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1DTIC ADA1037967: Parallel Scheduling Algorithms.

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We obtain fast parallel algorithms for several scheduling problems. Some of the problems considered are: scheduling to minimize the number of tardy jobs; job sequencing with deadlines; scheduling to minimize earliness and tardiness penalties; channel assignment; and minimizing the mean finish time. The shared memory model of parallel computers is used. (Author)

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2Exploiting Channel Memory For Multi-User Wireless Scheduling Without Channel Measurement: Capacity Regions And Algorithms

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We study the fundamental network capacity of a multi-user wireless downlink under two assumptions: (1) Channels are not explicitly measured and thus instantaneous states are unknown, (2) Channels are modeled as ON/OFF Markov chains. This is an important network model to explore because channel probing may be costly or infeasible in some contexts. In this case, we can use channel memory with ACK/NACK feedback from previous transmissions to improve network throughput. Computing in closed form the capacity region of this network is difficult because it involves solving a high dimension partially observed Markov decision problem. Instead, in this paper we construct an inner and outer bound on the capacity region, showing that the bound is tight when the number of users is large and the traffic is symmetric. For the case of heterogeneous traffic and any number of users, we propose a simple queue-dependent policy that can stabilize the network with any data rates strictly within the inner capacity bound. The stability analysis uses a novel frame-based Lyapunov drift argument. The outer-bound analysis uses stochastic coupling and state aggregation to bound the performance of a restless bandit problem using a related multi-armed bandit system. Our results are useful in cognitive radio networks, opportunistic scheduling with delayed/uncertain channel state information, and restless bandit problems.

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3Experimental Analysis Of Algorithms For Coflow Scheduling

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Modern data centers face new scheduling challenges in optimizing job-level performance objectives, where a significant challenge is the scheduling of highly parallel data flows with a common performance goal (e.g., the shuffle operations in MapReduce applications). Chowdhury and Stoica introduced the coflow abstraction to capture these parallel communication patterns, and Chowdhury et al. proposed effective heuristics to schedule coflows efficiently. In our previous paper, we considered the strongly NP-hard problem of minimizing the total weighted completion time of coflows with release dates, and developed the first polynomial-time scheduling algorithms with O(1)-approximation ratios. In this paper, we carry out a comprehensive experimental analysis on a Facebook trace and extensive simulated instances to evaluate the practical performance of several algorithms for coflow scheduling, including the approximation algorithms developed in our previous paper. Our experiments suggest that simple algorithms provide effective approximations of the optimal, and that the performance of our approximation algorithms is relatively robust, near optimal, and always among the best compared with the other algorithms, in both the offline and online settings.

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4Evolutionary Search And The Job Shop Investigations On Genetic Algorithms For Production Scheduling

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Modern data centers face new scheduling challenges in optimizing job-level performance objectives, where a significant challenge is the scheduling of highly parallel data flows with a common performance goal (e.g., the shuffle operations in MapReduce applications). Chowdhury and Stoica introduced the coflow abstraction to capture these parallel communication patterns, and Chowdhury et al. proposed effective heuristics to schedule coflows efficiently. In our previous paper, we considered the strongly NP-hard problem of minimizing the total weighted completion time of coflows with release dates, and developed the first polynomial-time scheduling algorithms with O(1)-approximation ratios. In this paper, we carry out a comprehensive experimental analysis on a Facebook trace and extensive simulated instances to evaluate the practical performance of several algorithms for coflow scheduling, including the approximation algorithms developed in our previous paper. Our experiments suggest that simple algorithms provide effective approximations of the optimal, and that the performance of our approximation algorithms is relatively robust, near optimal, and always among the best compared with the other algorithms, in both the offline and online settings.

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5DTIC ADA492118: Model Justified Search Algorithms For Scheduling Under Uncertainty

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We have identified clear trade-offs in algorithm design for the scheduling under uncertainty problem that relate to the sources of the uncertainty. We also identified plateaus as a significant barrier to superb performance of local search on scheduling and have studied several canonical discrete optimization problems to discover and model the nature of plateaus. From this, we have developed lower and upper bound predictive models of plateau size in a significant optimization problem: MAXSAT. We also develop new theoretical results on the nature of plateaus in Elementary Landscapes.

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6NASA Technical Reports Server (NTRS) 19950020265: Design Tool For Multiprocessor Scheduling And Evaluation Of Iterative Dataflow Algorithms

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A graph-theoretic design process and software tool is defined for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described with a dataflow graph and are intended to be executed repetitively on a set of identical processors. Typical applications include signal processing and control law problems. Graph-search algorithms and analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool applies the design process to a given problem and includes performance optimization through the inclusion of additional precedence constraints among the schedulable tasks.

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7Optimization Algorithms In School Scheduling Programs: Study

A graph-theoretic design process and software tool is defined for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described with a dataflow graph and are intended to be executed repetitively on a set of identical processors. Typical applications include signal processing and control law problems. Graph-search algorithms and analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool applies the design process to a given problem and includes performance optimization through the inclusion of additional precedence constraints among the schedulable tasks.

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8Deadline Scheduling For Real-time Systems : EDF And Related Algorithms

A graph-theoretic design process and software tool is defined for selecting a multiprocessing scheduling solution for a class of computational problems. The problems of interest are those that can be described with a dataflow graph and are intended to be executed repetitively on a set of identical processors. Typical applications include signal processing and control law problems. Graph-search algorithms and analysis techniques are introduced and shown to effectively determine performance bounds, scheduling constraints, and resource requirements. The software tool applies the design process to a given problem and includes performance optimization through the inclusion of additional precedence constraints among the schedulable tasks.

