"Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)" - Information and Links:

Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics) - Info and Reading Options

Book's cover
The cover of “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” - Open Library.

"Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)" is published by Morgan Kaufmann in February 2, 2005, it has 672 pages and the language of the book is English.


“Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” Metadata:

  • Title: ➤  Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)
  • Author:
  • Language: English
  • Number of Pages: 672
  • Publisher: Morgan Kaufmann
  • Publish Date:

“Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” Subjects and Themes:

Edition Specifications:

  • Format: Hardcover
  • Weight: 3.7 pounds
  • Dimensions: 9.4 x 7.5 x 1.3 inches

Edition Identifiers:

AI-generated Review of “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)”:


Snippets and Summary:

OpenGL supports a handful of primitive types for modeling two-dimensional (2D) and three-dimensional (3D) objects: points, lines, triangles, quadrilaterals, and (convex) polygons.

Read “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)”:

Read “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” by choosing from the options below.

Search for “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” downloads:

Visit our Downloads Search page to see if downloads are available.

Find “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” in Libraries Near You:

Read or borrow “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” from your local library.

Buy “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” online:

Shop for “Advanced Graphics Programming Using OpenGL (The Morgan Kaufmann Series in Computer Graphics)” on popular online marketplaces.