Mathematics for Game Developers (Game Development) - Info and Reading Options
By Christopher Tremblay

"Mathematics for Game Developers (Game Development)" is published by Course Technology PTR in June 8, 2004, it has 627 pages and the language of the book is English.
“Mathematics for Game Developers (Game Development)” Metadata:
- Title: ➤ Mathematics for Game Developers (Game Development)
- Author: Christopher Tremblay
- Language: English
- Number of Pages: 627
- Publisher: Course Technology PTR
- Publish Date: June 8, 2004
“Mathematics for Game Developers (Game Development)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Graphics programming - Game programming - Computer mathematics - Mathematics
Edition Specifications:
- Format: Paperback
- Weight: 2.9 pounds
- Dimensions: 9 x 7.3 x 1.6 inches
Edition Identifiers:
- The Open Library ID: OL8859381M - OL8982357W
- Online Computer Library Center (OCLC) ID: 56615610 - 56941073
- Library of Congress Control Number (LCCN): 2003105366
- ISBN-13: 9781592000388
- ISBN-10: 159200038X
- All ISBNs: 159200038X - 9781592000388
AI-generated Review of “Mathematics for Game Developers (Game Development)”:
Snippets and Summary:
Math is a fundamental part of any game developer's programming arsenal.
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