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9NASA Technical Reports Server (NTRS) 19890017236: Genetic Algorithms Applied To The Scheduling Of The Hubble Space Telescope

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A prototype system employing a genetic algorithm (GA) has been developed to support the scheduling of the Hubble Space Telescope. A non-standard knowledge structure is used and appropriate genetic operators have been created. Several different crossover styles (random point selection, evolving points, and smart point selection) are tested and the best GA is compared with a neural network (NN) based optimizer. The smart crossover operator produces the best results and the GA system is able to evolve complete schedules using it. The GA is not as time-efficient as the NN system and the NN solutions tend to be better.

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10Bounds On Scheduling Algorithms For Heterogeneous Computing Systems

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Includes bibliographical references

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11Algorithms For Scheduling Malleable Cloud Tasks

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Due to the ubiquity of batch data processing in cloud computing, the related problem of scheduling malleable batch tasks and its extensions have received significant attention recently. In this paper, we consider a fundamental model where a set of n tasks is to be processed on C identical machines and each task is specified by a value, a workload, a deadline and a parallelism bound. Within the parallelism bound, the number of machines assigned to a task can vary over time without affecting its workload. For this model, we obtain two core results: a sufficient and necessary condition such that a set of tasks can be finished by their deadlines on C machines, and an algorithm to produce such a schedule. These core results provide a conceptual tool and an optimal scheduling algorithm that enable proposing new algorithmic analysis and design and improving existing algorithms under various objectives.

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12Near-Optimal Sensor Scheduling For Batch State Estimation: Complexity, Algorithms, And Limits

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In this paper, we focus on batch state estimation for linear systems. This problem is important in applications such as environmental field estimation, robotic navigation, and target tracking. Its difficulty lies on that limited operational resources among the sensors, e.g., shared communication bandwidth or battery power, constrain the number of sensors that can be active at each measurement step. As a result, sensor scheduling algorithms must be employed. Notwithstanding, current sensor scheduling algorithms for batch state estimation scale poorly with the system size and the time horizon. In addition, current sensor scheduling algorithms for Kalman filtering, although they scale better, provide no performance guarantees or approximation bounds for the minimization of the batch state estimation error. In this paper, one of our main contributions is to provide an algorithm that enjoys both the estimation accuracy of the batch state scheduling algorithms and the low time complexity of the Kalman filtering scheduling algorithms. In particular: 1) our algorithm is near-optimal: it achieves a solution up to a multiplicative factor 1/2 from the optimal solution, and this factor is close to the best approximation factor 1/e one can achieve in polynomial time for this problem; 2) our algorithm has (polynomial) time complexity that is not only lower than that of the current algorithms for batch state estimation; it is also lower than, or similar to, that of the current algorithms for Kalman filtering. We achieve these results by proving two properties for our batch state estimation error metric, which quantifies the square error of the minimum variance linear estimator of the batch state vector: a) it is supermodular in the choice of the sensors; b) it has a sparsity pattern (it involves matrices that are block tri-diagonal) that facilitates its evaluation at each sensor set.

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13Lagrangian Duality Based Algorithms In Online Scheduling

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We consider Lagrangian duality based approaches to design and analyze algorithms for online energy-efficient scheduling. First, we present a primal-dual framework. Our approach makes use of the Lagrangian weak duality and convexity to derive dual programs for problems which could be formulated as convex assignment problems. The duals have intuitive structures as the ones in linear programming. The constraints of the duals explicitly indicate the online decisions and naturally lead to competitive algorithms. Second, we use a dual-fitting approach, which also based on the weak duality, to study problems which are unlikely to admit convex relaxations. Through the analysis, we show an interesting feature in which primal-dual gives idea for designing algorithms while the analysis is done by dual-fitting. We illustrate the advantages and the flexibility of the approaches through problems in different setting: from single machine to unrelated machine environments, from typical competitive analysis to the one with resource augmentation, from convex relaxations to non-convex relaxations.

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14Wireless Scheduling Algorithms In Complex Environments

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Efficient spectrum use in wireless sensor networks through spatial reuse requires effective models of packet reception at the physical layer in the presence of interference. Despite recent progress in analytic and simulations research into worst-case behavior from interference effects, these efforts generally assume geometric path loss and isotropic transmission, assumptions which have not been borne out in experiments. Our paper aims to provide a methodology for grounding theoretical results into wireless interference in experimental reality. We develop a new framework for wireless algorithms in which distance-based path loss is replaced by an arbitrary gain matrix, typically obtained by measurements of received signal strength (RSS). Gain matrices allow for the modeling of complex environments, e.g., with obstacles and walls. We experimentally evaluate the framework in two indoors testbeds with 20 and 60 motes, and confirm superior predictive performance in packet reception rate for a gain matrix model over a geometric distance-based model. At the heart of our approach is a new parameter $\zeta$ called metricity which indicates how close the gain matrix is to a distance metric, effectively measuring the complexity of the environment. A powerful theoretical feature of this parameter is that all known SINR scheduling algorithms that work in general metric spaces carry over to arbitrary gain matrices and achieve equivalent performance guarantees in terms of $\zeta$ as previously obtained in terms of the path loss constant. Our experiments confirm the sensitivity of $\zeta$ to the nature of the environment. Finally, we show analytically and empirically how multiple channels can be leveraged to improve metricity and thereby performance. We believe our contributions will facilitate experimental validation for recent advances in algorithms for physical wireless interference models.

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15Coflow Scheduling In Input-Queued Switches: Optimal Delay Scaling And Algorithms

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A coflow is a collection of parallel flows belonging to the same job. It has the all-or-nothing property: a coflow is not complete until the completion of all its constituent flows. In this paper, we focus on optimizing \emph{coflow-level delay}, i.e., the time to complete all the flows in a coflow, in the context of an $N\times N$ input-queued switch. In particular, we develop a throughput-optimal scheduling policy that achieves the best scaling of coflow-level delay as $N\rightarrow\infty$. We first derive lower bounds on the coflow-level delay that can be achieved by any scheduling policy. It is observed that these lower bounds critically depend on the variability of flow sizes. Then we analyze the coflow-level performance of some existing coflow-agnostic scheduling policies and show that none of them achieves provably optimal performance with respect to coflow-level delay. Finally, we propose the Coflow-Aware Batching (CAB) policy which achieves the optimal scaling of coflow-level delay under some mild assumptions.

