Explore: Level Design (computer Science)

Discover books, insights, and more — all in one place.

Learn more about Level Design (computer Science) with top reads curated from trusted sources — all in one place.

Topic Search

Search for any topic

AI-Generated Overview About “level-design-%28computer-science%29”:


Books Results

Source: The Open Library

The Open Library Search Results

Search results from The Open Library

1Game level design

By

Book's cover

“Game level design” Metadata:

  • Title: Game level design
  • Author:
  • Language: English
  • Number of Pages: Median: 344
  • Publisher: Charles River Media
  • Publish Date:
  • Publish Location: Hingham, Mass

“Game level design” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2005
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

Online Borrowing:

Online Marketplaces

Find Game level design at online marketplaces:


2Game Development Essentials

By

Book's cover

“Game Development Essentials” Metadata:

  • Title: Game Development Essentials
  • Authors:
  • Language: English
  • Publisher: ➤  Delmar Pub - CENGAGE Delmar Learning
  • Publish Date:

“Game Development Essentials” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2008
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

Online Borrowing:

Online Marketplaces

Find Game Development Essentials at online marketplaces:


3Level designs for games

By

Book's cover

“Level designs for games” Metadata:

  • Title: Level designs for games
  • Author:
  • Language: English
  • Number of Pages: Median: 339
  • Publisher: New Riders Games
  • Publish Date:
  • Publish Location: Berkeley, CA

“Level designs for games” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2006
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

Online Borrowing:

Online Marketplaces

Find Level designs for games at online marketplaces:


4Introduction to Level Design for PC Games (Game Development Series)

By

Book's cover

“Introduction to Level Design for PC Games (Game Development Series)” Metadata:

  • Title: ➤  Introduction to Level Design for PC Games (Game Development Series)
  • Author:
  • Language: English
  • Number of Pages: Median: 352
  • Publisher: Charles River Media
  • Publish Date:

“Introduction to Level Design for PC Games (Game Development Series)” Subjects and Themes:

Edition Identifiers:

First Setence:

"Design is the process of selecting and organizing elements or components in order to fulfill a specific purpose."

Access and General Info:

  • First Year Published: 2003
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

Online Borrowing:

Online Marketplaces

Find Introduction to Level Design for PC Games (Game Development Series) at online marketplaces:


5Procedural Generation in Game Design

By

Book's cover

“Procedural Generation in Game Design” Metadata:

  • Title: ➤  Procedural Generation in Game Design
  • Authors:
  • Language: English
  • Number of Pages: Median: 336
  • Publisher: ➤  Taylor & Francis Group - A K PETERS - CRC Press LLC - A K Peters/CRC Press
  • Publish Date:

“Procedural Generation in Game Design” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2017
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

Online Borrowing:

    Online Marketplaces

    Find Procedural Generation in Game Design at online marketplaces:


    6Mastering Unreal technology

    the art of level design

    By

    Book's cover

    “Mastering Unreal technology” Metadata:

    • Title: Mastering Unreal technology
    • Authors:
    • Language: English
    • Number of Pages: Median: 962
    • Publisher: Sams - Sams Pub.
    • Publish Date:
    • Publish Location: Indianapolis, Ind

    “Mastering Unreal technology” Subjects and Themes:

    Edition Identifiers:

    First Setence:

    "The saying goes that the Roman Empire wasn't built in a day, and neither was Unreal."

    Access and General Info:

    • First Year Published: 2004
    • Is Full Text Available: Yes
    • Is The Book Public: No
    • Access Status: Printdisabled

    Online Access

    Downloads Are Not Available:

    The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

    Online Borrowing:

      Online Marketplaces

      Find Mastering Unreal technology at online marketplaces:


      7Level Design

      By

      Book's cover

      “Level Design” Metadata:

      • Title: Level Design
      • Author:
      • Language: English
      • Number of Pages: Median: 378
      • Publisher: ➤  CRC Press, Taylor & Francis Group - Taylor & Francis Group - A K Peters, Limited - CRC Press LLC - A K Peters/CRC Press
      • Publish Date:

      “Level Design” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2016
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: No_ebook

      Online Marketplaces

      Find Level Design at online marketplaces:


      8An architectural approach to level design

      By

      Book's cover

      “An architectural approach to level design” Metadata:

      • Title: ➤  An architectural approach to level design
      • Author:
      • Language: English
      • Number of Pages: Median: 433
      • Publisher: ➤  CRC, Taylor & Francis Group - A K Peters/CRC Press
      • Publish Date:
      • Publish Location: Boca Raton

      “An architectural approach to level design” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2014
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: No_ebook

      Online Marketplaces

      Find An architectural approach to level design at online marketplaces:


      9Mastering Unreal 3 technology

      building virtual worlds in Unreal engine 3

      By

      Book's cover

      “Mastering Unreal 3 technology” Metadata:

      • Title: Mastering Unreal 3 technology
      • Author:
      • Language: English
      • Number of Pages: Median: 912
      • Publisher: Sams Pub.
      • Publish Date:
      • Publish Location: Indianapolis, Ind

      “Mastering Unreal 3 technology” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2009
      • Is Full Text Available: Yes
      • Is The Book Public: No
      • Access Status: Printdisabled

      Online Access

      Downloads Are Not Available:

      The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

      Online Borrowing:

        Online Marketplaces

        Find Mastering Unreal 3 technology at online marketplaces:


        10Level design

        By

        “Level design” Metadata:

        • Title: Level design
        • Author:
        • Language: English
        • Publisher: A.K. Peters
        • Publish Date:
        • Publish Location: Wellesley, Mass

        “Level design” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2009
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

        Online Marketplaces

        Find Level design at online marketplaces:


        11Advanced Level Design With Unreal Technology Using Unreal Engine 3

        By

        Book's cover

        “Advanced Level Design With Unreal Technology Using Unreal Engine 3” Metadata:

        • Title: ➤  Advanced Level Design With Unreal Technology Using Unreal Engine 3
        • Author:
        • Number of Pages: Median: 1080
        • Publisher: Sams
        • Publish Date:

        “Advanced Level Design With Unreal Technology Using Unreal Engine 3” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2009
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

        Online Marketplaces

        Find Advanced Level Design With Unreal Technology Using Unreal Engine 3 at online marketplaces:


        12Infinite Game Universe, Volume 2

        Level Design, Terrain, and Sound (Advances in Computer Graphics and Game Development Series)

        By

        Book's cover

        “Infinite Game Universe, Volume 2” Metadata:

        • Title: ➤  Infinite Game Universe, Volume 2
        • Author:
        • Language: English
        • Number of Pages: Median: 428
        • Publisher: Charles River Media
        • Publish Date:

        “Infinite Game Universe, Volume 2” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2002
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

        Online Access

        Downloads Are Not Available:

        The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

        Online Borrowing:

          Online Marketplaces

          Find Infinite Game Universe, Volume 2 at online marketplaces:


          13Beginning game level design

          By

          Book's cover

          “Beginning game level design” Metadata:

          • Title: Beginning game level design
          • Author:
          • Language: English
          • Number of Pages: Median: 232
          • Publisher: Thomson Course Technology
          • Publish Date:
          • Publish Location: Boston, MA

          “Beginning game level design” Subjects and Themes:

          Edition Identifiers:

          Access and General Info:

          • First Year Published: 2005
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: No_ebook

          Online Marketplaces

          Find Beginning game level design at online marketplaces:


          14Beginning game level design

          Book's cover

          “Beginning game level design” Metadata:

          • Title: Beginning game level design
          • Language: English
          • Number of Pages: Median: 256
          • Publisher: Course Technology PTR
          • Publish Date:

          “Beginning game level design” Subjects and Themes:

          Edition Identifiers:

          Access and General Info:

          • First Year Published: 2005
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: No_ebook

          Online Access

          Downloads Are Not Available:

          The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

          Online Borrowing:

            Online Marketplaces

            Find Beginning game level design at online marketplaces: