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Work In The Digital Age by Florian Ranft
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1Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live
By Jarvis, Jeff, 1954- author
“Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live” Metadata:
- Title: ➤ Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live
- Author: Jarvis, Jeff, 1954- author
- Language: English
“Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live” Subjects and Themes:
- Subjects: Online social networks - Privacy
Edition Identifiers:
- Internet Archive ID: publicpartshowsh0000jarv_v5u4
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The book is available for download in "texts" format, the size of the file-s is: 643.90 Mbs, the file-s for this book were downloaded 28 times, the file-s went public at Thu Nov 05 2020.
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2Georg Greve - The Challenges Of Free Software In The Digital Age And The Work Of The Free Software Foundation Europe
By David Cathcart
Georg Greve, President of the Free Software Foundation Europe, gives a talk on the topic: "The challenges of Free Software in the digital age and the work of the Free Software Foundation Europe". Hosted by the Irish Free Software Organisation and UCD Internet Society.
“Georg Greve - The Challenges Of Free Software In The Digital Age And The Work Of The Free Software Foundation Europe” Metadata:
- Title: ➤ Georg Greve - The Challenges Of Free Software In The Digital Age And The Work Of The Free Software Foundation Europe
- Author: David Cathcart
“Georg Greve - The Challenges Of Free Software In The Digital Age And The Work Of The Free Software Foundation Europe” Subjects and Themes:
Edition Identifiers:
- Internet Archive ID: ifso-georg-greve
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The book is available for download in "movies" format, the size of the file-s is: 1854.35 Mbs, the file-s for this book were downloaded 5856 times, the file-s went public at Wed Sep 28 2005.
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3Top Of Mind With Julie Rose 2016-02-22 : Fair Use In The Digital Age, Pollution And Pregnancy, Why Work
By BYU Radio
Musicians complain when a candidate they don't like uses their music in campaign material.
“Top Of Mind With Julie Rose 2016-02-22 : Fair Use In The Digital Age, Pollution And Pregnancy, Why Work” Metadata:
- Title: ➤ Top Of Mind With Julie Rose 2016-02-22 : Fair Use In The Digital Age, Pollution And Pregnancy, Why Work
- Author: BYU Radio
- Language: English
“Top Of Mind With Julie Rose 2016-02-22 : Fair Use In The Digital Age, Pollution And Pregnancy, Why Work” Subjects and Themes:
- Subjects: Top of Mind With Julie Rose - Julie Rose - BYU Radio
Edition Identifiers:
- Internet Archive ID: ➤ byu-radio-top-of-the-mind-with-julie-rose-2016-02-22
Downloads Information:
The book is available for download in "audio" format, the size of the file-s is: 49.34 Mbs, the file-s for this book were downloaded 20 times, the file-s went public at Fri Oct 02 2020.
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4THE NEW RUTHLESS ECONOMY: WORK AND POWER IN THE DIGITAL AGE
Musicians complain when a candidate they don't like uses their music in campaign material.
“THE NEW RUTHLESS ECONOMY: WORK AND POWER IN THE DIGITAL AGE” Metadata:
- Title: ➤ THE NEW RUTHLESS ECONOMY: WORK AND POWER IN THE DIGITAL AGE
Edition Identifiers:
- Internet Archive ID: ➤ the-new-ruthless-economy-work-and-power-in-the-di.pR4AEw.popuparchive.org
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The book is available for download in "audio" format, the size of the file-s is: 596.69 Mbs, the file-s for this book were downloaded 19 times, the file-s went public at Thu Aug 21 2014.
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5Introduction To Reference Work In The Digital Age
By Janes, Joseph
Musicians complain when a candidate they don't like uses their music in campaign material.
