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A Practical Approach to Real-Time Computer Graphics (The Morgan Kaufmann Series in Interactive 3D Technology)

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The cover of “3D Game Engine Design ” - Open Library.

"3D Game Engine Design " was published by Morgan Kaufmann in September 2000, it has 561 pages and the language of the book is English.


“3D Game Engine Design ” Metadata:

  • Title: 3D Game Engine Design
  • Author:
  • Language: English
  • Number of Pages: 561
  • Publisher: Morgan Kaufmann
  • Publish Date:

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Edition Specifications:

  • Format: Hardcover
  • Weight: 2.9 pounds
  • Dimensions: 9.4 x 7.5 x 1.2 inches

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Snippets and Summary:

Computer graphics has been a popular area of computer science for the last few decades.

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