Explore: Game Programming
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AI-Generated Overview About “game-programming”:
Books Results
Source: The Open Library
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Search results from The Open Library
1Challenges for game designers
By Brenda Brathwaite

“Challenges for game designers” Metadata:
- Title: Challenges for game designers
- Author: Brenda Brathwaite
- Language: English
- Number of Pages: Median: 317
- Publisher: ➤ Course Technology - Course Technology/Cengage Learning
- Publish Date: 2009
- Publish Location: Boston, MA
“Challenges for game designers” Subjects and Themes:
- Subjects: Games - Design - Video games - General & miscellaneous games - Game programming
Edition Identifiers:
- The Open Library ID: OL23871792M - OL23928311M
- Online Computer Library Center (OCLC) ID: 551681621 - 256511876
- Library of Congress Control Number (LCCN): 2008929225
- All ISBNs: 158450580X - 9781584505808
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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2Game level design
By Edward Byrne

“Game level design” Metadata:
- Title: Game level design
- Author: Edward Byrne
- Language: English
- Number of Pages: Median: 344
- Publisher: Charles River Media
- Publish Date: 2005
- Publish Location: Hingham, Mass
“Game level design” Subjects and Themes:
- Subjects: Design - Computer games - Video games - Level design (Computer science) - Game programming
Edition Identifiers:
- The Open Library ID: OL21187546M
- Online Computer Library Center (OCLC) ID: 56729917
- Library of Congress Control Number (LCCN): 2004023497
- All ISBNs: 9781584503699 - 1584503696
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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3Programming Vertex & Pixel Shaders (Programming Series)
By Wolfgang Engel

“Programming Vertex & Pixel Shaders (Programming Series)” Metadata:
- Title: ➤ Programming Vertex & Pixel Shaders (Programming Series)
- Author: Wolfgang Engel
- Language: English
- Number of Pages: Median: 432
- Publisher: Charles River Media
- Publish Date: 2004
“Programming Vertex & Pixel Shaders (Programming Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Three-dimensional display systems - 3d computer graphics - Graphics programming - Game programming
Edition Identifiers:
- The Open Library ID: OL8793439M
- Online Computer Library Center (OCLC) ID: 55846455
- Library of Congress Control Number (LCCN): 2004015282
- All ISBNs: 1584503491 - 9781584503491
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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4Microsoft XNA game studio creator's guide
By Stephen Cawood and Pat McGee

“Microsoft XNA game studio creator's guide” Metadata:
- Title: ➤ Microsoft XNA game studio creator's guide
- Authors: Stephen CawoodPat McGee
- Language: English
- Number of Pages: Median: 468
- Publisher: ➤ McGraw-Hill Osborne Media - McGraw-Hill
- Publish Date: 2007
- Publish Location: New York
“Microsoft XNA game studio creator's guide” Subjects and Themes:
- Subjects: ➤ Computer games - Microsoft XNA (Computer file) - Programming - Design - Computer games, programming - Microsoft xna (computer program) - Game programming
Edition Identifiers:
- The Open Library ID: OL7301999M - OL18002597M
- Library of Congress Control Number (LCCN): 2007024092
- All ISBNs: 9780071490719 - 007149071X
Access and General Info:
- First Year Published: 2007
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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- Borrowing from Archive.org: Borrowing link
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5Form.Z 4
By Lachmi Khemlani

“Form.Z 4” Metadata:
- Title: Form.Z 4
- Author: Lachmi Khemlani
- Language: English
- Number of Pages: Median: 446
- Publisher: McGraw-Hill
- Publish Date: 2003
- Publish Location: New York
“Form.Z 4” Subjects and Themes:
- Subjects: ➤ Computer graphics - Computer simulation - Form·̳Z - Simulation & modeling - software engineering - Graphics programming - 3d computer graphics - Computer animation - Game programming
Edition Identifiers:
- The Open Library ID: OL3693136M
- Online Computer Library Center (OCLC) ID: 53306738
- Library of Congress Control Number (LCCN): 2003066626
- All ISBNs: 9780071425162 - 0071425160
Access and General Info:
- First Year Published: 2003
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
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- Borrowing from Archive.org: Borrowing link
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6Mathematics for Game Developers (Game Development)
By Christopher Tremblay