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16NASA Technical Reports Server (NTRS) 19920001837: Intelligent Perturbation Algorithms For Space Scheduling Optimization

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Intelligent perturbation algorithms for space scheduling optimization are presented in the form of the viewgraphs. The following subject areas are covered: optimization of planning, scheduling, and manifesting; searching a discrete configuration space; heuristic algorithms used for optimization; use of heuristic methods on a sample scheduling problem; intelligent perturbation algorithms are iterative refinement techniques; properties of a good iterative search operator; dispatching examples of intelligent perturbation algorithm and perturbation operator attributes; scheduling implementations using intelligent perturbation algorithms; major advances in scheduling capabilities; the prototype ISF (industrial Space Facility) experiment scheduler; optimized schedule (max revenue); multi-variable optimization; Space Station design reference mission scheduling; ISF-TDRSS command scheduling demonstration; and example task - communications check.

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17Distributed Scheduling Algorithms For Crosspoint-Buffered Switches

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Given the rapid increase in traffic, greater demands have been put on high-speed switching systems. Such systems have to simultaneously meet several constraints, e.g., high throughput, low delay and low complexity. This makes it challenging to design an efficient scheduling algorithm, and has consequently drawn considerable research interest. However, previous results either cannot provide a $100\%$ throughput guarantee without a speedup, or require a complex centralized scheduler. In this paper, we design a {\it distributed} $100 \%$ throughput algorithm for crosspoint buffered switches, called DISQUO, with very limited message passing. We prove that DISQUO can achieve $100\%$ throughput for any admissible Bernoulli traffic, with a low time complexity of $O(1)$ per port. To the best of our knowledge, it is the first distributed algorithm that can provide a $100\%$ throughput for a crosspoint buffered switch.

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18DTIC AD1020207: Competitive Algorithms And Lower Bounds For On-Line Scheduling Of Multiprocessor Real-Time Systems

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We study competitive on-line scheduling in multi-processor real-time environments. In our model, every task has a deadline and a value that it obtains only if it completes by its deadline. A task can be assigned to any processor, all of which are equally powerful. The problem is to design an on-line scheduling algorithm (i.e. the scheduler has no knowledge of a task until it is released) with worst case guarantees as to the total value obtained by the system.

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19Approaching Throughput-optimality In Distributed CSMA Scheduling Algorithms With Collisions

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It was shown recently that CSMA (Carrier Sense Multiple Access)-like distributed algorithms can achieve the maximal throughput in wireless networks (and task processing networks) under certain assumptions. One important, but idealized assumption is that the sensing time is negligible, so that there is no collision. In this paper, we study more practical CSMA-based scheduling algorithms with collisions. First, we provide a Markov chain model and give an explicit throughput formula which takes into account the cost of collisions and overhead. The formula has a simple form since the Markov chain is "almost" time-reversible. Second, we propose transmission-length control algorithms to approach throughput optimality in this case. Sufficient conditions are given to ensure the convergence and stability of the proposed algorithms. Finally, we characterize the relationship between the CSMA parameters (such as the maximum packet lengths) and the achievable capacity region.

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20Polynomial Time Algorithms For Minimum Energy Scheduling

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The aim of power management policies is to reduce the amount of energy consumed by computer systems while maintaining satisfactory level of performance. One common method for saving energy is to simply suspend the system during the idle times. No energy is consumed in the suspend mode. However, the process of waking up the system itself requires a certain fixed amount of energy, and thus suspending the system is beneficial only if the idle time is long enough to compensate for this additional energy expenditure. In the specific problem studied in the paper, we have a set of jobs with release times and deadlines that need to be executed on a single processor. Preemptions are allowed. The processor requires energy L to be woken up and, when it is on, it uses one unit of energy per one unit of time. It has been an open problem whether a schedule minimizing the overall energy consumption can be computed in polynomial time. We solve this problem in positive, by providing an O(n^5)-time algorithm. In addition we provide an O(n^4)-time algorithm for computing the minimum energy schedule when all jobs have unit length.

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21Evaluations Of Some Scheduling Algorithms For Hard Real-time Systems

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The Computer Aided Prototyping System (CAPS) and the Prototype system Description Language (PSDL) represent a pioneering effort in the field of software development. Execution Support System (ESS) within the framework of CAPS. The Static Scheduler is one of the critical elements of the ESS which extracts critical timing constraints and precedence constraints for operators and schedules the time-critical operators to guarantee that their timing constraints will be met. The Static Scheduler uses the information of timing constraints and precedence constraints to determine whether a feasible schedule can be built. This construction provides the foundation for handling the execution for Real-Time systems. The goal of this thesis is to provide improved versions of the Static Scheduler.

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22Performance Analysis Of Uplink Scheduling Algorithms In LTE Networks

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Scheduling is referring to the process of allocating resources to User Equipment based on scheduling algorithms that is located at the LTE base station. Various algorithms have been proposed as the execution of scheduling algorithm, which represents an open issue in Long Term Evolution (LTE) standard. This paper makes an attempt to study and compare the performance of three well-known uplink schedulers namely, Maximum Throughput (MT), First Maximum Expansion (FME), and Round Robin (RR). The evaluation is considered for a single cell with interference for three flows such as Best effort, Video and VoIP in a pedestrian environment using the LTE-SIM network simulator. The performance evaluation is conducted in terms of system throughput, fairness index, delay and packet loss ratio (PLR). The simulations results show that RR algorithm always reaches the lowest PLR, delivering highest throughput for video and VoIP flows among all those strategies. Thus, RR is the most suitable scheduling algorithm for VoIP and video flows while MT and FME is appropriate for BE flows in LTE networks.

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23NASA Technical Reports Server (NTRS) 20110023722: Using A Portfolio Of Algorithms For Planning And Scheduling

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The Automated Scheduling and Planning Environment (ASPEN) software system, aspects of which have been reported in several previous NASA Tech Briefs articles, includes a subsystem that utilizes a portfolio of heuristic algorithms that work synergistically to solve problems. The nature of the synergy of the specific algorithms is that their likelihoods of success are negatively correlated: that is, when a combination of them is used to solve a problem, the probability that at least one of them will succeed is greater than the sum of probabilities of success of the individual algorithms operating independently of each other. In ASPEN, the portfolio of algorithms is used in a planning process of the iterative repair type, in which conflicts are detected and addressed one at a time until either no conflicts exist or a user-defined time limit has been exceeded. At each choice point (e.g., selection of conflict; selection of method of resolution of conflict; or choice of move, addition, or deletion) ASPEN makes a stochastic choice of a combination of algorithms from the portfolio. This approach makes it possible for the search to escape from looping and from solutions that are locally but not globally optimum.

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24Just-in-time Scheduling : Models And Algorithms For Computer And Manufacturing Systems

The Automated Scheduling and Planning Environment (ASPEN) software system, aspects of which have been reported in several previous NASA Tech Briefs articles, includes a subsystem that utilizes a portfolio of heuristic algorithms that work synergistically to solve problems. The nature of the synergy of the specific algorithms is that their likelihoods of success are negatively correlated: that is, when a combination of them is used to solve a problem, the probability that at least one of them will succeed is greater than the sum of probabilities of success of the individual algorithms operating independently of each other. In ASPEN, the portfolio of algorithms is used in a planning process of the iterative repair type, in which conflicts are detected and addressed one at a time until either no conflicts exist or a user-defined time limit has been exceeded. At each choice point (e.g., selection of conflict; selection of method of resolution of conflict; or choice of move, addition, or deletion) ASPEN makes a stochastic choice of a combination of algorithms from the portfolio. This approach makes it possible for the search to escape from looping and from solutions that are locally but not globally optimum.

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25NASA Technical Reports Server (NTRS) 19900019755: Efficient Mapping Algorithms For Scheduling Robot Inverse Dynamics Computation On A Multiprocessor System

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Two efficient mapping algorithms for scheduling the robot inverse dynamics computation consisting of m computational modules with precedence relationship to be executed on a multiprocessor system consisting of p identical homogeneous processors with processor and communication costs to achieve minimum computation time are presented. An objective function is defined in terms of the sum of the processor finishing time and the interprocessor communication time. The minimax optimization is performed on the objective function to obtain the best mapping. This mapping problem can be formulated as a combination of the graph partitioning and the scheduling problems; both have been known to be NP-complete. Thus, to speed up the searching for a solution, two heuristic algorithms were proposed to obtain fast but suboptimal mapping solutions. The first algorithm utilizes the level and the communication intensity of the task modules to construct an ordered priority list of ready modules and the module assignment is performed by a weighted bipartite matching algorithm. For a near-optimal mapping solution, the problem can be solved by the heuristic algorithm with simulated annealing. These proposed optimization algorithms can solve various large-scale problems within a reasonable time. Computer simulations were performed to evaluate and verify the performance and the validity of the proposed mapping algorithms. Finally, experiments for computing the inverse dynamics of a six-jointed PUMA-like manipulator based on the Newton-Euler dynamic equations were implemented on an NCUBE/ten hypercube computer to verify the proposed mapping algorithms. Computer simulation and experimental results are compared and discussed.

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26DTIC ADA226930: Evaluations Of Some Scheduling Algorithms For Hard Real-Time Systems

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The Computer Aided Prototyping System (CAPS) and the Prototype system Description Language (PSDL) represent a pioneering effort in the field of software development. Execution Support System (ESS) within the framework of CAPS. The Static Scheduler is one of the critical elements of the ESS which extracts critical timing constraints and precedence constraints for operators and schedules the time-critical operators to guarantee that their timing constraints will be met. The Static Scheduler uses the information of timing constraints and precedence constraints to determine whether a feasible schedule can be built. This construction provides the foundation for handling the execution for Real-Time systems. The goal of this thesis is to provide improved versions of the Static Scheduler.

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27DTIC ADA289306: A Gain Scheduling Optimization Method Using Genetic Algorithms.

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Gain scheduling. the traditional method of providing adaptive control to a nonlinear system, has long been an ad hoc design process. Until recently; little theoretical guidance directed this practitioners' art. For this reason a systematic study of this design process and its potential for optimization has never been accomplished. Additionally, the nonlinearities and the large search space involved in gain scheduling also precluded such an optimization study. Traditionally, the gain scheduling process has been some variation of a linear interpolation between discrete design points. By using powerful non-traditional optimization tools such as genetic algorithms there are ways of improving this design process. This thesis utilizes the power of genetic algorithms to optimally design a gain schedule. First, a design methodology is validated on a simple pole placement problem, then demonstrated for an F-18 Super-maneuverable Fighter. From this experience, a general gain scheduling design process is developed and presented.

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28DTIC ADA109149: Preliminary Report 1 On Rapid Response Algorithms For Optimizing The Utilization Of Human Resources In Flight Crews: Scheduling Aircrews To Aircrafts

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Consider an airlift operation which consists of several routes, each having missions which are subject to given time schedules. The aircraft are manned with aircrews that are required to rest for a certain period of time after each leg of a mission. A mission may be continued whenever a rested aircrew is available at the location. Given the number of missions that are needed to be flown on the different routes, and given the schedule timetable that is associated with those missions, we consider the problems: (1) What is the minimum number of crews that are needed to maintain the operation? (2) How many aircrews are needed to be staged at each location? (3) If the number of available aircrews is less than the minimum needed, which legs of what missions may be delayed so that the minimum required number of aircrews is reduced? We will exclude from the analysis the trivial case where the rest period of the aircrews is always less than the period of time for which the aircrafts are delayed. If this is the case, then it is clear that the minimum number of aircrews is equal to the number of missions and all the aircrews must be staged initially at the home base.

