Programming Vertex & Pixel Shaders (Programming Series) - Info and Reading Options
By Wolfgang Engel

"Programming Vertex & Pixel Shaders (Programming Series)" was published by Charles River Media in September 2004 - Hingham, Mass, it has 432 pages and the language of the book is English.
“Programming Vertex & Pixel Shaders (Programming Series)” Metadata:
- Title: ➤ Programming Vertex & Pixel Shaders (Programming Series)
- Author: Wolfgang Engel
- Language: English
- Number of Pages: 432
- Publisher: Charles River Media
- Publish Date: September 2004
- Publish Location: Hingham, Mass
“Programming Vertex & Pixel Shaders (Programming Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Three-dimensional display systems - 3d computer graphics - Graphics programming - Game programming - Video games
Edition Specifications:
- Format: Paperback
- Weight: 1.8 pounds
- Dimensions: 8.6 x 7.4 x 1.2 inches
Edition Identifiers:
- The Open Library ID: OL8793439M - OL7124409W
- Online Computer Library Center (OCLC) ID: 55846455
- Library of Congress Control Number (LCCN): 2004015282
- ISBN-13: 9781584503491
- ISBN-10: 1584503491
- All ISBNs: 1584503491 - 9781584503491
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