“Mathematics for Game Developers (Game Development)” Metadata:
- Title: ➤ Mathematics for Game Developers (Game Development)
- Author: Christopher Tremblay
- Language: English
- Number of Pages: Median: 627
- Publisher: Course Technology PTR
- Publish Date: 2004
“Mathematics for Game Developers (Game Development)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Graphics programming - Game programming - Computer mathematics - Mathematics
Edition Identifiers:
- The Open Library ID: OL8859381M
- Online Computer Library Center (OCLC) ID: 56615610 - 56941073
- Library of Congress Control Number (LCCN): 2003105366
- All ISBNs: 159200038X - 9781592000388
First Setence:
"Math is a fundamental part of any game developer's programming arsenal."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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7David Perry on game design
By David Perry

“David Perry on game design” Metadata:
- Title: David Perry on game design
- Author: David Perry
- Language: English
- Number of Pages: Median: 1040
- Publisher: ➤ Course Technology - Charles River Media
- Publish Date: 2009
- Publish Location: Boston, MA
“David Perry on game design” Subjects and Themes:
- Subjects: ➤ Authorship - Video games - Computer games - Design - Programming - Graphics programming - Game programming - Computer graphics - general & miscellaneous
Edition Identifiers:
- The Open Library ID: OL25543296M
- Online Computer Library Center (OCLC) ID: 699812692 - 233550301
- Library of Congress Control Number (LCCN): 2008932483
- All ISBNs: 9781584506683 - 1584506687
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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8Game sound
By Karen Collins

“Game sound” Metadata:
- Title: Game sound
- Author: Karen Collins
- Language: English
- Number of Pages: Median: 200
- Publisher: MIT Press
- Publish Date: 2008
- Publish Location: Cambridge, Mass
“Game sound” Subjects and Themes:
- Subjects: ➤ Video game music - History and criticism - Video games industry - History - Ljudproduktion - Datorer och databehandling - Ljudeffekter - Videospiel - Klangkunst - Begleitung - Datorspel - Ljudteknik - Music, history and criticism - Acoustics & sound technology - Music software - Game programming - Music & sound effects - multimedia technology - Music technology - recording & reproduction
Edition Identifiers:
- The Open Library ID: OL16637828M
- Online Computer Library Center (OCLC) ID: 212410152
- Library of Congress Control Number (LCCN): 2008008742
- All ISBNs: 9780262033787 - 026203378X
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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9The game artist's guide to Maya
By Michael McKinley

“The game artist's guide to Maya” Metadata:
- Title: ➤ The game artist's guide to Maya
- Author: Michael McKinley
- Language: English
- Number of Pages: Median: 240
- Publisher: ➤ Wiley & Sons, Incorporated, John - Sybex - SYBEX
- Publish Date: 2005 - 2006 - 2008
- Publish Location: San Francisco
“The game artist's guide to Maya” Subjects and Themes:
- Subjects: ➤ Design - Maya (Computer file) - Video games - Computer animation - Computer games - Three-dimensional display systems - COMPUTERS - Programming - Games - Computer software - Multimedia technology - general & miscellaneous - 3d computer graphics - Graphics programming - Game programming
Edition Identifiers:
- The Open Library ID: OL29170947M - OL28988253M - OL3315423M
- Online Computer Library Center (OCLC) ID: 56806021
- Library of Congress Control Number (LCCN): 2004109316
- All ISBNs: ➤ 9780782150537 - 9780470369425 - 9780782143768 - 0782143768 - 0782150535 - 0470369426
Access and General Info:
- First Year Published: 2005
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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10Mobile Device Game Development (Game Development Series)
By Clayton E Crooks II

