Explore: Video Game Design

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Source: The Open Library

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1Behind the Scenes at Sega

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“Behind the Scenes at Sega” Metadata:

  • Title: Behind the Scenes at Sega
  • Author:
  • Language: English
  • Number of Pages: Median: 118
  • Publisher: Prima Publishing
  • Publish Date:
  • Publish Location: Rocklin, CA

“Behind the Scenes at Sega” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1994
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

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    Video game design

    common video game design subdisciplines are world design, level design, system design, content design, and user interface design. Within the video game industry

    Game design

    Game design is the process of creating and shaping the mechanics, systems, rules, and gameplay of a game. Game design processes apply to board games,

    Game art design

    Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in

    Video game

    A video game, computer game, or simply game, is an electronic game that involves interaction with a user interface or input device (such as a joystick

    Game design document

    A game design document (often abbreviated GDD) is a highly descriptive living software design document of the design for a video game. A GDD is created

    Level (video games)

    player from all sides. Level design or environment design, is a discipline of game development involving the making of video game levels—locales, stages or

    Video game producer

    A video game producer is the top person in charge of overseeing development of a video game. The earliest documented use of the term producer in games

    Video game music

    Video game music (VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as

    Video design

    Video design or projection design is a creative field of stagecraft. It is concerned with the creation and integration of film, motion graphics and live

    Video game genre

    A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent