Explore: Level Design (computer Science)
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AI-Generated Overview About “level-design-%28computer-science%29”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
1Game level design
By Edward Byrne

“Game level design” Metadata:
- Title: Game level design
- Author: Edward Byrne
- Language: English
- Number of Pages: Median: 344
- Publisher: Charles River Media
- Publish Date: 2005
- Publish Location: Hingham, Mass
“Game level design” Subjects and Themes:
- Subjects: Design - Computer games - Video games - Level design (Computer science) - Game programming
Edition Identifiers:
- The Open Library ID: OL21187546M
- Online Computer Library Center (OCLC) ID: 56729917
- Library of Congress Control Number (LCCN): 2004023497
- All ISBNs: 9781584503699 - 1584503696
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
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2Game Development Essentials
By Travis Castillo and Jeannie Novak

“Game Development Essentials” Metadata:
- Title: Game Development Essentials
- Authors: Travis CastilloJeannie Novak
- Language: English
- Publisher: ➤ Delmar Pub - CENGAGE Delmar Learning
- Publish Date: 2008
“Game Development Essentials” Subjects and Themes:
- Subjects: Computer games - Programming - Design - Level design (Computer science)
Edition Identifiers:
- The Open Library ID: OL18406773M - OL11633629M
- Online Computer Library Center (OCLC) ID: 154753818
- Library of Congress Control Number (LCCN): 2007942515
- All ISBNs: 1401878644 - 9781401878641
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
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3Level designs for games
By Phil Co

“Level designs for games” Metadata:
- Title: Level designs for games
- Author: Phil Co
- Language: English
- Number of Pages: Median: 339
- Publisher: New Riders Games
- Publish Date: 2006
- Publish Location: Berkeley, CA
“Level designs for games” Subjects and Themes:
- Subjects: Computer games - Design - Programming - Computer games, programming - Level design (Computer science)
Edition Identifiers:
- The Open Library ID: OL17628884M
- Online Computer Library Center (OCLC) ID: 64594683
- Library of Congress Control Number (LCCN): 2006279179
- All ISBNs: 9780321375971 - 0321375971
Access and General Info:
- First Year Published: 2006
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
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4Introduction to Level Design for PC Games (Game Development Series)
By Andrew Charles Clayton

“Introduction to Level Design for PC Games (Game Development Series)” Metadata:
- Title: ➤ Introduction to Level Design for PC Games (Game Development Series)
- Author: Andrew Charles Clayton
- Language: English
- Number of Pages: Median: 352
- Publisher: Charles River Media
- Publish Date: 2003
“Introduction to Level Design for PC Games (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Level design (Computer science)
Edition Identifiers:
- The Open Library ID: OL8793332M
- Library of Congress Control Number (LCCN): 2003006916
- All ISBNs: 9781584502050 - 1584502053
First Setence:
"Design is the process of selecting and organizing elements or components in order to fulfill a specific purpose."
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
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5Procedural Generation in Game Design
By Tanya Short and Tarn Adams

“Procedural Generation in Game Design” Metadata:
- Title: ➤ Procedural Generation in Game Design
- Authors: Tanya ShortTarn Adams
- Language: English
- Number of Pages: Median: 336
- Publisher: ➤ Taylor & Francis Group - A K PETERS - CRC Press LLC - A K Peters/CRC Press
- Publish Date: 2017
“Procedural Generation in Game Design” Subjects and Themes:
- Subjects: ➤ Computer games, design - Level design (Computer science) - Computer games - Design
Edition Identifiers:
- The Open Library ID: ➤ OL37975905M - OL37972883M - OL40304516M - OL33283301M - OL34645268M - OL50616367M
- Online Computer Library Center (OCLC) ID: 969973336
- Library of Congress Control Number (LCCN): 2016054480
- All ISBNs: ➤ 9781351633185 - 1315156377 - 1498799191 - 9781498799201 - 9781315156378 - 9781138743311 - 9781498799195 - 135163318X - 1138743313 - 9781351642910 - 135164291X - 1498799205
Access and General Info:
- First Year Published: 2017
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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6Mastering Unreal technology
the art of level design
By Jason Busby, Zak Parrish and Joel VanEenwyk

