Audio Programming for Interactive Games - Info and Reading Options
By Martin Wilde

"Audio Programming for Interactive Games" is published by Focal Press in April 28, 2004, it has 200 pages and the language of the book is English.
“Audio Programming for Interactive Games” Metadata:
- Title: ➤ Audio Programming for Interactive Games
- Author: Martin Wilde
- Language: English
- Number of Pages: 200
- Publisher: Focal Press
- Publish Date: April 28, 2004
“Audio Programming for Interactive Games” Subjects and Themes:
- Subjects: ➤ Computer games - Computer game music - Programming - Computer sound processing - Production and direction - Computer games, programming - Computer games--programming
Edition Specifications:
- Format: Paperback
- Weight: 13.4 ounces
- Dimensions: 9.5 x 7.4 x 0.6 inches
Edition Identifiers:
- The Open Library ID: OL9494503M - OL9208066W
- Online Computer Library Center (OCLC) ID: 56339828 - 859144377
- Library of Congress Control Number (LCCN): 2009659252
- ISBN-13: 9780240519418
- ISBN-10: 0240519418
- All ISBNs: 0240519418 - 9780240519418
AI-generated Review of “Audio Programming for Interactive Games”:
Snippets and Summary:
In the game of games, video is king.
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