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29A Survey Of The Algorithms Used For Traffic Light Scheduling Systems

Traffic congestion are among the most important issue that a country needs to confront due to increasing volume of vehicles around the world, particularly in the large urban areas. As a result, the requirement begins for modeling and improving traffic management procedures to improve the growing need. In order to address traffic problems in urban areas a smart traffic management method is the need of time. The solution in this paper is found through the dimensions of traffic mass on the roads. The core objective of this paper is to highlight latest techniques algorithm which has been used for scheduling traffic lights and a comparison based on achieved accuracy.

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30Approximation Algorithms For Wireless Link Scheduling With Flexible Data Rates

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We consider scheduling problems in wireless networks with respect to flexible data rates. That is, more or less data can be transmitted per time depending on the signal quality, which is determined by the signal-to-interference-plus-noise ratio (SINR). Each wireless link has a utility function mapping SINR values to the respective data rates. We have to decide which transmissions are performed simultaneously and (depending on the problem variant) also which transmission powers are used. In the capacity-maximization problem, one strives to maximize the overall network throughput, i.e., the summed utility of all links. For arbitrary utility functions (not necessarily continuous ones), we present an O(log n)-approximation when having n communication requests. This algorithm is built on a constant-factor approximation for the special case of the respective problem where utility functions only consist of a single step. In other words, each link has an individual threshold and we aim at maximizing the number of links whose threshold is satisfied. On the way, this improves the result in [Kesselheim, SODA 2011] by not only extending it to individual thresholds but also showing a constant approximation factor independent of assumptions on the underlying metric space or the network parameters. In addition, we consider the latency-minimization problem. Here, each link has a demand, e.g., representing an amount of data. We have to compute a schedule of shortest possible length such that for each link the demand is fulfilled, that is the overall summed utility (or data transferred) is at least as large as its demand. Based on the capacity-maximization algorithm, we show an O(log^2 n)-approximation for this problem.

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31Simulation Of Process Scheduling Algorithms

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In a multiprogramming system, multiple processes exist concurrently in main memory. Each process alternates between using a processor and waiting for some event to occur, such as the completion of an I O operation. The processor or processors are kept busy by executing one process while the others wait. The key to multiprogramming is scheduling. CPU scheduling deals with the problem of deciding which of the processes in the ready queue is to be allocated the CPU. By switching the CPU among processor the operating system can make the computer more productive. Scheduling affectes the performance of the system because it determines which processes will wait and which will progress. In this paper, simulation of various scheduling algorithm First Come First Served FCFS , Round Robin RR , Shortest Process Next SPN and Shortest Remaining Time SRT is done over C Daw Khin Po "Simulation of Process Scheduling Algorithms" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-3 | Issue-4 , June 2019, URL: https://www.ijtsrd.com/papers/ijtsrd25124.pdf Paper URL: https://www.ijtsrd.com/computer-science/operating-system/25124/simulation-of-process-scheduling-algorithms/daw-khin-po

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32DTIC ADA228542: Optimization Algorithms For New Computer Architectures With Application To Routing And Scheduling (Year 3)

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One of the most important computer architecture innovations to appear in the market place during the last ten years is parallel processing on a shared memory multicomputer. This report presents new algorithms for a variety of network models along with empirical analysis on both sequential and parallel computers. An empirical study on the AT and T KORBX system is also presented. This system uses eight processors each of which has vector capability. Our research program objective is to develop and empirically test new parallel algorithms and software for a wide variety of optimization problems. The problems studied this past year include the shortest path problem, the assignment problem, the semi-assignment problem, the transportation problem, and the generalized network problem. Algorithms for all of these models have been developed and empirically tested on a variety of computers. In addition, we worked with the Military Airlift Command to test the AT&T KORBX system located at Scott Air Force Base. (kr)

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33Efficient Algorithms For Cyclic Scheduling

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34Efficient Task Scheduling For Cloud Computing: A Comparative Survey Of State-of-the-art Algorithms

Cloud computing is an essential tool for sharing resources across virtual machines, and it relies on scheduling and load balancing to ensure that tasks are assigned to the most appropriate resources. Multiple independent tasks need to be handled by cloud computing, and static and dynamic scheduling plays a crucial role in allocating tasks to the right resources. This is especially important in heterogeneous environments, where algorithms can improve load balancing and enhance cloud computing's efficiency. This paper aims to evaluate and discuss algorithms that can improve load balancing in cloud systems.

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35Bayesian Truthful Mechanisms For Job Scheduling From Bi-criterion Approximation Algorithms

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We provide polynomial-time approximately optimal Bayesian mechanisms for makespan minimization on unrelated machines as well as for max-min fair allocations of indivisible goods, with approximation factors of $2$ and $\min\{m-k+1, \tilde{O}(\sqrt{k})\}$ respectively, matching the approximation ratios of best known polynomial-time \emph{algorithms} (for max-min fairness, the latter claim is true for certain ratios of the number of goods $m$ to people $k$). Our mechanisms are obtained by establishing a polynomial-time approximation-sensitive reduction from the problem of designing approximately optimal {\em mechanisms} for some arbitrary objective ${\cal O}$ to that of designing bi-criterion approximation {\em algorithms} for the same objective ${\cal O}$ plus a linear allocation cost term. Our reduction is itself enabled by extending the celebrated "equivalence of separation and optimization"[GLSS81,KP80] to also accommodate bi-criterion approximations. Moreover, to apply the reduction to the specific problems of makespan and max-min fairness we develop polynomial-time bi-criterion approximation algorithms for makespan minimization with costs and max-min fairness with costs, adapting the algorithms of [ST93], [BD05] and [AS07] to the type of bi-criterion approximation that is required by the reduction.

