date:

                                                    “Introduction to Computer Game Programming With DirectX 8.0” Subjects and Themes:

                                                    Edition Identifiers:

                                                    Access and General Info:

                                                    • First Year Published: 2001
                                                    • Is Full Text Available: No
                                                    • Is The Book Public: No
                                                    • Access Status: No_ebook

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                                                      50Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)

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                                                      “Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)” Metadata:

                                                      • Title: ➤  Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)
                                                      • Author:
                                                      • Language: English
                                                      • Number of Pages: Median: 400
                                                      • Publisher: Wordware Publishing Inc.
                                                      • Publish Date:

                                                      “Introduction to 3D Game Programming with DirectX 9 (Wordware Game and Graphics Library)” Subjects and Themes:

                                                      Edition Identifiers:

                                                      Access and General Info:

                                                      • First Year Published: 2003
                                                      • Is Full Text Available: No
                                                      • Is The Book Public: No
                                                      • Access Status: No_ebook

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                                                        Wiki

                                                        Source: Wikipedia

                                                        Wikipedia Results

                                                        Search Results from Wikipedia

                                                        DirectX

                                                        Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and

                                                        Xbox (console)

                                                        around standard PC components. It uses variations of Microsoft Windows and DirectX as its operating system to support games and media playback, and is powered

                                                        3DMark

                                                        compared across versions as each test is based on a specific version of the DirectX API. 3DMark 11 and earlier versions, being no longer suitable to test modern

                                                        Intel Arc

                                                        performance gap between DirectX 11 and DirectX 12. A December 2022 driver update improved Arc compatibility and performance with DirectX 9-based games. According

                                                        Direct3D

                                                        application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications

                                                        High-Level Shader Language

                                                        Unreleased 3dfx Rampage, DirectX 8 PS 1.1 — GeForce 3, DirectX 8 PS 1.2 — 3Dlabs Wildcat VP, DirectX 8.1 PS 1.3 — GeForce 4 Ti, DirectX 8.1 PS 1.4 — Radeon

                                                        Xbox

                                                        computer. Four engineers from Microsoft's DirectX team—Kevin Bachus, Seamus Blackley, Ted Hase and DirectX team leader Otto Berkes, began to envision

                                                        Radeon R200 series

                                                        indicate DirectX 7.0 capabilities, 8xxx for DirectX 8.1, and so on. However, in naming the Radeon 9000/9100/9200/9250, which only had DirectX 8.1 rendering

                                                        Shading language

                                                        shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs

                                                        DirectX Raytracing

                                                        DirectX Raytracing (DXR) is a feature introduced in Microsoft's DirectX 12 that implements ray tracing, for video graphic rendering. DXR was released