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Source: The Open Library

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Search results from The Open Library

1Challenges for game designers

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Book's cover

“Challenges for game designers” Metadata:

  • Title: Challenges for game designers
  • Author:
  • Language: English
  • Number of Pages: Median: 317
  • Publisher: ➤  Course Technology - Course Technology/Cengage Learning
  • Publish Date:
  • Publish Location: Boston, MA

“Challenges for game designers” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2009
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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2Game level design

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Book's cover

“Game level design” Metadata:

  • Title: Game level design
  • Author:
  • Language: English
  • Number of Pages: Median: 344
  • Publisher: Charles River Media
  • Publish Date:
  • Publish Location: Hingham, Mass

“Game level design” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2005
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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3Programming Vertex & Pixel Shaders (Programming Series)

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Book's cover

“Programming Vertex & Pixel Shaders (Programming Series)” Metadata:

  • Title: ➤  Programming Vertex & Pixel Shaders (Programming Series)
  • Author:
  • Language: English
  • Number of Pages: Median: 432
  • Publisher: Charles River Media
  • Publish Date:

“Programming Vertex & Pixel Shaders (Programming Series)” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2004
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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4Microsoft XNA game studio creator's guide

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Book's cover

“Microsoft XNA game studio creator's guide” Metadata:

  • Title: ➤  Microsoft XNA game studio creator's guide
  • Authors:
  • Language: English
  • Number of Pages: Median: 468
  • Publisher: ➤  McGraw-Hill Osborne Media - McGraw-Hill
  • Publish Date:
  • Publish Location: New York

“Microsoft XNA game studio creator's guide” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2007
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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5Form.Z 4

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Book's cover

“Form.Z 4” Metadata:

  • Title: Form.Z 4
  • Author:
  • Language: English
  • Number of Pages: Median: 446
  • Publisher: McGraw-Hill
  • Publish Date:
  • Publish Location: New York

“Form.Z 4” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 2003
  • Is Full Text Available: Yes
  • Is The Book Public: No
  • Access Status: Borrowable

Online Access

Downloads Are Not Available:

The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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6Mathematics for Game Developers (Game Development)

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Book's cover

“Mathematics for Game Developers (Game Development)” Metadata:

  • Title: ➤  Mathematics for Game Developers (Game Development)
  • Author:
  • Language: English
  • Number of Pages: Median: 627
  • Publisher: Course Technology PTR
  • Publish Date:

“Mathematics for Game Developers (Game Development)” Subjects and Themes:

Edition Identifiers:

First Setence:

"Math is a fundamental part of any game developer's programming arsenal."

Access and General Info:

  • First Year Published: 2004
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: Unclassified

Online Access

Downloads Are Not Available:

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    7David Perry on game design

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    Book's cover

    “David Perry on game design” Metadata:

    • Title: David Perry on game design
    • Author:
    • Language: English
    • Number of Pages: Median: 1040
    • Publisher: ➤  Course Technology - Charles River Media
    • Publish Date:
    • Publish Location: Boston, MA

    “David Perry on game design” Subjects and Themes:

    Edition Identifiers:

    Access and General Info:

    • First Year Published: 2009
    • Is Full Text Available: No
    • Is The Book Public: No
    • Access Status: No_ebook

    Online Access

    Downloads Are Not Available:

    The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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      8The game artist's guide to Maya

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      Book's cover

      “The game artist's guide to Maya” Metadata:

      • Title: ➤  The game artist's guide to Maya
      • Author:
      • Language: English
      • Number of Pages: Median: 240
      • Publisher: ➤  Wiley & Sons, Incorporated, John - Sybex - SYBEX
      • Publish Date:
      • Publish Location: San Francisco

      “The game artist's guide to Maya” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2005
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: No_ebook

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      9Game sound

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      Book's cover

      “Game sound” Metadata:

      • Title: Game sound
      • Author:
      • Language: English
      • Number of Pages: Median: 200
      • Publisher: MIT Press
      • Publish Date:
      • Publish Location: Cambridge, Mass

      “Game sound” Subjects and Themes:

      Edition Identifiers:

      Access and General Info:

      • First Year Published: 2008
      • Is Full Text Available: No
      • Is The Book Public: No
      • Access Status: Unclassified

      Online Access

      Downloads Are Not Available:

      The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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        10Mobile Device Game Development (Game Development Series)

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        Book's cover

        “Mobile Device Game Development (Game Development Series)” Metadata:

        • Title: ➤  Mobile Device Game Development (Game Development Series)
        • Author:
        • Language: English
        • Number of Pages: Median: 334
        • Publisher: Charles River Media
        • Publish Date:

        “Mobile Device Game Development (Game Development Series)” Subjects and Themes:

        Edition Identifiers:

        Access and General Info:

        • First Year Published: 2004
        • Is Full Text Available: No
        • Is The Book Public: No
        • Access Status: No_ebook

        Online Access

        Downloads Are Not Available:

        The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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          11Object-Oriented Game Development

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          Book's cover

          “Object-Oriented Game Development” Metadata:

          • Title: ➤  Object-Oriented Game Development
          • Author:
          • Language: English
          • Number of Pages: Median: 440
          • Publisher: Addison Wesley
          • Publish Date:

          “Object-Oriented Game Development” Subjects and Themes:

          Edition Identifiers:

          Access and General Info:

          • First Year Published: 2004
          • Is Full Text Available: No
          • Is The Book Public: No
          • Access Status: No_ebook

          Online Access

          Downloads Are Not Available:

          The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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            12Game Programming

            The L Line, The Express Line to Learning (The L Line: The Express Line To Learning)

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            Book's cover

            “Game Programming” Metadata:

            • Title: Game Programming
            • Author:
            • Language: English
            • Number of Pages: Median: 570
            • Publisher: Wiley
            • Publish Date:

            “Game Programming” Subjects and Themes:

            Edition Identifiers:

            Access and General Info:

            • First Year Published: 2007
            • Is Full Text Available: No
            • Is The Book Public: No
            • Access Status: No_ebook

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            13Starting out with games & graphics

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            “Starting out with games & graphics” Metadata:

            • Title: ➤  Starting out with games & graphics
            • Author:
            • Language: English
            • Number of Pages: Median: 703
            • Publisher: ➤  Addison Wesley - Addison-Wesley
            • Publish Date:
            • Publish Location: Boston

            “Starting out with games & graphics” Subjects and Themes:

            Edition Identifiers:

            Access and General Info:

            • First Year Published: 2009
            • Is Full Text Available: No
            • Is The Book Public: No
            • Access Status: No_ebook

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            14The Game Asset Pipeline (Game Development Series)

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            Book's cover

            “The Game Asset Pipeline (Game Development Series)” Metadata:

            • Title: ➤  The Game Asset Pipeline (Game Development Series)
            • Author:
            • Language: English
            • Number of Pages: Median: 302
            • Publisher: Charles River Media
            • Publish Date:

            “The Game Asset Pipeline (Game Development Series)” Subjects and Themes:

            Edition Identifiers:

            First Setence:

            "A modern video game is a massively complex construction, comprised of a vast number of interlocking parts that work together to form an interactive audio/visual experience for the player."

            Access and General Info:

            • First Year Published: 2004
            • Is Full Text Available: Yes
            • Is The Book Public: No
            • Access Status: Printdisabled

            Online Access

            Downloads Are Not Available:

            The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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              15Game design

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              “Game design” Metadata:

              • Title: Game design
              • Author:
              • Language: English
              • Number of Pages: Median: 292
              • Publisher: A K Peters
              • Publish Date:
              • Publish Location: Wellesley, Mass

              “Game design” Subjects and Themes:

              Edition Identifiers:

              Access and General Info:

              • First Year Published: 2007
              • Is Full Text Available: No
              • Is The Book Public: No
              • Access Status: No_ebook

