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1How to Win at Home Video Games

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“How to Win at Home Video Games” Metadata:

  • Title: How to Win at Home Video Games
  • Author:
  • Language: English
  • Number of Pages: Median: 64
  • Publisher: Rigby Publishers
  • Publish Date:
  • Publish Location: Sydney, Australia

“How to Win at Home Video Games” Subjects and Themes:

Edition Identifiers:

Access and General Info:

  • First Year Published: 1983
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

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    Kotaro Uchikoshi

    projects were announced in 2017: the escape room game The Pop Star's Room of Doom, and the video game AI: The Somnium Files. Another anime project, The

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    Doom (1993 video game)

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    Megamind vs. the Doom Syndicate

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    the top down, all Doom levels are actually two-dimensional, demonstrating one of the key limitations of the Doom engine: room-over-room is not possible

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    Crime", originally published March 15, 1942: Sanctum Books #94 243. "Room of Doom", originally published April 1, 1942: Sanctum Books #106 244. "The Jade

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