“Introduction To Reference Work In The Digital Age” Metadata:
- Title: ➤ Introduction To Reference Work In The Digital Age
- Author: Janes, Joseph
- Language: English
“Introduction To Reference Work In The Digital Age” Subjects and Themes:
- Subjects: ➤ Digitale bibliotheken - Reference - Auskunftsdienst - Internet - Documentation de bibliothèque -- Numérisation -- États-Unis - Elektronische Bibliothek - INTERNET - Bibliothèques -- Services de référence -- États-Unis - ONLINE SEARCHING - DATABASES - Internet in library reference services - Reference services (Libraries) - Bibliothèques -- Services de référence - Electronic reference services (Libraries) - Bibliothèques -- Services de référence électroniques - Internet dans les services de référence (Bibliothèques) - Inlichtingenwerk (dienstverlening) - LIBRARY INFORMATION SERVICES - REFERENCE SERVICES - Bibliotheques -- Services de reference - Internet dans les services de reference (Bibliotheques) - Bibliotheques -- Services de reference electroniques - Documentation de bibliotheque -- Numerisation -- Etats-Unis - Bibliotheques -- Services de reference -- Etats-Unis
Edition Identifiers:
- Internet Archive ID: introductiontore0000jane
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 521.10 Mbs, the file-s for this book were downloaded 34 times, the file-s went public at Sat May 16 2020.
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6The Work Of Writing In The Age Of Digital Reproducability
This keynote address given by Bill Cope took place at the Computers and Writing Conference at UC Davis (2009).
“The Work Of Writing In The Age Of Digital Reproducability” Metadata:
- Title: ➤ The Work Of Writing In The Age Of Digital Reproducability
“The Work Of Writing In The Age Of Digital Reproducability” Subjects and Themes:
Edition Identifiers:
- Internet Archive ID: ➤ TheWorkOfWritingInTheAgeOfDigitalReproduc
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 1571.49 Mbs, the file-s for this book were downloaded 59 times, the file-s went public at Fri Sep 23 2011.
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734C3 - The Work Of Art In The Age Of Digital Assassination - Deutsche Übersetzung
By media.ccc.de
https://media.ccc.de/v/34c3-9027-the_work_of_art_in_the_age_of_digital_assassination My talk explores the interconnected nature of war and culture. It does so through the context of technology and political discourse in contemporary art. With a view from the battle fields of the Middle East, both real and imagined, I attempt to dissect how the political discourse of academia and the art world trickles down to everyday discussions. A simple word such as "assassination" becomes rife with racism when its etymology can be linked to anti-Muslim propaganda that originated during the Crusades. And today assassination is the primary political tool of the West to negotiate with Muslim radicals, even violating their own rules of citizenship, constitutional, and human rights protections in the process. With this backdrop, we see how the artistic works of such diverse artists such as Chris Marker, Chris Burden, Haroun Farouki, Anish Kapoor, and Banksy have evolved to reflect the political discourse of the moment. The digital advancements of the war zone, I argue, are reflected in the diametrically opposed peaceful spaces of the gallery, museum, or art house cinema. As the digital defeats analogue, the act of killing becomes disconnected from the killer, with democracies spreading thei blame over systemic failures rather than facing the reality of death. Saud Al-Zaid https://fahrplan.events.ccc.de/congress/2017/Fahrplan/events/9027.html Source: https://www.youtube.com/watch?v=upGbbRVTCTw Uploader: media.ccc.de
“34C3 - The Work Of Art In The Age Of Digital Assassination - Deutsche Übersetzung” Metadata:
- Title: ➤ 34C3 - The Work Of Art In The Age Of Digital Assassination - Deutsche Übersetzung
- Author: media.ccc.de
“34C3 - The Work Of Art In The Age Of Digital Assassination - Deutsche Übersetzung” Subjects and Themes:
Edition Identifiers:
- Internet Archive ID: youtube-upGbbRVTCTw
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 105.30 Mbs, the file-s for this book were downloaded 66 times, the file-s went public at Fri Jan 04 2019.