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36Analysis And Solution Algorithms Of Sealift Routing And Scheduling Problems : Final Report

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We provide polynomial-time approximately optimal Bayesian mechanisms for makespan minimization on unrelated machines as well as for max-min fair allocations of indivisible goods, with approximation factors of $2$ and $\min\{m-k+1, \tilde{O}(\sqrt{k})\}$ respectively, matching the approximation ratios of best known polynomial-time \emph{algorithms} (for max-min fairness, the latter claim is true for certain ratios of the number of goods $m$ to people $k$). Our mechanisms are obtained by establishing a polynomial-time approximation-sensitive reduction from the problem of designing approximately optimal {\em mechanisms} for some arbitrary objective ${\cal O}$ to that of designing bi-criterion approximation {\em algorithms} for the same objective ${\cal O}$ plus a linear allocation cost term. Our reduction is itself enabled by extending the celebrated "equivalence of separation and optimization"[GLSS81,KP80] to also accommodate bi-criterion approximations. Moreover, to apply the reduction to the specific problems of makespan and max-min fairness we develop polynomial-time bi-criterion approximation algorithms for makespan minimization with costs and max-min fairness with costs, adapting the algorithms of [ST93], [BD05] and [AS07] to the type of bi-criterion approximation that is required by the reduction.

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37DTIC ADA256799: Approximation Algorithms For Multicommodity Flow And Shop Scheduling Problems

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In this thesis, we give efficient approximation algorithms for two classical combinatorial optimization problems: multicommodity flow problems and shop scheduling problem. The algorithms we develop for these problems yield solutions that are not necessarily optimal, but come with a provable performance guarantee; that is, we can guarantee that the solution found is within a certain percentage of the optimal solution. This type of algorithm is known as an approximation algorithm. Our results show that by allowing a small error in the solution of a problem, it is often possible to gain a significant reduction in the running time of an algorithm for that problem. In Chapter 2, we study the multicommodity flow problem. The multicommodity flow problem involves simultaneously shipping several different commodities from their respective sources to their sinks in a single network so that the total amount of flow going through each edge is no more than its capacity. Associated with each commodity is a demand, which is the amount of that commodity that we wish to ship. Given a multicommodity flow problem, one often wants to know if there is a feasible flow, i.e., if it is possible to find a flow that satisfies the demands and obeys the capacity constraints. More generally, we might wish to know the maximum percentage z such that at least z percent of each demand can be shipped without violating the capacity constraints. The latter problem is known as the concurrent flow problem. multicommodity flow, scheduling, combinatorial optimization, network algorithms, approximation algorithms, randomized algorithms.

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38Flow Shop Scheduling : Theoretical Results, Algorithms, And Applications

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In this thesis, we give efficient approximation algorithms for two classical combinatorial optimization problems: multicommodity flow problems and shop scheduling problem. The algorithms we develop for these problems yield solutions that are not necessarily optimal, but come with a provable performance guarantee; that is, we can guarantee that the solution found is within a certain percentage of the optimal solution. This type of algorithm is known as an approximation algorithm. Our results show that by allowing a small error in the solution of a problem, it is often possible to gain a significant reduction in the running time of an algorithm for that problem. In Chapter 2, we study the multicommodity flow problem. The multicommodity flow problem involves simultaneously shipping several different commodities from their respective sources to their sinks in a single network so that the total amount of flow going through each edge is no more than its capacity. Associated with each commodity is a demand, which is the amount of that commodity that we wish to ship. Given a multicommodity flow problem, one often wants to know if there is a feasible flow, i.e., if it is possible to find a flow that satisfies the demands and obeys the capacity constraints. More generally, we might wish to know the maximum percentage z such that at least z percent of each demand can be shipped without violating the capacity constraints. The latter problem is known as the concurrent flow problem. multicommodity flow, scheduling, combinatorial optimization, network algorithms, approximation algorithms, randomized algorithms.

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39NASA Technical Reports Server (NTRS) 20030062898: Scheduling Earth Observing Satellites With Evolutionary Algorithms

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We hypothesize that evolutionary algorithms can effectively schedule coordinated fleets of Earth observing satellites. The constraints are complex and the bottlenecks are not well understood, a condition where evolutionary algorithms are often effective. This is, in part, because evolutionary algorithms require only that one can represent solutions, modify solutions, and evaluate solution fitness. To test the hypothesis we have developed a representative set of problems, produced optimization software (in Java) to solve them, and run experiments comparing techniques. This paper presents initial results of a comparison of several evolutionary and other optimization techniques; namely the genetic algorithm, simulated annealing, squeaky wheel optimization, and stochastic hill climbing. We also compare separate satellite vs. integrated scheduling of a two satellite constellation. While the results are not definitive, tests to date suggest that simulated annealing is the best search technique and integrated scheduling is superior.

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40Approximation Algorithms For Multiprocessor Scheduling Under Uncertainty

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Motivated by applications in grid computing and project management, we study multiprocessor scheduling in scenarios where there is uncertainty in the successful execution of jobs when assigned to processors. We consider the problem of multiprocessor scheduling under uncertainty, in which we are given n unit-time jobs and m machines, a directed acyclic graph C giving the dependencies among the jobs, and for every job j and machine i, the probability p_{ij} of the successful completion of job j when scheduled on machine i in any given particular step. The goal of the problem is to find a schedule that minimizes the expected makespan, that is, the expected completion time of all the jobs. The problem of multiprocessor scheduling under uncertainty was introduced by Malewicz and was shown to be NP-hard even when all the jobs are independent. In this paper, we present polynomial-time approximation algorithms for the problem, for special cases of the dag C. We obtain an O(log(n))-approximation for the case of independent jobs, an O(log(m)log(n)log(n+m)/loglog(n+m))-approximation when C is a collection of disjoint chains, an O(log(m)log^2(n))-approximation when C is a collection of directed out- or in-trees, and an O(log(m)log^2(n)log(n+m)/loglog(n+m))-approximation when C is a directed forest.

