Audio Programming for Interactive Games - Info and Reading Options
By Martin Wilde

"Audio Programming for Interactive Games" is published by Focal Press in April 28, 2004 - Oxford, it has 200 pages and the language of the book is English.
“Audio Programming for Interactive Games” Metadata:
- Title: ➤ Audio Programming for Interactive Games
- Author: Martin Wilde
- Language: English
- Number of Pages: 200
- Publisher: Focal Press
- Publish Date: April 28, 2004
- Publish Location: Oxford
“Audio Programming for Interactive Games” Subjects and Themes:
- Subjects: ➤ Computer games - Computer game music - Programming - Computer sound processing - Production and direction - Computer games, programming - Computer games--programming - Video games
Edition Specifications:
- Format: Paperback
- Weight: 13.4 ounces
- Dimensions: 9.5 x 7.4 x 0.6 inches
Edition Identifiers:
- The Open Library ID: OL9494503M - OL9208066W
- Online Computer Library Center (OCLC) ID: 56339828 - 859144377
- Library of Congress Control Number (LCCN): 2009659252
- ISBN-13: 9780240519418
- ISBN-10: 0240519418
- All ISBNs: 0240519418 - 9780240519418
AI-generated Review of “Audio Programming for Interactive Games”:
Snippets and Summary:
In the game of games, video is king.
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