Explore: Computer Games Programming
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AI-Generated Overview About “computer-games----programming”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
1Scratch 14
By Michael Badger

“Scratch 14” Metadata:
- Title: Scratch 14
- Author: Michael Badger
- Language: English
- Publisher: ➤ Packt Publishing, Limited - Packt Publishing
- Publish Date: 2009
“Scratch 14” Subjects and Themes:
- Subjects: ➤ COMPUTERS - Java - Scratch (Computer program language) - Programming Languages - Multimedia systems - Visual programming languages (Computer science) - Programming - Pascal - Computer programming - Ć - Computer games - C♯ - Computer games / Programming
Edition Identifiers:
- The Open Library ID: OL26119320M - OL39573775M
- Online Computer Library Center (OCLC) ID: 696639220
- All ISBNs: 9781847196767 - 1847196764 - 1847196772 - 9781847196774
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Borrowable
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
- Borrowing from Open Library: Borrowing link
- Borrowing from Archive.org: Borrowing link
Online Marketplaces
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2Multi-threaded game engine design
By Jonathan S. Harbour

“Multi-threaded game engine design” Metadata:
- Title: ➤ Multi-threaded game engine design
- Author: Jonathan S. Harbour
- Language: English
- Number of Pages: Median: 572
- Publisher: Cengage - Cengage Learning
- Publish Date: 2011
- Publish Location: Boston, MA
“Multi-threaded game engine design” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - Design - Computer games / Design - GAMES - Video & Electronic - Computer games / Programming
Edition Identifiers:
- The Open Library ID: OL25185323M
- Online Computer Library Center (OCLC) ID: 688511179 - 646398483
- Library of Congress Control Number (LCCN): 2010922087
- All ISBNs: 1435454170 - 9781435454170
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Marketplaces
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- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
3Unreal Development Kit Game Programming With Unrealscript Create Games Beyond Your Imagination With The Unreal Development Kit
By R. Cordone

“Unreal Development Kit Game Programming With Unrealscript Create Games Beyond Your Imagination With The Unreal Development Kit” Metadata:
- Title: ➤ Unreal Development Kit Game Programming With Unrealscript Create Games Beyond Your Imagination With The Unreal Development Kit
- Author: R. Cordone
- Number of Pages: Median: 466
- Publisher: Packt
- Publish Date: 2011
“Unreal Development Kit Game Programming With Unrealscript Create Games Beyond Your Imagination With The Unreal Development Kit” Subjects and Themes:
- Subjects: ➤ UnrealScript (Computer program language) - Computer adventure games - Design - Computer games - Computer animation - Programming - Unreal Editor (Computer file) - Computer games / Programming - GAMES / Video & Electronic - GAMES - Video & Electronic - Computer games, programming - Programming languages (electronic computers) - Computer games--programming - Unrealscript (computer program language)
Edition Identifiers:
- The Open Library ID: OL26002563M
- Online Computer Library Center (OCLC) ID: 793359786 - 777826658
- All ISBNs: 1849691924 - 9781849691925
Access and General Info:
- First Year Published: 2011
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
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4Behavioral mathematics for game AI
By Dave Mark

“Behavioral mathematics for game AI” Metadata:
- Title: ➤ Behavioral mathematics for game AI
- Author: Dave Mark
- Language: English
- Number of Pages: Median: 459
- Publisher: ➤ Charles River Media, Course Technology, Cengage Learning - Charles River Media - Course Technology Cengage Learning
- Publish Date: 2009
- Publish Location: Boston, MA
“Behavioral mathematics for game AI” Subjects and Themes:
- Subjects: ➤ Computer games - Human behavior - Design - Mathematics - Programming - Artificial intelligence - Video & Electronic - Computer games / Programming - Mathematical models - GAMES - Social sciences / Mathematical models - Social sciences - Operations research - Computer graphics - Computer games, programming
Edition Identifiers:
- The Open Library ID: OL25155853M
- Online Computer Library Center (OCLC) ID: 501190466 - 410308162
- Library of Congress Control Number (LCCN): 2008940614
- All ISBNs: 1584506849 - 9781584506843
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
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5Ultimate game programming with DirectX
By Allen Sherrod

“Ultimate game programming with DirectX” Metadata:
- Title: ➤ Ultimate game programming with DirectX
- Author: Allen Sherrod
- Language: English
- Number of Pages: Median: 474
- Publisher: ➤ Charles River Media/Course Technology - Course Technology Cengage Learning - Charles River Media
- Publish Date: 2009
- Publish Location: Boston, Mass
“Ultimate game programming with DirectX” Subjects and Themes:
- Subjects: Computer games - Programming - DirectX - Computer games / Programming
Edition Identifiers:
- The Open Library ID: OL25560991M
- Online Computer Library Center (OCLC) ID: 263296576 - 312765021 - 560341289
- Library of Congress Control Number (LCCN): 2008929226
- All ISBNs: 1584505591 - 1584506202 - 9781584505594 - 9781584506201
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Ultimate game programming with DirectX at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
Wiki
Source: Wikipedia
Wikipedia Results
Search Results from Wikipedia
Video game programming
massively multiplayer online games (MMOGs), even further knowledge of database programming and advanced networking programming are required. Though often
BASIC Computer Games
BASIC Computer Games is a compilation of type-in computer games in the BASIC programming language collected by David H. Ahl. Some of the games were written
Programming game
domain-specific programming language, often represented as a visual language to simplify the programming metaphor. Programming games broadly fall into
Method (computer programming)
A method in object-oriented programming (OOP) is a procedure associated with an object, and generally also a message. An object consists of state data
Computer programming
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves
Early history of video games
falling cost of computers, and programming languages that would run on multiple types of computers were created, a wider variety of games began to be developed
Programmer
A programmer, computer programmer or coder is an author of computer source code – someone with skill in computer programming. The professional titles software
Video game
traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video
Artificial intelligence in video games
Networking for Computer Games. John Wiley & Sons. ISBN 0-470-01812-7. Special Interest Group on Artificial Intelligence @IGDA AI Game Programming Wisdom on
Computer Go
Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The field