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8Mapping Benjamin : The Work Of Art In The Digital Age
https://media.ccc.de/v/34c3-9027-the_work_of_art_in_the_age_of_digital_assassination My talk explores the interconnected nature of war and culture. It does so through the context of technology and political discourse in contemporary art. With a view from the battle fields of the Middle East, both real and imagined, I attempt to dissect how the political discourse of academia and the art world trickles down to everyday discussions. A simple word such as "assassination" becomes rife with racism when its etymology can be linked to anti-Muslim propaganda that originated during the Crusades. And today assassination is the primary political tool of the West to negotiate with Muslim radicals, even violating their own rules of citizenship, constitutional, and human rights protections in the process. With this backdrop, we see how the artistic works of such diverse artists such as Chris Marker, Chris Burden, Haroun Farouki, Anish Kapoor, and Banksy have evolved to reflect the political discourse of the moment. The digital advancements of the war zone, I argue, are reflected in the diametrically opposed peaceful spaces of the gallery, museum, or art house cinema. As the digital defeats analogue, the act of killing becomes disconnected from the killer, with democracies spreading thei blame over systemic failures rather than facing the reality of death. Saud Al-Zaid https://fahrplan.events.ccc.de/congress/2017/Fahrplan/events/9027.html Source: https://www.youtube.com/watch?v=upGbbRVTCTw Uploader: media.ccc.de
“Mapping Benjamin : The Work Of Art In The Digital Age” Metadata:
- Title: ➤ Mapping Benjamin : The Work Of Art In The Digital Age
- Language: English
“Mapping Benjamin : The Work Of Art In The Digital Age” Subjects and Themes:
- Subjects: Benjamin, Walter, 1892-1940 - Aesthetics, Modern - Mass media -- Aesthetics - Digital media
Edition Identifiers:
- Internet Archive ID: mappingbenjaminw0000unse
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 1027.96 Mbs, the file-s for this book were downloaded 101 times, the file-s went public at Mon Mar 14 2022.
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ACS Encrypted PDF - Cloth Cover Detection Log - DjVuTXT - Djvu XML - Dublin Core - EPUB - Item Tile - JPEG Thumb - JSON - LCP Encrypted EPUB - LCP Encrypted PDF - Log - MARC - MARC Binary - Metadata - OCR Page Index - OCR Search Text - PNG - Page Numbers JSON - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - Title Page Detection Log - chOCR - hOCR -
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9THE NEW RUTHLESS ECONOMY: WORK AND POWER IN THE DIGITAL AGE
https://media.ccc.de/v/34c3-9027-the_work_of_art_in_the_age_of_digital_assassination My talk explores the interconnected nature of war and culture. It does so through the context of technology and political discourse in contemporary art. With a view from the battle fields of the Middle East, both real and imagined, I attempt to dissect how the political discourse of academia and the art world trickles down to everyday discussions. A simple word such as "assassination" becomes rife with racism when its etymology can be linked to anti-Muslim propaganda that originated during the Crusades. And today assassination is the primary political tool of the West to negotiate with Muslim radicals, even violating their own rules of citizenship, constitutional, and human rights protections in the process. With this backdrop, we see how the artistic works of such diverse artists such as Chris Marker, Chris Burden, Haroun Farouki, Anish Kapoor, and Banksy have evolved to reflect the political discourse of the moment. The digital advancements of the war zone, I argue, are reflected in the diametrically opposed peaceful spaces of the gallery, museum, or art house cinema. As the digital defeats analogue, the act of killing becomes disconnected from the killer, with democracies spreading thei blame over systemic failures rather than facing the reality of death. Saud Al-Zaid https://fahrplan.events.ccc.de/congress/2017/Fahrplan/events/9027.html Source: https://www.youtube.com/watch?v=upGbbRVTCTw Uploader: media.ccc.de
“THE NEW RUTHLESS ECONOMY: WORK AND POWER IN THE DIGITAL AGE” Metadata:
- Title: ➤ THE NEW RUTHLESS ECONOMY: WORK AND POWER IN THE DIGITAL AGE
Edition Identifiers:
- Internet Archive ID: ➤ the-new-ruthless-economy-work-and-power-in-the-di.rZyZwy.popuparchive.org
Downloads Information:
The book is available for download in "audio" format, the size of the file-s is: 596.97 Mbs, the file-s for this book were downloaded 26 times, the file-s went public at Tue Dec 02 2014.
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1034C3 - The Work Of Art In The Age Of Digital Assassination
By media.ccc.de
/redirect?q=https%3A%2F%2Fmedia.ccc.de%2Fv%2F34c3-9027-the_work_of_art_in_the_age_of_digital_assassination&redir_token=FRAD2gJdRa2uHnO3C91Dxptf2-p8MTUxNTc5NTI4OUAxNTE1NzA4ODg5&v=K6xj8n9fFXc&event=video_description My talk explores the interconnected nature of war and culture. It does so through the context of technology and political discourse in contemporary art. With a view from the battle fields of the Middle East, both real and imagined, I attempt to dissect how the political discourse of academia and the art world trickles down to everyday discussions. A simple word such as "assassination" becomes rife with racism when its etymology can be linked to anti-Muslim propaganda that originated during the Crusades. And today assassination is the primary political tool of the West to negotiate with Muslim radicals, even violating their own rules of citizenship, constitutional, and human rights protections in the process. With this backdrop, we see how the artistic works of such diverse artists such as Chris Marker, Chris Burden, Haroun Farouki, Anish Kapoor, and Banksy have evolved to reflect the political discourse of the moment. The digital advancements of the war zone, I argue, are reflected in the diametrically opposed peaceful spaces of the gallery, museum, or art house cinema. As the digital defeats analogue, the act of killing becomes disconnected from the killer, with democracies spreading thei blame over systemic failures rather than facing the reality of death. Saud Al-Zaid /redirect?q=https%3A%2F%2Ffahrplan.events.ccc.de%2Fcongress%2F2017%2FFahrplan%2Fevents%2F9027.html&redir_token=FRAD2gJdRa2uHnO3C91Dxptf2-p8MTUxNTc5NTI4OUAxNTE1NzA4ODg5&v=K6xj8n9fFXc&event=video_description Source: https://www.youtube.com/watch?v=K6xj8n9fFXc Uploader: media.ccc.de
“34C3 - The Work Of Art In The Age Of Digital Assassination” Metadata:
- Title: ➤ 34C3 - The Work Of Art In The Age Of Digital Assassination
- Author: media.ccc.de
“34C3 - The Work Of Art In The Age Of Digital Assassination” Subjects and Themes:
Edition Identifiers:
- Internet Archive ID: youtube-K6xj8n9fFXc
Downloads Information:
The book is available for download in "movies" format, the size of the file-s is: 105.46 Mbs, the file-s for this book were downloaded 69 times, the file-s went public at Thu Jan 11 2018.
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11Strategic Management For Social Work Organizations In The Digital Age
By International Research Journal on Advanced Engineering and Management (IRJAEM)
In the digital age, social work organizations face both unprecedented opportunities and challenges. Strategic management is essential for these organizations to effectively leverage digital tools, enhance service delivery, and improve stakeholder engagement. This article examines how social work organizations can integrate digital strategies into their operations to optimize their social impact. Key components such as digital leadership, data-driven decision-making, stakeholder engagement, and sustainability are explored. The discussion highlights the importance of fostering innovation, addressing the digital divide, and ensuring data privacy. By adopting a comprehensive digital strategy, social work organizations can better respond to societal needs while achieving long-term sustainability.
“Strategic Management For Social Work Organizations In The Digital Age” Metadata:
- Title: ➤ Strategic Management For Social Work Organizations In The Digital Age
- Author: ➤ International Research Journal on Advanced Engineering and Management (IRJAEM)
- Language: English
“Strategic Management For Social Work Organizations In The Digital Age” Subjects and Themes:
- Subjects: ➤ Digital Transformation - Strategic Management - Social Work Organizations - Stakeholder Engagement - Data-Driven Decision-Making - Sustainability
Edition Identifiers:
- Internet Archive ID: ➤ strategic-management-for-social-work-organizations-in-the-digital-age
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 6.21 Mbs, the file-s for this book were downloaded 10 times, the file-s went public at Fri Dec 27 2024.
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12Fundraising In The Digital Age: You Get What You Work For, Not What You Wish For
By Howard Tullman
In the digital age, social work organizations face both unprecedented opportunities and challenges. Strategic management is essential for these organizations to effectively leverage digital tools, enhance service delivery, and improve stakeholder engagement. This article examines how social work organizations can integrate digital strategies into their operations to optimize their social impact. Key components such as digital leadership, data-driven decision-making, stakeholder engagement, and sustainability are explored. The discussion highlights the importance of fostering innovation, addressing the digital divide, and ensuring data privacy. By adopting a comprehensive digital strategy, social work organizations can better respond to societal needs while achieving long-term sustainability.
“Fundraising In The Digital Age: You Get What You Work For, Not What You Wish For” Metadata:
- Title: ➤ Fundraising In The Digital Age: You Get What You Work For, Not What You Wish For
- Author: Howard Tullman
- Language: English
Edition Identifiers:
- Internet Archive ID: fundraisingindig0000howa
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 141.16 Mbs, the file-s for this book were downloaded 11 times, the file-s went public at Thu Sep 07 2023.
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ACS Encrypted PDF - Cloth Cover Detection Log - DjVuTXT - Djvu XML - EPUB - Item Tile - JPEG Thumb - LCP Encrypted EPUB - LCP Encrypted PDF - Log - Metadata - OCR Page Index - OCR Search Text - PNG - Page Numbers JSON - RePublisher Final Processing Log - RePublisher Initial Processing Log - Scandata - Single Page Original JP2 Tar - Single Page Processed JP2 ZIP - Text PDF - Title Page Detection Log - chOCR - hOCR -
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13Sales & Marketing In The Digital Age: You Get What You Work For, Not What You Wish For
By Howard Tullman
In the digital age, social work organizations face both unprecedented opportunities and challenges. Strategic management is essential for these organizations to effectively leverage digital tools, enhance service delivery, and improve stakeholder engagement. This article examines how social work organizations can integrate digital strategies into their operations to optimize their social impact. Key components such as digital leadership, data-driven decision-making, stakeholder engagement, and sustainability are explored. The discussion highlights the importance of fostering innovation, addressing the digital divide, and ensuring data privacy. By adopting a comprehensive digital strategy, social work organizations can better respond to societal needs while achieving long-term sustainability.
“Sales & Marketing In The Digital Age: You Get What You Work For, Not What You Wish For” Metadata:
- Title: ➤ Sales & Marketing In The Digital Age: You Get What You Work For, Not What You Wish For
- Author: Howard Tullman
- Language: English
Edition Identifiers:
- Internet Archive ID: isbn_9781619849822
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 378.73 Mbs, the file-s for this book were downloaded 11 times, the file-s went public at Sat Aug 13 2022.
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14Dyslexia In The Digital Age : Making IT Work
By Smythe, Ian
In the digital age, social work organizations face both unprecedented opportunities and challenges. Strategic management is essential for these organizations to effectively leverage digital tools, enhance service delivery, and improve stakeholder engagement. This article examines how social work organizations can integrate digital strategies into their operations to optimize their social impact. Key components such as digital leadership, data-driven decision-making, stakeholder engagement, and sustainability are explored. The discussion highlights the importance of fostering innovation, addressing the digital divide, and ensuring data privacy. By adopting a comprehensive digital strategy, social work organizations can better respond to societal needs while achieving long-term sustainability.
“Dyslexia In The Digital Age : Making IT Work” Metadata:
- Title: ➤ Dyslexia In The Digital Age : Making IT Work
- Author: Smythe, Ian
- Language: English
“Dyslexia In The Digital Age : Making IT Work” Subjects and Themes:
- Subjects: ➤ Dyslexics -- Education - Dyslexics -- Computer-assisted instruction - Educational technology - Internet in education
Edition Identifiers:
- Internet Archive ID: dyslexiaindigita0000smyt
Downloads Information:
The book is available for download in "texts" format, the size of the file-s is: 464.67 Mbs, the file-s for this book were downloaded 20 times, the file-s went public at Tue Jul 12 2022.
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15ERIC EJ1081391: Ockham's Razor Makes Me Smile: Managing New Literacy Practices In Off Shore University Course Work In The Digital Age
By ERIC
Managing international cohorts of students who undertake workplace learning in countries other than the country of their host university can be a very complex and difficult process. University academics are accustomed to personal, face to face contact with their students. When students then move offshore, but remain the responsibility of the academics, there is often difficulty working in a virtual world of communication. This sorely tests the participants' concept of teaching and good pedagogy and can lead to the academic feeling a loss of intimacy or with-it-ness with their students. This paper investigates the use of a very simple social media tool to stay in regular and personal contact with students during their off-shore work placements. The paper will show that contact with students within a virtual environment up until recently is usually undertaken using older literacy practices such as emails. These simply become an electronic form of a handout or letter. Although crafted to avoid ambiguity, the emails nevertheless seem not to work in a virtual environment as they would do in a face to face environment. Drawing upon the literature, the point is made in this paper that contact with students in virtual environments can be made using social media tools that involve newer literacy practices.
“ERIC EJ1081391: Ockham's Razor Makes Me Smile: Managing New Literacy Practices In Off Shore University Course Work In The Digital Age” Metadata:
- Title: ➤ ERIC EJ1081391: Ockham's Razor Makes Me Smile: Managing New Literacy Practices In Off Shore University Course Work In The Digital Age
- Author: ERIC
- Language: English
“ERIC EJ1081391: Ockham's Razor Makes Me Smile: Managing New Literacy Practices In Off Shore University Course Work In The Digital Age” Subjects and Themes:
- Subjects: ➤ ERIC Archive - Social Media - Computer Mediated Communication - Educational Technology - Technology Uses in Education - Blended Learning - Higher Education - Foreign Countries - Distance Education - Teacher Student Relationship - Qualitative Research - Longitudinal Studies - Online Surveys - Focus Groups - Semi Structured Interviews - Electronic Mail - Garrick, Barb
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- Internet Archive ID: ERIC_EJ1081391
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16Dust Or Magic, Creative Work In The Digital Age
By Bob Hughes
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their halfbaked schemes go bellyup. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by AddisonWesley under the title 'Dust or Magic, Secrets of successful multimedia design' this book is, in part, a 'secret history' of computers a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and wellbeing from the fields of psychology and neuroscience, as well as triedandtested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces worldwide. He also campaigns on behalf of migrants, refugees and all precarious workers. What you are doing is stripping away the corporate bullshit from this 'revolution' its ours not theirs. Reclaim the pixels Chris McEvoy Creator of 'Usability Must Die' www.usabilitymustdie.com. There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good. Malcolm Cook Senior Lecturer in Human Factors, University of Abertay It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to. Aleen Stein cofounder of the Voyager Company and CEO of Organa inc. www.organa.com. More information on www.idhub.com/magic
“Dust Or Magic, Creative Work In The Digital Age” Metadata:
- Title: ➤ Dust Or Magic, Creative Work In The Digital Age
- Author: Bob Hughes
- Language: English
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- Internet Archive ID: bub_gb_o_W9Vp4JE-QC
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17Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live
By Jarvis, Jeff, 1954-
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their halfbaked schemes go bellyup. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by AddisonWesley under the title 'Dust or Magic, Secrets of successful multimedia design' this book is, in part, a 'secret history' of computers a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and wellbeing from the fields of psychology and neuroscience, as well as triedandtested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces worldwide. He also campaigns on behalf of migrants, refugees and all precarious workers. What you are doing is stripping away the corporate bullshit from this 'revolution' its ours not theirs. Reclaim the pixels Chris McEvoy Creator of 'Usability Must Die' www.usabilitymustdie.com. There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good. Malcolm Cook Senior Lecturer in Human Factors, University of Abertay It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to. Aleen Stein cofounder of the Voyager Company and CEO of Organa inc. www.organa.com. More information on www.idhub.com/magic
“Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live” Metadata:
- Title: ➤ Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live
- Author: Jarvis, Jeff, 1954-
- Language: English
“Public Parts : How Sharing In The Digital Age Improves The Way We Work And Live” Subjects and Themes:
- Subjects: Online social networks - Privacy
Edition Identifiers:
- Internet Archive ID: publicpartshowsh0000jarv
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18Introduction To Reference Work In The Digital Age
By Joseph Janes
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their halfbaked schemes go bellyup. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by AddisonWesley under the title 'Dust or Magic, Secrets of successful multimedia design' this book is, in part, a 'secret history' of computers a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and wellbeing from the fields of psychology and neuroscience, as well as triedandtested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces worldwide. He also campaigns on behalf of migrants, refugees and all precarious workers. What you are doing is stripping away the corporate bullshit from this 'revolution' its ours not theirs. Reclaim the pixels Chris McEvoy Creator of 'Usability Must Die' www.usabilitymustdie.com. There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good. Malcolm Cook Senior Lecturer in Human Factors, University of Abertay It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to. Aleen Stein cofounder of the Voyager Company and CEO of Organa inc. www.organa.com. More information on www.idhub.com/magic
“Introduction To Reference Work In The Digital Age” Metadata:
- Title: ➤ Introduction To Reference Work In The Digital Age
- Author: Joseph Janes
- Language: English
“Introduction To Reference Work In The Digital Age” Subjects and Themes:
- Subjects: ➤ Reference services (Libraries) - Internet in library reference services. - Electronic reference services (Libraries)
Edition Identifiers:
- Internet Archive ID: introductiontore00jane
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19Bodies Of Work : The Labour Of Sex In The Digital Age
By Saunders, Rebecca, author
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their halfbaked schemes go bellyup. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by AddisonWesley under the title 'Dust or Magic, Secrets of successful multimedia design' this book is, in part, a 'secret history' of computers a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and wellbeing from the fields of psychology and neuroscience, as well as triedandtested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces worldwide. He also campaigns on behalf of migrants, refugees and all precarious workers. What you are doing is stripping away the corporate bullshit from this 'revolution' its ours not theirs. Reclaim the pixels Chris McEvoy Creator of 'Usability Must Die' www.usabilitymustdie.com. There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good. Malcolm Cook Senior Lecturer in Human Factors, University of Abertay It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to. Aleen Stein cofounder of the Voyager Company and CEO of Organa inc. www.organa.com. More information on www.idhub.com/magic
“Bodies Of Work : The Labour Of Sex In The Digital Age” Metadata:
- Title: ➤ Bodies Of Work : The Labour Of Sex In The Digital Age
- Author: Saunders, Rebecca, author
- Language: English
“Bodies Of Work : The Labour Of Sex In The Digital Age” Subjects and Themes:
- Subjects: ➤ pornography - labor rights - digital age - porn - abuse - trauma - sex work - sex workers - adult film performers - onlyfans - facialabuse - ghettogaggers - porn studies - human sexuality - capitalism - exploitation - mental illness - social degeneracy - duke skywalker - donald emil vollenweider - d&e media llc - dme media - academic texts - textbooks - library copy - pdf - rape - ptsd - OF - chaturbate - bitcoin - prostitution - abolition - rape culture - grooming - human trafficking - figureoa - fig - red light district - pron - pr0n - esex - transhumanism - abuse porn - OSHA - california - new jersey - east orange nj - human rights - UDHR - moral rot - america - civilizational collapse - communist revival - end times - new beginning - new world order - panamerica - hos - pimps - traffickers - chaturbate.xxx - livejasmin - cum town - Pornographic films - Pornographic film industry - Virtual work
Edition Identifiers:
- Internet Archive ID: sexinthedigitalage
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20Values, Ethics & Failure In The Digital Age: You Get What You Work For, Not What You Wish For
By Howard A Tullman
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their halfbaked schemes go bellyup. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by AddisonWesley under the title 'Dust or Magic, Secrets of successful multimedia design' this book is, in part, a 'secret history' of computers a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and wellbeing from the fields of psychology and neuroscience, as well as triedandtested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces worldwide. He also campaigns on behalf of migrants, refugees and all precarious workers. What you are doing is stripping away the corporate bullshit from this 'revolution' its ours not theirs. Reclaim the pixels Chris McEvoy Creator of 'Usability Must Die' www.usabilitymustdie.com. There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good. Malcolm Cook Senior Lecturer in Human Factors, University of Abertay It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to. Aleen Stein cofounder of the Voyager Company and CEO of Organa inc. www.organa.com. More information on www.idhub.com/magic
“Values, Ethics & Failure In The Digital Age: You Get What You Work For, Not What You Wish For” Metadata:
- Title: ➤ Values, Ethics & Failure In The Digital Age: You Get What You Work For, Not What You Wish For
- Author: Howard A Tullman
- Language: English
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- Internet Archive ID: valuesethicsfail0000howa
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21There Is No App For Happiness : Finding Joy And Meaning In The Digital Age With Mindfulness, Breath-work, And Yoga
By Strom, Max, author
A book for the interface workers. Dust or Magic was primarily written for the young, talented people whose creative instincts are kindled by computers and live to create 'good stuff', but who are systematically betrayed by the managerial types in suits who hire them, set them absurd tasks, and sack them when their halfbaked schemes go bellyup. It is also for people who simply want to know how human creativity fares in the digital age. Originally published by AddisonWesley under the title 'Dust or Magic, Secrets of successful multimedia design' this book is, in part, a 'secret history' of computers a history told from the vantage point of the people who did the work. We have insiders' accounts of a range of influential products and projects, many of which were in danger of being forgotten. The scene is illuminated by recent insights into creativity and wellbeing from the fields of psychology and neuroscience, as well as triedandtested, practical strategies for workplace survival from other industries. The author, Bob Hughes, has been a 'creative' for most of his working life first a calligrapher, then an advertising artist and copywriter before discovering computers in the mid1980s. He now teaches at Oxford Brookes University on the MA in Interactive Media Publishing, and researches and writes about the wider impact of electronics and computers in workplaces worldwide. He also campaigns on behalf of migrants, refugees and all precarious workers. What you are doing is stripping away the corporate bullshit from this 'revolution' its ours not theirs. Reclaim the pixels Chris McEvoy Creator of 'Usability Must Die' www.usabilitymustdie.com. There are many books explaining why software projects go sour; this one breaks the mold by showing how they come good. Malcolm Cook Senior Lecturer in Human Factors, University of Abertay It was incredibly engrossing. I expected to skim through it, and found myself reading it avidly, putting aside all the other work I should have been doing... It rang so true about so many things about the process of creating the virtual world we spend so much time in that I'm dying to share it with others who also create for it, or want to. Aleen Stein cofounder of the Voyager Company and CEO of Organa inc. www.organa.com. More information on www.idhub.com/magic
“There Is No App For Happiness : Finding Joy And Meaning In The Digital Age With Mindfulness, Breath-work, And Yoga” Metadata:
- Title: ➤ There Is No App For Happiness : Finding Joy And Meaning In The Digital Age With Mindfulness, Breath-work, And Yoga
- Author: Strom, Max, author
- Language: English
“There Is No App For Happiness : Finding Joy And Meaning In The Digital Age With Mindfulness, Breath-work, And Yoga” Subjects and Themes:
- Subjects: Happiness - Mindfulness (Psychology) - Breathing exercises - Yoga -- Therapeutic use
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- Internet Archive ID: thereisnoappforh0000stro
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