Introduction to Level Design for PC Games (Game Development Series) - Info and Reading Options
By Andrew Charles Clayton

"Introduction to Level Design for PC Games (Game Development Series)" was published by Charles River Media in May 2003, it has 352 pages and the language of the book is English.
“Introduction to Level Design for PC Games (Game Development Series)” Metadata:
- Title: ➤ Introduction to Level Design for PC Games (Game Development Series)
- Author: Andrew Charles Clayton
- Language: English
- Number of Pages: 352
- Publisher: Charles River Media
- Publish Date: May 2003
“Introduction to Level Design for PC Games (Game Development Series)” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Level design (Computer science)
Edition Specifications:
- Format: Paperback
- Weight: 1.8 pounds
- Dimensions: 9.1 x 7.1 x 0.8 inches
Edition Identifiers:
- The Open Library ID: OL8793332M - OL3374225W
- Library of Congress Control Number (LCCN): 2003006916
- ISBN-13: 9781584502050
- ISBN-10: 1584502053
- All ISBNs: 1584502053 - 9781584502050
AI-generated Review of “Introduction to Level Design for PC Games (Game Development Series)”:
Snippets and Summary:
Design is the process of selecting and organizing elements or components in order to fulfill a specific purpose.
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