Explore: Com012040
Discover books, insights, and more — all in one place.
Learn more about Com012040 with top reads curated from trusted sources — all in one place.
AI-Generated Overview About “com012040”:
Books Results
Source: The Open Library
The Open Library Search Results
Search results from The Open Library
1Theory of Fun for Game Design
By Raph Koster

“Theory of Fun for Game Design” Metadata:
- Title: Theory of Fun for Game Design
- Author: Raph Koster
- Language: English
- Number of Pages: Median: 300
- Publisher: ➤ O'Reilly Media - O'Reilly - O'Reilly Media, Incorporated
- Publish Date: 2004 - 2013
“Theory of Fun for Game Design” Subjects and Themes:
- Subjects: ➤ Computer games - Philosophy - Design - Computer games, design - Social aspects - Human-computer interaction - Games - User interfaces - Com012040 - Cs.cmp_sc.prog_lang
Edition Identifiers:
- The Open Library ID: OL36715258M - OL36788699M - OL26838485M
- Online Computer Library Center (OCLC) ID: 869224432 - 865644776 - 867631176
- All ISBNs: ➤ 1449314996 - 9781306810487 - 1449363210 - 1306810485 - 9781449363215 - 9781449314996
Access and General Info:
- First Year Published: 2004
- Is Full Text Available: Yes
- Is The Book Public: No
- Access Status: Printdisabled
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Theory of Fun for Game Design at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
2Learning XNA 4.0
By Aaron Reed

“Learning XNA 4.0” Metadata:
- Title: Learning XNA 4.0
- Author: Aaron Reed
- Language: English
- Number of Pages: Median: 540
- Publisher: ➤ O'Reilly Media, Incorporated - O'Reilly Media
- Publish Date: 2010 - 2011
- Publish Location: Sebastopol, CA
“Learning XNA 4.0” Subjects and Themes:
- Subjects: ➤ Computer games - Video games - Programming - Design - Software - Microsoft XNA (Computer file) - Microsoft XNA (Computer software) - Computer software - Computer games, programming - Computer games, design - Microsoft xna (computer program) - Games - General - Com012040 - Cs.cmp_sc.app_sw - Cs.cmp_sc.prog_lang
Edition Identifiers:
- The Open Library ID: OL25535615M - OL36712846M - OL36705373M
- Online Computer Library Center (OCLC) ID: 733750260
- Library of Congress Control Number (LCCN): 2012472719
- All ISBNs: ➤ 1449302769 - 1449302866 - 1449394620 - 9781449302764 - 9781449397210 - 9781449302863 - 9781449394622 - 1449397212
Access and General Info:
- First Year Published: 2010
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Learning XNA 4.0 at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
3iPhone game development
By Paul Zirkle

“iPhone game development” Metadata:
- Title: iPhone game development
- Author: Paul Zirkle
- Language: English
- Number of Pages: Median: 260
- Publisher: ➤ O'Reilly - O'Reilly Media, Incorporated
- Publish Date: 2009 - 2010
- Publish Location: Beijing - Cambridge [Mass.]
“iPhone game development” Subjects and Themes:
- Subjects: ➤ IPhone (Smartphone) - Mobile games - Design - Objective-C (Computer program language) - Iphone (smartphone) - Computer games, programming - Games - Video & animation - General - Com012040 - Cs.cmp_sc.app_sw - Cs.cmp_sc.prog_lang
Edition Identifiers:
- The Open Library ID: OL36800478M - OL36717647M - OL36708575M - OL25538575M
- Online Computer Library Center (OCLC) ID: 606556229 - 422759235
- Library of Congress Control Number (LCCN): 2010501901
- All ISBNs: ➤ 9780596159856 - 9781449383008 - 1306809231 - 9781449389185 - 144938918X - 9781306809238 - 1449383009 - 0596159854
Access and General Info:
- First Year Published: 2009
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: No_ebook
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find iPhone game development at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.
4Learning XNA 3.0
By Aaron Reed

“Learning XNA 3.0” Metadata:
- Title: Learning XNA 3.0
- Author: Aaron Reed
- Language: English
- Number of Pages: Median: 498
- Publisher: ➤ O'Reilly Media - O'Reilly Media, Incorporated - O'Reilly
- Publish Date: 2008
- Publish Location: Sebastopol, [Calif.] - Farnham
“Learning XNA 3.0” Subjects and Themes:
- Subjects: ➤ Computer games - Microsoft XNA (Computer file) - Video games - Programming - Design - Computer games, programming - Video games, design - Computer games, design - Microsoft xna (computer program) - Games - Interactive & multimedia - Java - General - Com012040 - Cs.cmp_sc.app_sw - Cs.cmp_sc.prog_lang
Edition Identifiers:
- The Open Library ID: OL25541226M - OL36706419M - OL50173958M
- Online Computer Library Center (OCLC) ID: 288594984 - 234299302
- All ISBNs: ➤ 0596521952 - 9780596521950 - 0596551169 - 9780596551162 - 0596154909 - 9780596154905
Access and General Info:
- First Year Published: 2008
- Is Full Text Available: No
- Is The Book Public: No
- Access Status: Unclassified
Online Access
Downloads Are Not Available:
The book is not public therefore the download links will not allow the download of the entire book, however, borrowing the book online is available.
Online Borrowing:
Online Marketplaces
Find Learning XNA 3.0 at online marketplaces:
- Amazon: Audiable, Kindle and printed editions.
- Ebay: New & used books.