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Source: The Open Library

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1Computer Human Interaction

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Book's cover

“Computer Human Interaction” Metadata:

  • Title: Computer Human Interaction
  • Authors:
  • Language: English
  • Number of Pages: Median: 694
  • Publisher: ➤  Springer - Springer London, Limited
  • Publish Date:

“Computer Human Interaction” Subjects and Themes:

Edition Identifiers:

First Setence:

"Using skin color for face detection has taken the attraction of many researchers and become the subject of their researches [1-12]."

Access and General Info:

  • First Year Published: 2004
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

Online Access

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    Wiki

    Source: Wikipedia

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    Handicapping

    Handicapping, in sport and games, is the practice of assigning advantage through scoring compensation or other advantage given to different contestants

    Computer Go

    article about two computer Go games played in 1999, one with two computers players, and the other a 29-stone handicap human-computer game What A Way to

    Handicap (chess)

    what handicap they needed to compete against a master, and were referred to as a "Rook player" or "Pawn and move player", for example, as many people would

    Human–computer chess matches

    available computers. Chess programs running on commercially available desktop computers won decisive victories against human players in matches in 2005 and 2006

    Accessibility

    conference on Computers and accessibility – ASSETS '11". Proceedings of the 13th International ACM SIGACCESS Conference on Computers and Accessibility

    Disability

    the personal computer has become more ubiquitous, various organizations have formed to develop software and hardware to make computers more accessible

    Computer chess

    Computer chess includes both hardware (dedicated computers) and software capable of playing chess. Computer chess provides opportunities for players to

    The Age of Intelligent Machines

    including work, education, medicine, and warfare. As computers acquire human level faculties Kurzweil says people will be challenged to figure out what

    SIGACCESS

    focus to include other people with disabilities and became the "Special Interest Group on Computers and the Physically Handicapped" (SIGCAPH) in 1971. In

    The Computer Museum, Boston

    featured the pioneering Whirlwind Computer, the SAGE computer room, an evolutionary series of computers built by Seymour Cray, and a 20-year timeline of computing