“Mobile Device Game Development (Game Development Series)” Metadata:
- Title: ➤ Mobile Device Game Development (Game Development Series)
- Author: Clayton E Crooks II
- Language: English
- Number of Pages: Median: 334
- Publisher: Charles River Media
- Publish Date: 2004
“Mobile Device Game Development (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Mobile computing - Wireless communication systems - Wireless networks & bluetooth technology - Game programming - Communications industries - Telecommunications technology - Computer graphics - general & miscellaneous
Edition Identifiers:
- The Open Library ID: OL8793420M
- Library of Congress Control Number (LCCN): 2004018758
- All ISBNs: 9781584503248 - 1584503246
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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11Object-Oriented Game Development
By Julian Gold

“Object-Oriented Game Development” Metadata:
- Title: ➤ Object-Oriented Game Development
- Author: Julian Gold
- Language: English
- Number of Pages: Median: 440
- Publisher: Addison Wesley
- Publish Date: 2004
“Object-Oriented Game Development” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Object-oriented programming (Computer science) - Computer games, programming - Object-oriented programming (computer science) - Object-oriented programming - Game programming
Edition Identifiers:
- The Open Library ID: OL10460050M
- Library of Congress Control Number (LCCN): 2003062857
- All ISBNs: 032117660X - 9780321176608
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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12Game Programming
The L Line, The Express Line to Learning (The L Line: The Express Line To Learning)
By Andy Harris

“Game Programming” Metadata:
- Title: Game Programming
- Author: Andy Harris
- Language: English
- Number of Pages: Median: 570
- Publisher: Wiley
- Publish Date: 2007
“Game Programming” Subjects and Themes:
- Subjects: Game Programming - Python - Computer games - Programming - Computer games, programming
- People: Andy Harris
Edition Identifiers:
- The Open Library ID: OL7595590M
- Library of Congress Control Number (LCCN): 2006936755
- All ISBNs: 9780470068229 - 0470068221
Access and General Info:
- First Year Published: 2007
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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13Starting out with games & graphics
By Tony Gaddis
“Starting out with games & graphics” Metadata:
- Title: ➤ Starting out with games & graphics
- Author: Tony Gaddis
- Language: English
- Number of Pages: Median: 703
- Publisher: ➤ Addison Wesley - Addison-Wesley
- Publish Date: 2009
- Publish Location: Boston
“Starting out with games & graphics” Subjects and Themes:
- Subjects: ➤ Computer programming - Programming - Computer graphics - Computer games - C plus plus (computer program language) - C++ (Computer program language) - Graphics programming - Game programming - Programming - general & miscellaneous - C/c++ - Computer graphics - general & miscellaneous
Edition Identifiers:
- The Open Library ID: OL23170507M
- Online Computer Library Center (OCLC) ID: 311075337
- Library of Congress Control Number (LCCN): 2009008074
- All ISBNs: 9780321512918 - 032151291X
Author's Alternative Names:
"TONY GADDIS"Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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14The Game Asset Pipeline (Game Development Series)
By Ben Carter

“The Game Asset Pipeline (Game Development Series)” Metadata:
- Title: ➤ The Game Asset Pipeline (Game Development Series)
- Author: Ben Carter
- Language: English
- Number of Pages: Median: 302
- Publisher: Charles River Media
- Publish Date: 2004
“The Game Asset Pipeline (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Games, data processing - Computer games - Programming - Video games - Design - Game programming
Edition Identifiers:
- The Open Library ID: OL8793433M
- Library of Congress Control Number (LCCN): 2004014970
- All ISBNs: 1584503424 - 9781584503422
First Setence:
"A modern video game is a massively complex construction, comprised of a vast number of interlocking parts that work together to form an interactive audio/visual experience for the player."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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15Game design
By Deborah Todd
“Game design” Metadata:
- Title: Game design
- Author: Deborah Todd
- Language: English
- Number of Pages: Median: 292
- Publisher: A K Peters
- Publish Date: 2007
- Publish Location: Wellesley, Mass
“Game design” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Computer games, programming - Graphics programming - Computer games & entertainment - general & miscellaneous - Game programming - Computer graphics - general & miscellaneous
Edition Identifiers:
- The Open Library ID: OL17847047M
- Online Computer Library Center (OCLC) ID: 77575070
- Library of Congress Control Number (LCCN): 2007000488
- All ISBNs: 156881318X - 9781568813189
Access and General Info:
- First Year Published: 2007
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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16Microsoft XNA Game Studio 3.0
By Rob S. Miles