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              16Microsoft XNA Game Studio 3.0

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              Book's cover

              “Microsoft XNA Game Studio 3.0” Metadata:

              • Title: Microsoft XNA Game Studio 3.0
              • Author:
              • Language: English
              • Number of Pages: Median: 378
              • Publisher: Microsoft Press
              • Publish Date:
              • Publish Location: Redmond, Wash

              “Microsoft XNA Game Studio 3.0” Subjects and Themes:

              Edition Identifiers:

              Access and General Info:

              • First Year Published: 2009
              • Is Full Text Available: Yes
              • Is The Book Public: No
              • Access Status: Printdisabled

              Online Access

              Downloads Are Not Available:

              The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.

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                17Foundation Game Design With Flash

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                Book's cover

                “Foundation Game Design With Flash” Metadata:

                • Title: ➤  Foundation Game Design With Flash
                • Author:
                • Number of Pages: Median: 586
                • Publisher: ➤  Friends of Ed - Distributed to the Book trade worldwide by Springer-Verlag New York - Friends of ED
                • Publish Date:

                “Foundation Game Design With Flash” Subjects and Themes:

                Edition Identifiers:

                Access and General Info:

                • First Year Published: 2009
                • Is Full Text Available: No
                • Is The Book Public: No
                • Access Status: No_ebook

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                18Microsoft XNA game studio creator's guide

                By

                Book's cover

                “Microsoft XNA game studio creator's guide” Metadata:

                • Title: ➤  Microsoft XNA game studio creator's guide
                • Author:
                • Language: English
                • Number of Pages: Median: 560
                • Publisher: McGraw-Hill Companies
                • Publish Date:
                • Publish Location: San Francisco

                “Microsoft XNA game studio creator's guide” Subjects and Themes:

                Edition Identifiers:

                Access and General Info:

                • First Year Published: 2009
                • Is Full Text Available: No
                • Is The Book Public: No
                • Access Status: No_ebook

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                19Informática gráfica

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                Book's cover

                “Informática gráfica” Metadata:

                • Title: Informática gráfica
                • Authors:
                • Language: ➤  Spanish; Castilian - español, castellano
                • Number of Pages: Median: 173
                • Publisher: Universitat Jaume I
                • Publish Date:
                • Publish Location: Castellón de la Plana, Spain

                “Informática gráfica” Subjects and Themes:

                Edition Identifiers:

                Access and General Info:

                • First Year Published: 2019
                • Is Full Text Available: Yes
                • Is The Book Public: Yes
                • Access Status: Public

                Online Access

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                  Wiki

                  Source: Wikipedia

                  Wikipedia Results

                  Search Results from Wikipedia

                  Video game programming

                  Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering

                  Programming game

                  A programming game is a video game that incorporates elements of computer programming, enabling the player to direct otherwise autonomous units within

                  Darwin (programming game)

                  Darwin was a programming game invented in August 1961 by Victor A. Vyssotsky, Robert Morris Sr., and M. Douglas McIlroy. (Dennis Ritchie is sometimes incorrectly

                  Game program

                  Game program may refer to: Programme (booklet), booklet available at live events, including sporting events Game programming, software development of video

                  Video game programmer

                  as game development tools. Game programming has many specialized disciplines, all of which fall under the umbrella term of "game programmer". A game programmer

                  Computer programming

                  procedures, by writing code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible

                  Artificial intelligence in video games

                  stupidity: The art of intentional mistakes. AI game programming wisdom, 2, 41-48. "Artificial Intelligence in Game Design". ai-depot.net. Retrieved 23 May 2024

                  Program

                  computer programming and related activities) or programme (Commonwealth English in all other meanings), programmer, or programming may refer to: Program management

                  Programming language

                  programming language is intended to allow people to control a computer. The term computer language is sometimes used interchangeably with programming

                  Systems programming

                  Systems programming, or system programming, is the activity of programming computer system software. The primary distinguishing characteristic of systems