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41DTIC ADA251959: Optimization Algorithms For New Computer Architectures With Applications To Routing And Scheduling

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Many Air Force applications can be modeled as some extension of a pure network problem. These extensions may require additional side constraints, arcs that involve attrition or flow of multiple commodities on a single arc. In all cases, the network models require integer programming model. Since some of these applications demand computer hardware several orders of magnitude faster than the fastest machines available, we have investigated the use of parallelism to increase the computational speed of these algorithms. Very powerful hardware (in terms of millions of floating point operations per second) can be built using many low cost standard chips, all designed to operate in parallel. Our research program objective is to develop and empirically test new serial and parallel algorithms and software for network based models. The problems studied during the past eighteen months include the generalized network problem, the transportation problem, sparse and dense assignment problems, the one-to-one shortest path problem problem, and the singly constrained assignment problem. Algorithms for all of these models have been developed and empirically tested on a variety of sequential and parallel computers.

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42Round Robin Based Scheduling Algorithms, A Comparative Study

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Abstract: Scheduling is the process of allocating processes to the CPU in order to optimize some objective function. There are many algorithms used to schedule processes. The Round Robin (RR) CPU scheduling algorithm is one of these algorithms which is effective in time sharing and real time operating systems. It gives reasonable response time. But it suffers from several disadvantages such as high turnaround time, high waiting time and many context switches. There are large numbers of algorithms proposed to enhance the standard Round Robin algorithm. In this paper we present a survey with results analysis that conclude recommendations for an Enriched Round Robin algorithm that ameliorates the performance of average waiting time and average turnaround time. http://www.icgst.com/paper.aspx?pid=P1111744588

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43DTIC ADA1037960: Parallel Scheduling Algorithms.

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We obtain fast parallel algorithms for several scheduling problems. Some of the problems considered are: scheduling to minimize the number of tardy jobs; job sequencing with deadlines; scheduling to minimize earliness and tardiness penalties; channel assignment; and minimizing the mean finish time. The shared memory model of parallel computers is used. (Author)

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44Primal-dual And Dual-fitting Analysis Of Online Scheduling Algorithms For Generalized Flow-time Problems

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We study online scheduling problems on a single processor that can be viewed as extensions of the well-studied problem of minimizing total weighted flow time. In particular, we provide a framework of analysis that is derived by duality properties, does not rely on potential functions and is applicable to a variety of scheduling problems. A key ingredient in our approach is bypassing the need for "black-box" rounding of fractional solutions, which yields improved competitive ratios. We begin with an interpretation of Highest-Density-First (HDF) as a primal-dual algorithm, and a corresponding proof that HDF is optimal for total fractional weighted flow time (and thus scalable for the integral objective). Building upon the salient ideas of the proof, we show how to apply and extend this analysis to the more general problem of minimizing $\sum_j w_j g(F_j)$, where $w_j$ is the job weight, $F_j$ is the flow time and $g$ is a non-decreasing cost function. Among other results, we present improved competitive ratios for the setting in which $g$ is a concave function, and the setting of same-density jobs but general cost functions. We further apply our framework of analysis to online weighted completion time with general cost functions as well as scheduling under polyhedral constraints.

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45DTIC ADA413647: Active Processor Scheduling Using Evolutionary Algorithms

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The allocation of processes to processors has long been of interest to engineers. The processor allocation problem considered here assigns multiple applications onto a computing system. With this algorithm researchers could more efficiently examine real-time sensor data like that used by United States Air Force digital signal processing efforts or real-time aerosol hazard detection as examined by the Department of Homeland Security. Different choices for the design of a load balancing algorithm are examined in both the problem and algorithm domains. Evolutionary algorithms are used to find near-optimal solutions. These algorithms incorporate multiobjective coevolutionary and parallel principles to create an effective and efficient algorithm for real-world allocation problems. Three evolutionary algorithms (EA) are developed. The primary algorithm generates a solution to the processor allocation problem. This allocation EA is capable of evaluating objectives in both an aggregate single objective and a Pareto multiobjective manner. The other two EAs are designed for fine turning returned allocation EA solutions. One coevolutionary algorithm is used to optimize the parameters of the allocation algorithm. This meta-EA is parallelized using a coarse-grain approach to improve performance. Experiments are conducted that validate the improved effectiveness of the parallelized algorithm. Pareto multiobjective approach is used to optimize both effectiveness and efficiency objectives. The other coevolutionary algorithm generates difficult allocation problems for testing the capabilities of the allocation EA. The effectiveness of both coevolutionary algorithms for optimizing the allocation EA is examined quantitatively using standard statistical methods. Also the allocation EAs objective tradeoffs are analyzed and compared.

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46Competitive Algorithms From Competitive Equilibria: Non-Clairvoyant Scheduling Under Polyhedral Constraints

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We introduce and study a general scheduling problem that we term the Packing Scheduling problem. In this problem, jobs can have different arrival times and sizes; a scheduler can process job $j$ at rate $x_j$, subject to arbitrary packing constraints over the set of rates ($\vec{x}$) of the outstanding jobs. The PSP framework captures a variety of scheduling problems, including the classical problems of unrelated machines scheduling, broadcast scheduling, and scheduling jobs of different parallelizability. It also captures scheduling constraints arising in diverse modern environments ranging from individual computer architectures to data centers. More concretely, PSP models multidimensional resource requirements and parallelizability, as well as network bandwidth requirements found in data center scheduling. In this paper, we design non-clairvoyant online algorithms for PSP and its special cases -- in this setting, the scheduler is unaware of the sizes of jobs. Our two main results are, 1) a constant competitive algorithm for minimizing total weighted completion time for PSP and 2)a scalable algorithm for minimizing the total flow-time on unrelated machines, which is a special case of PSP.

