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Books Results
Source: The Open Library
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Search results from The Open Library
125 Graphics Programs in Microsoft BASIC
By Timothy J. O'Malley

“25 Graphics Programs in Microsoft BASIC” Metadata:
- Title: ➤ 25 Graphics Programs in Microsoft BASIC
- Author: Timothy J. O'Malley
- Language: English
- Number of Pages: Median: 150
- Publisher: TAB Books
- Publish Date: 1983
- Publish Location: Blue Ridge Summit, Pa
“25 Graphics Programs in Microsoft BASIC” Subjects and Themes:
- Subjects: ➤ BASIC (Computer program language) - Computer graphics - data - poke - gosub - lines - print - program - subroutine - hhh - return - hhh hhh - tab books - graphic characters - rem initialize - remark statement - subroutine call - rotate points - space shuttle - screen dump - rem written
Edition Identifiers:
- The Open Library ID: OL3499191M
- Online Computer Library Center (OCLC) ID: 8952161
- Library of Congress Control Number (LCCN): 82019368
- All ISBNs: 9780830605330 - 0830605339 - 9780830601332 - 0830601333
Access and General Info:
- First Year Published: 1983
- Is Full Text Available: Yes
- Is The Book Public: Yes
- Access Status: Public
Online Access
Online Borrowing:
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Wiki
Source: Wikipedia
Wikipedia Results
Search Results from Wikipedia
Function (computer programming)
programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined interface
Call stack
In computer science, a call stack is a stack data structure that stores information about the active subroutines and inline blocks of a computer program
Threaded code
where the code has a form that essentially consists entirely of calls to subroutines. It is often used in compilers, which may generate code in that form
System call
function calling convention (a subroutine call on the assembly level) for using the system call, as well as making the system call more modular. Here, the primary
Tail call
a tail call is a subroutine call performed as the final action of a procedure. If the target of a tail is the same subroutine, the subroutine is said
Link register
a subroutine call completes. This is more efficient than the more traditional scheme of storing return addresses on a call stack, sometimes called a machine
RCA 1802
standard subroutine CALL address and RET instructions, though they can be simulated. The 16-register design makes possible some interesting subroutine call and
RISC-V
good candidates to fuse with jalr, addi, loads or stores. RISC-V's subroutine call jal (jump and link) places its return address in a register. This is
Thunk
arguments before the call and then passes the resulting values to the subroutine. In the rival "call by name" approach, the subroutine receives the unevaluated
Program counter
provides that the next instruction is fetched from elsewhere in memory. A subroutine call not only branches but saves the preceding contents of the PC somewhere