“Mastering Unreal technology” Metadata:
- Title: Mastering Unreal technology
- Authors: Jason BusbyZak ParrishJoel VanEenwyk
- Language: English
- Number of Pages: Median: 962
- Publisher: Sams - Sams Pub.
- Publish Date: 2004 - 2005 - 2009
- Publish Location: Indianapolis, Ind
“Mastering Unreal technology” Subjects and Themes:
- Subjects: ➤ Computer games - UnrealScript (Computer program language) - Programming - Entertainment computing - Level design (Computer science) - Design - Unreal ED (Computer file) - Computer adventure games - General Theory of Computing - Games/Puzzles - Microcomputer Graphics - Games - Computers - Languages / Programming - Video & Electronic - General - Computer Books: General - Programming - Software Development - Computers / Computer Graphics / Game Programming - Computer Graphics - General - Programming - General - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL45196451M - OL7668615M - OL3312870M
- Online Computer Library Center (OCLC) ID: 437345937 - 57422079
- Library of Congress Control Number (LCCN): 2004095071
- All ISBNs: 9780672326929 - 9780768689006 - 0768689007 - 0672326922
First Setence:
"The saying goes that the Roman Empire wasn't built in a day, and neither was Unreal."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
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7Level Design
By Christopher W. Totten

“Level Design” Metadata:
- Title: Level Design
- Author: Christopher W. Totten
- Language: English
- Number of Pages: Median: 378
- Publisher: ➤ CRC Press, Taylor & Francis Group - Taylor & Francis Group - A K Peters, Limited - CRC Press LLC - A K Peters/CRC Press
- Publish Date: 2016 - 2017 - 2022
“Level Design” Subjects and Themes:
- Subjects: ➤ Computer games, design - Level design (Computer science) - Computer games - Testing - Conception des niveaux de jeu (Informatique) - GAMES - Board
Edition Identifiers:
- The Open Library ID: ➤ OL37299613M - OL34631510M - OL37268691M - OL37327678M - OL37299614M - OL28884832M - OL37288942M
- Online Computer Library Center (OCLC) ID: 980304462 - 961266210
- Library of Congress Control Number (LCCN): 2016028360
- All ISBNs: ➤ 9781498745055 - 9781315313412 - 1315313405 - 9781032276717 - 1498745059 - 1138628808 - 9781315313382 - 1315313391 - 9781138628809 - 1315313383 - 9781315313405 - 9781315313399 - 1032276711 - 1315313413
Access and General Info:
- First Year Published: 2016
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Marketplaces
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8An architectural approach to level design
By Christopher W. Totten

“An architectural approach to level design” Metadata:
- Title: ➤ An architectural approach to level design
- Author: Christopher W. Totten
- Language: English
- Number of Pages: Median: 433
- Publisher: ➤ CRC, Taylor & Francis Group - A K Peters/CRC Press
- Publish Date: 2014
- Publish Location: Boca Raton
“An architectural approach to level design” Subjects and Themes:
- Subjects: ➤ Level design (Computer science) - Software architecture - COMPUTERS / Computer Graphics - COMPUTERS / Programming / Games - Computer software - Conception des niveaux de jeu (Informatique) - Architecture logicielle
Edition Identifiers:
- The Open Library ID: OL31017654M
- Online Computer Library Center (OCLC) ID: 1295608920
- Library of Congress Control Number (LCCN): 2014007010
- All ISBNs: 9781466585416 - 1466585412
Access and General Info:
- First Year Published: 2014
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Marketplaces
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9Mastering Unreal 3 technology
building virtual worlds in Unreal engine 3
By Jason Busby

“Mastering Unreal 3 technology” Metadata:
- Title: Mastering Unreal 3 technology
- Author: Jason Busby
- Language: English
- Number of Pages: Median: 912
- Publisher: Sams Pub.
- Publish Date: 2009
- Publish Location: Indianapolis, Ind
“Mastering Unreal 3 technology” Subjects and Themes:
- Subjects: ➤ UnrealScript (Computer program language) - Computer games - Programming - Entertainment computing - Level design (Computer science) - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL23186074M - OL23055746M
- Library of Congress Control Number (LCCN): 2009003414
- All ISBNs: 9780672329913 - 0672329913
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
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10Level design
By Rudolf Kremers
“Level design” Metadata:
- Title: Level design
- Author: Rudolf Kremers
- Language: English
- Publisher: A.K. Peters
- Publish Date: 2009
- Publish Location: Wellesley, Mass
“Level design” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Level design (Computer science) - Computer games - Design - Programming
Edition Identifiers:
- The Open Library ID: OL23202538M
- Library of Congress Control Number (LCCN): 2009013183
- All ISBNs: 9781568813387 - 1568813384
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Marketplaces
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11Advanced Level Design With Unreal Technology Using Unreal Engine 3
By Zak Parrish

“Advanced Level Design With Unreal Technology Using Unreal Engine 3” Metadata:
- Title: ➤ Advanced Level Design With Unreal Technology Using Unreal Engine 3
- Author: Zak Parrish
- Number of Pages: Median: 1080
- Publisher: Sams
- Publish Date: 2009
“Advanced Level Design With Unreal Technology Using Unreal Engine 3” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Computer graphics - Level design (Computer science) - Computer games - Programming - Entertainment computing - UnrealScript (Computer program language) - Level design (computer science) - Computer games--programming - Unrealscript (computer program language) - Qa76.76.c672 b8685 2010
Edition Identifiers:
- The Open Library ID: OL25964465M
- Online Computer Library Center (OCLC) ID: 608305616
- All ISBNs: 0672329921 - 9780672329920
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Marketplaces
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12Infinite Game Universe, Volume 2
Level Design, Terrain, and Sound (Advances in Computer Graphics and Game Development Series)
By Guy W. Lecky-Thompson

“Infinite Game Universe, Volume 2” Metadata:
- Title: ➤ Infinite Game Universe, Volume 2
- Author: Guy W. Lecky-Thompson
- Language: English
- Number of Pages: Median: 428
- Publisher: Charles River Media
- Publish Date: 2002
“Infinite Game Universe, Volume 2” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Level design (computer science)
Edition Identifiers:
- The Open Library ID: OL8793337M
- Library of Congress Control Number (LCCN): 2002005152
- All ISBNs: 1584502134 - 9781584502135
Access and General Info:
- First Year Published: 2002
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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13Beginning game level design
By John Fiel

“Beginning game level design” Metadata:
- Title: Beginning game level design
- Author: John Fiel
- Language: English
- Number of Pages: Median: 232
- Publisher: Thomson Course Technology
- Publish Date: 2005
- Publish Location: Boston, MA
“Beginning game level design” Subjects and Themes:
- Subjects: Computer games - Programming - Video games - Level design (computer science)
Edition Identifiers:
- The Open Library ID: OL3315851M
- Online Computer Library Center (OCLC) ID: 58397694
- Library of Congress Control Number (LCCN): 2004111221
- All ISBNs: 9781592004348 - 1592004342
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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14Beginning game level design

“Beginning game level design” Metadata:
- Title: Beginning game level design
- Language: English
- Number of Pages: Median: 256
- Publisher: Course Technology PTR
- Publish Date: 2005
“Beginning game level design” Subjects and Themes:
- Subjects: Computer games - Video games - Programming - Level design (computer science)
Edition Identifiers:
- The Open Library ID: OL8859498M
- All ISBNs: 9781592004348 - 1592004342
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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