Explore: Level Design (computer Science)

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Books Results

Source: The Open Library

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1Game level design

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Book's cover

“Game level design” Metadata:

  • Title: Game level design
  • Author:
  • Language: English
  • Number of Pages: Median: 344
  • Publisher: Charles River Media
  • Publish Date:
  • Publish Location: Hingham, Mass

“Game level design” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2005
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

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2Game Development Essentials

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Book's cover

“Game Development Essentials” Metadata:

  • Title: Game Development Essentials
  • Authors:
  • Language: English
  • Publisher: ➤  Delmar Pub - CENGAGE Delmar Learning
  • Publish Date:

“Game Development Essentials” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2008
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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3Level designs for games

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Book's cover

“Level designs for games” Metadata:

  • Title: Level designs for games
  • Author:
  • Language: English
  • Number of Pages: Median: 339
  • Publisher: New Riders Games
  • Publish Date:
  • Publish Location: Berkeley, CA

“Level designs for games” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2006
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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4Introduction to Level Design for PC Games (Game Development Series)

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Book's cover

“Introduction to Level Design for PC Games (Game Development Series)” Metadata:

  • Title: ➤  Introduction to Level Design for PC Games (Game Development Series)
  • Author:
  • Language: English
  • Number of Pages: Median: 352
  • Publisher: Charles River Media
  • Publish Date:

“Introduction to Level Design for PC Games (Game Development Series)” Subjects and Themes:

Edition Identifiers:

First Setence:

"Design is the process of selecting and organizing elements or components in order to fulfill a specific purpose."

Access and General Info:

  • First Year Published: 2003
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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5Procedural Generation in Game Design

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Book's cover

“Procedural Generation in Game Design” Metadata:

  • Title: ➤  Procedural Generation in Game Design
  • Authors:
  • Language: English
  • Number of Pages: Median: 336
  • Publisher: ➤  Taylor & Francis Group - A K PETERS - CRC Press LLC - A K Peters/CRC Press
  • Publish Date:

“Procedural Generation in Game Design” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2017
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

Online Access

Downloads Are Not Available:

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    6Mastering Unreal technology

    the art of level design

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    Book's cover

    “Mastering Unreal technology” Metadata:

    • Title: Mastering Unreal technology
    • Authors:
    • Language: English
    • Number of Pages: Median: 962
    • Publisher: Sams - Sams Pub.
    • Publish Date:
    • Publish Location: Indianapolis, Ind

    “Mastering Unreal technology” Subjects and Themes:

    Edition Identifiers:

    First Setence:

    "The saying goes that the Roman Empire wasn't built in a day, and neither was Unreal."

    Access and General Info:

    • First Year Published: 2004
    • Is Full Text Available: Yes
    • Is The Book Public: No
    • Access Status: Printdisabled

    Online Access

    Downloads Are Not Available:

    The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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      7Level Design

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      Book's cover

      “Level Design” Metadata:

      • Title: Level Design
      • Author:
      • Language: English
      • Number of Pages: Median: 378
      • Publisher: ➤  CRC Press, Taylor & Francis Group - Taylor & Francis Group - A K Peters, Limited - CRC Press LLC - A K Peters/CRC Press
      • Publish Date:

      “Level Design” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2016
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: No_ebook

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      8An architectural approach to level design

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      Book's cover

      “An architectural approach to level design” Metadata:

      • Title: ➤  An architectural approach to level design
      • Author:
      • Language: English
      • Number of Pages: Median: 433
      • Publisher: ➤  CRC, Taylor & Francis Group - A K Peters/CRC Press
      • Publish Date:
      • Publish Location: Boca Raton

      “An architectural approach to level design” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2014
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: No_ebook

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      9Mastering Unreal 3 technology

      building virtual worlds in Unreal engine 3

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      Book's cover

      “Mastering Unreal 3 technology” Metadata:

      • Title: Mastering Unreal 3 technology
      • Author:
      • Language: English
      • Number of Pages: Median: 912
      • Publisher: Sams Pub.
      • Publish Date:
      • Publish Location: Indianapolis, Ind

      “Mastering Unreal 3 technology” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2009
      • Is Full Text Available: Yes
      • Is The Book Public: No
      • Access Status: Printdisabled

      Online Access

      Downloads Are Not Available:

      The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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        10Level design

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        “Level design” Metadata:

        • Title: Level design
        • Author:
        • Language: English
        • Publisher: A.K. Peters
        • Publish Date:
        • Publish Location: Wellesley, Mass

        “Level design” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2009
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

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        11Advanced Level Design With Unreal Technology Using Unreal Engine 3

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        Book's cover

        “Advanced Level Design With Unreal Technology Using Unreal Engine 3” Metadata:

        • Title: ➤  Advanced Level Design With Unreal Technology Using Unreal Engine 3
        • Author:
        • Number of Pages: Median: 1080
        • Publisher: Sams
        • Publish Date:

        “Advanced Level Design With Unreal Technology Using Unreal Engine 3” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2009
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

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        12Infinite Game Universe, Volume 2

        Level Design, Terrain, and Sound (Advances in Computer Graphics and Game Development Series)

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        Book's cover

        “Infinite Game Universe, Volume 2” Metadata:

        • Title: ➤  Infinite Game Universe, Volume 2
        • Author:
        • Language: English
        • Number of Pages: Median: 428
        • Publisher: Charles River Media
        • Publish Date:

        “Infinite Game Universe, Volume 2” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2002
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

        Online Access

        Downloads Are Not Available:

        The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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          13Beginning game level design

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          Book's cover

          “Beginning game level design” Metadata:

          • Title: Beginning game level design
          • Author:
          • Language: English
          • Number of Pages: Median: 232
          • Publisher: Thomson Course Technology
          • Publish Date:
          • Publish Location: Boston, MA

          “Beginning game level design” Subjects and Themes:

          Edition Identifiers:

          Access and General Info:

          • First Year Published: 2005
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: No_ebook

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          14Beginning game level design

          Book's cover

          “Beginning game level design” Metadata:

          • Title: Beginning game level design
          • Language: English
          • Number of Pages: Median: 256
          • Publisher: Course Technology PTR
          • Publish Date:

          “Beginning game level design” Subjects and Themes:

          Edition Identifiers:

          Access and General Info:

          • First Year Published: 2005
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: No_ebook

          Online Access

          Downloads Are Not Available:

          The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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            Wiki

            Source: Wikipedia

            Wikipedia Results

            Search Results from Wikipedia

            Computer architecture

            In computer science and computer engineering, a computer architecture is the structure of a computer system made from component parts. It can sometimes

            Software design pattern

            languages.[citation needed] Design patterns may be viewed as a structured approach to computer programming intermediate between the levels of a programming paradigm

            Abstraction (computer science)

            of the studied systems. Computer science commonly presents levels (or, less commonly, layers) of abstraction, wherein each level represents a different

            Glossary of computer science

            This glossary of computer science is a list of definitions of terms and concepts used in computer science, its sub-disciplines, and related fields, including

            Semantics (computer science)

            theory, etc. It has close links with other areas of computer science such as programming language design, type theory, compilers and interpreters, program

            Computer-aided design

            Computer-aided design (CAD) is the use of computers (or workstations) to aid in the creation, modification, analysis, or optimization of a design. This

            Level (video games)

            player from all sides. Level design or environment design, is a discipline of game development involving the making of video game levels—locales, stages or

            Keystroke-level model

            In human–computer interaction, the keystroke-level model (KLM) predicts how long it will take an expert user to accomplish a routine task without errors

            Decomposition (computer science)

            design, but object-oriented systems start with and emphasize decomposition into objects. More generally, functional decomposition in computer science

            Computer engineering

            engineering and computer science. Computer engineering may be referred to as Electrical and Computer Engineering or Computer Science and Engineering at