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Advanced Graphics Programming Using Opengl

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1Advanced graphics programming using openGL

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“Advanced graphics programming using openGL” Metadata:

  • Title: ➤  Advanced graphics programming using openGL
  • Author:
  • Language: English
  • Number of Pages: Median: 672
  • Publisher: ➤  Elsevier Science & Technology Books - Morgan Kaufmann
  • Publish Date:

“Advanced graphics programming using openGL” Subjects and Themes:

Edition Identifiers:

First Setence:

"OpenGL supports a handful of primitive types for modeling two-dimensional (2D) and three-dimensional (3D) objects: points, lines, triangles, quadrilaterals, and (convex) polygons."

Access and General Info:

  • First Year Published: 2005
  • Is Full Text Available: No
  • Is The Book Public: No
  • Access Status: No_ebook

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