Explore: Jogos De Computador
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AI-Generated Overview About “jogos-de-computador”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
13D Game Engine Design
By David H. Eberly

“3D Game Engine Design” Metadata:
- Title: 3D Game Engine Design
- Author: David H. Eberly
- Language: English
- Number of Pages: Median: 909
- Publisher: ➤ CRC Press - Elsevier Science & Technology Books - CRC Press LLC - Morgan Kaufmann - Taylor & Francis Group
- Publish Date: ➤ 2000 - 2006 - 2007 - 2018 - 2023
- Publish Location: San Francisco
“3D Game Engine Design” Subjects and Themes:
- Subjects: ➤ Computer games - Computer graphics - Programming - Real-time data processing - Three-dimensional display systems - Real-time programming - Information display systems - Infographie - Jeux d'ordinateur - Programmation - Temps réel (Informatique) - Affichage tridimensionnel - Three-dimensional - COMPUTERS - Image Processing - Digital Media - Graphics Applications - PHOTOGRAPHY - Techniques - Digital - TECHNOLOGY & ENGINEERING - Imaging Systems - Jogos de computador - Computação gráfica - Hipermídia - Professional, career & trade -> graphic arts/communications/design -> digital illustration (freehand, illustrator)
Edition Identifiers:
- The Open Library ID: ➤ OL8606507M - OL32582944M - OL33483346M - OL22236708M - OL33504111M - OL33633669M - OL36217814M - OL50701370M - OL7326616M - OL9281264M
- Online Computer Library Center (OCLC) ID: 44413730 - 71807761 - 499054132
- Library of Congress Control Number (LCCN): 2010286029 - 00055019
- All ISBNs: ➤ 9780080498416 - 0367645416 - 1315170558 - 9781138047853 - 9780367645410 - 0122290631 - 1558605932 - 9781315170558 - 1138047856 - 9781558605930 - 1282618148 - 9781482282795 - 9780122290633 - 9781282618145 - 0080498418 - 1482282798
First Setence:
"Computer graphics has been a popular area of computer science for the last few decades."
Access and General Info:
- First Year Published: 2000
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
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- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
23D Game Engine Architecture
By David H. Eberly

“3D Game Engine Architecture” Metadata:
- Title: 3D Game Engine Architecture
- Author: David H. Eberly
- Language: English
- Number of Pages: Median: 752
- Publisher: ➤ Elsevier Science - Morgan Kaufmann
- Publish Date: 2004 - 2009
- Publish Location: San Diego
“3D Game Engine Architecture” Subjects and Themes:
- Subjects: ➤ Computer Technology - Games - Nonfiction - Computer graphics - Three-dimensional display systems - Real-time programming - Computer games - Programming - Jeux d'ordinateur - Programmation - Infographie - Affichage tridimensionnel - Programmation en temps réel - Three-dimensional - GAMES - Video & Electronic - Computação gráfica - Tempo-real - Terceira dimensão - Jogos de computador
Edition Identifiers:
- The Open Library ID: OL7326617M - OL24265800M - OL9281265M
- Online Computer Library Center (OCLC) ID: 56963528 - 428740724 - 60828637 - 437144774
- Library of Congress Control Number (LCCN): 2005275647
- All ISBNs: 9780122290640 - 012229064X - 9780080481852 - 008048185X
First Setence:
"My book 3D Game Engine Design (3DGED) was written to explain the high-level details that arose in the development of the real-time 3D game engine NetImmerse."
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find 3D Game Engine Architecture at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
Wiki
Source: Wikipedia
Wikipedia Results
Search Results from Wikipedia
Prológica Indústria e Comércio de Microcomputadores
Retrieved 2022-12-19. "Computador Prológica SP16". Marcos Velasco - Museu de Tecnologia e Software. Retrieved 2023-01-06. "Computador Prológica SP16 286"
TRS-80 Color Computer
(2022-12-02). "Documentário conta como nasceram os primeiros jogos de computador brasileiros - Juiz de Fora/MG". Acessa.com. Archived from the original on 2022-12-20
Grand Theft Auto modding
27 August 2015. "As brigas de torcidas e o Grand Theft Auto". Meio Bit. 2011. Retrieved 29 July 2025. "jogos de computador simulam briga entre torcidas
Prológica CP-400
(2022-12-02). "Documentário conta como nasceram os primeiros jogos de computador brasileiros - Juiz de Fora/MG". Acessa.com. Retrieved 2022-12-20. "CP-400 Prologica"
Problem Video Game Playing Questionnaire
Magalhães Tavares de (2009). "O uso de videogames, jogos de computador e internet por uma amostra de universitários da Universidade de São Paulo" [The use
Cláudio Corrêa e Castro
"Computa, Computador, Computa". Enciclopédia Itaú Cultural. Archived from the original on February 25, 2025. Retrieved February 25, 2025. "Os Órfãos de Jânio"
Codimex CD-6809
"Como lançar um computador na reserva de mercado". Datassette (in Brazilian Portuguese). Retrieved 2023-03-20. "Codimex CD-6809 - Material de Lançamento"
Walk Again Project
2024-05-10. Rosa, Guilherme (2013-02-28). ""Uma rede de cérebros seria capaz de realizar tarefas que um computador normal não faria"". Veja. Archived from the
Tempos Modernos
2010). "'Tempos modernos', que estréia nesta segunda na Globo, tem até computador emotivo e com". oglobo.globo.com (in Portuguese). Retrieved 27 January
Dudi Maia Rosa
folheto. São Paulo, 2004. REZENDE, Marcelo. Seio postiço, saco de lixo, teclado de computador e... quadros. Bravo!, São Paulo, v. 11, n. 127, p. 68, mar.