An architectural approach to level design - Info and Reading Options
By Christopher W. Totten

"An architectural approach to level design" was published by CRC, Taylor & Francis Group in 2014 - Boca Raton, it has 433 pages and the language of the book is English.
“An architectural approach to level design” Metadata:
- Title: ➤ An architectural approach to level design
- Author: Christopher W. Totten
- Language: English
- Number of Pages: 433
- Publisher: CRC, Taylor & Francis Group
- Publish Date: 2014
- Publish Location: Boca Raton
“An architectural approach to level design” Subjects and Themes:
- Subjects: ➤ Level design (Computer science) - Software architecture - COMPUTERS / Computer Graphics - COMPUTERS / Programming / Games - Computer software - Conception des niveaux de jeu (Informatique) - Architecture logicielle
Edition Specifications:
- Pagination: xxxiv, 433 pages
Edition Identifiers:
- The Open Library ID: OL31017654M - OL23182723W
- Online Computer Library Center (OCLC) ID: 1295608920
- Library of Congress Control Number (LCCN): 2014007010
- ISBN-13: 9781466585416
- All ISBNs: 9781466585416
AI-generated Review of “An architectural approach to level design”:
"An architectural approach to level design" Description:
The Open Library:
"This book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players. This involves elements of spatial psychology, human survival instincts, visual communication, and spatial storytelling, among others. Topics are discussed in a non-software specific context so readers using different types of programs can utilize the content. The book includes an overview of real-world tools and techniques that level designers will find useful in crafting their interactive worlds. "--
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