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47NASA Technical Reports Server (NTRS) 20140010277: Design Principles And Algorithms For Air Traffic Arrival Scheduling

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This report presents design principles and algorithms for building a real-time scheduler of arrival aircraft based on a first-come-first-served (FCFS) scheduling protocol. The algorithms provide the conceptual and computational foundation for the Traffic Management Advisor (TMA) of the Center/terminal radar approach control facilities (TRACON) automation system, which comprises a set of decision support tools for managing arrival traffic at major airports in the United States. The primary objective of the scheduler is to assign arrival aircraft to a favorable landing runway and schedule them to land at times that minimize delays. A further objective of the scheduler is to allocate delays between high-altitude airspace far away from the airport and low-altitude airspace near the airport. A method of delay allocation is described that minimizes the average operating cost in the presence of errors in controlling aircraft to a specified landing time. This report is a revision of an earlier paper first presented as part of an Advisory Group for Aerospace Research and Development (AGARD) lecture series in September 1995. The authors, during vigorous discussions over the details of this paper, felt it was important to the air-trafficmanagement (ATM) community to revise and extend the original 1995 paper, providing more detail and clarity and thereby allowing future researchers to understand this foundational work as the basis for the TMA's scheduling algorithms.

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48Performance Improvement Of Cloud Computing Data Centers Using Energy Efficient Task Scheduling Algorithms

Cloud computing is a technology that provides a platform for the sharing of resources such as software, infrastructure, application and other information. It brings a revolution in Information Technology industry by offering on-demand of resources. Clouds are basically virtualized datacenters and applications offered as services. Data center hosts hundreds or thousands of servers which comprised of software and hardware to respond the client request. A large amount of energy requires to perform the operation.. Cloud Computing is facing lot of challenges like Security of Data, Consumption of energy, Server Consolidation, etc. The research work focuses on the study of task scheduling management in a cloud environment. The main goal is to improve the performance (resource utilization and redeem the consumption of energy) in data centers. Energy-efficient scheduling of workloads helps to redeem the consumption of energy in data centers, thus helps in better usage of resource. This is further reducing operational costs and provides benefits to the clients and also to cloud service provider. In this abstract of paper, the task scheduling in data centers have been compared. Cloudsim a toolkit for modeling and simulation of cloud computing environment has been used to implement and demonstrate the experimental results. The results aimed at analyzing the energy consumed in data centers and shows that by having reduce the consumption of energy the cloud productivity can be improved.

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49DTIC ADA248049: Non-Preemptive Time Warp Scheduling Algorithms

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The Time Warp multiprocessing scheme promises speed-up for object- oriented discrete-event simulation. The Concurrent Processing for Advanced Simulation project has constructed a LISP-based Time Warp system for implementing simulations with many large, complex objects. Since many objects share a single processor, the CPU time allocated to each object must be scheduled. Since object events are not preempted, the authors are scheduling which objects have events process rather than CPU time per object. They developed approaches to scheduling, ranging from a simple round-robin mechanism to complex ones involving queue length. The authors developed ten different scheduling algorithms which they named: Worst Case, Conventional Round Robin, Lowest Local Virtual Time (LVT) First, Priority LVT, Largest Queue Priority, Bradford/Fitch, Anti-Penalty, Queue Anti-Penalty, Queue Cycle, and Positive Infinity. Results show that LVT, anti-messages, rollbacks, returned messages, and anti-reminders are good parameters for scheduling of system resources. Input queue size is also an important factor, but when taken with or without LVT, it does not produce results at good as using LVT alone. The round-robin scheduler was one of the worst performers. The poor performance of the simple round-robin scheduler indicates the advantages of using state information to determine the scheduling order in the Time Warp system. Benchmarks of the schedulers showed that the Anti-Penalty scheduler performed better than the others. The Anti- Penalty algorithm is based on a composite measure of simulation advance rate, flow control, and the appearance of specific message types. Computerized Simulation, Multiprocessors, Scheduling, Algorithms.

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50Scheduling Algorithms In Cloud Computing - An Extensive Survey

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In any computing environment, the availability of resources is finite, so effective utilization of resources is very important. To achieve effective management of the available resources in a scalable environment optimal mechanism is required. In order to do this, choosing of scheduling algorithm is important. The scheduling techniques should beselected in such a way that the various user demands are satisfied. In this paper, an overview of different scheduling techniques like cost and energy aware scheduling, cloud based workflow scheduling, an improved ant colony algorithm in cloud computing environment are analysed. S. Saranya Devi | V. Venkatesa Kumar | M. Newlin Rajkumar"Scheduling Algorithms in Cloud Computing - An Extensive Survey" Published in International Journal of Trend in Scientific Research and Development (ijtsrd), ISSN: 2456-6470, Volume-2 | Issue-1 , December 2017, URL: http://www.ijtsrd.com/papers/ijtsrd5840.pdf Article URL: http://www.ijtsrd.com/engineering/electrical-engineering/5840/scheduling-algorithms-in-cloud-computing---an-extensive-survey/s-saranya-devi

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  • Language: English

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1Scheduling algorithms

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“Scheduling algorithms” Metadata:

  • Title: Scheduling algorithms
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  • Language: English
  • Number of Pages: Median: 365
  • Publisher: Springer-Verlag - Springer
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  • Publish Location: New York - Berlin

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  • First Year Published: 1995
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