“Microsoft XNA Game Studio 3.0” Metadata:
- Title: Microsoft XNA Game Studio 3.0
- Author: Rob S. Miles
- Language: English
- Number of Pages: Median: 378
- Publisher: Microsoft Press
- Publish Date: 2009
- Publish Location: Redmond, Wash
“Microsoft XNA Game Studio 3.0” Subjects and Themes:
- Subjects: ➤ Microsoft XNA (Computer file) - Video games - Programming - Microsoft XNA (Computer software) - Computer games - Computer software - Game programming - C#
Edition Identifiers:
- The Open Library ID: OL25304140M
- Online Computer Library Center (OCLC) ID: 560339248 - 422650987
- Library of Congress Control Number (LCCN): 2009927102
- All ISBNs: 0735626588 - 9780735626584
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
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The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
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17Foundation Game Design With Flash
By Rex Van Der Spuy

“Foundation Game Design With Flash” Metadata:
- Title: ➤ Foundation Game Design With Flash
- Author: Rex Van Der Spuy
- Number of Pages: Median: 586
- Publisher: ➤ Friends of Ed - Distributed to the Book trade worldwide by Springer-Verlag New York - Friends of ED
- Publish Date: 2009
“Foundation Game Design With Flash” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Flash (Computer file) - Computer games, programming - Computer animation - Flash (computer program) - GAMES - Video & Electronic - Informatique - Game programming - Web site design - Web graphics - Flash
Edition Identifiers:
- The Open Library ID: OL26113721M
- Online Computer Library Center (OCLC) ID: 246896402
- All ISBNs: 9781430218210 - 1430218215
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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18Microsoft XNA game studio creator's guide
By Stephen Cawood

“Microsoft XNA game studio creator's guide” Metadata:
- Title: ➤ Microsoft XNA game studio creator's guide
- Author: Stephen Cawood
- Language: English
- Number of Pages: Median: 560
- Publisher: McGraw-Hill Companies
- Publish Date: 2009
- Publish Location: San Francisco
“Microsoft XNA game studio creator's guide” Subjects and Themes:
- Subjects: ➤ Computer games - Microsoft XNA (Computer file) - Programming - Design - Computer games, programming - Microsoft xna (computer program) - Computer games, design - Multimedia technology - general & miscellaneous - Graphics programming - Interactive multimedia - Game programming - Reference - general & miscellaneous - Computer graphics - general & miscellaneous
Edition Identifiers:
- The Open Library ID: OL23175571M
- Library of Congress Control Number (LCCN): 2009009941
- All ISBNs: 9780071614061 - 0071614060
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
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19Informática gráfica
By José Ribelles and Ángeles López

“Informática gráfica” Metadata:
- Title: Informática gráfica
- Authors: José RibellesÁngeles López
- Language: ➤ Spanish; Castilian - español, castellano
- Number of Pages: Median: 173
- Publisher: Universitat Jaume I
- Publish Date: 2019
- Publish Location: Castellón de la Plana, Spain
“Informática gráfica” Subjects and Themes:
- Subjects: Computer science - Computer graphics - Game programming - Video game graphics
Edition Identifiers:
- The Open Library ID: OL27010869M
- All ISBNs: 8417429875 - 9788417429874
Access and General Info:
- First Year Published: 2019
- Is Full Text Available: Yes
- Is The Book Public: Yes
- Access Status: Public
Online Access
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