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1Cooperative Cognitive Networks: Optimal, Distributed And Low-Complexity Algorithms

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This paper considers the cooperation between a cognitive system and a primary system where multiple cognitive base stations (CBSs) relay the primary user's (PU) signals in exchange for more opportunity to transmit their own signals. The CBSs use amplify-and-forward (AF) relaying and coordinated beamforming to relay the primary signals and transmit their own signals. The objective is to minimize the overall transmit power of the CBSs given the rate requirements of the PU and the cognitive users (CUs). We show that the relaying matrices have unit rank and perform two functions: Matched filter receive beamforming and transmit beamforming. We then develop two efficient algorithms to find the optimal solution. The first one has linear convergence rate and is suitable for distributed implementation, while the second one enjoys superlinear convergence but requires centralized processing. Further, we derive the beamforming vectors for the linear conventional zero-forcing (CZF) and prior zero-forcing (PZF) schemes, which provide much simpler solutions. Simulation results demonstrate the improvement in terms of outage performance due to the cooperation between the primary and cognitive systems.

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2Exploring Heuristic Algorithms For The Knapsack Problem: A Comparative Analysis Of Program Complexity And Computational Efficiency

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Abstract The knapsack problem is an optimization problem in computer science which involves determining the most valuable combination of items that can be packed into a knapsack (a container) with a limited capacity (weight or volume); the goal is to maximize the total profit of the items included in the knapsack without exceeding its capacity. This study extensively analyzes the knapsack problem, exploring the application of three prevalent heuristics: greedy, dynamic programming, and FPTAS algorithms implemented in Python. The study aims to assess how these algorithms perform differently, focusing on program complexity and computational speed. Our main objective is to compare these algorithms and determine the most effective one for solving the knapsack problem as well as to be chosen by the researchers and developers when dealing similar problem in real-world applications. Our methodology involved solving the knapsack problem using the three algorithms within a unified programming environment. We conducted experiments using varying input datasets and recorded the time complexities of the algorithms in each trial. Additionally, we performed Halstead complexity measurements to derive the volume of each algorithm for this study. Subsequently, we compared program complexity in Halstead metrics and computational speed for the three approaches. The research findings reveal that the Greedy algorithm demonstrates superior computational efficiency compared to both Dynamic Programming (D.P) and FPTAS algorithms across various test cases. To advance understanding of the knapsack problem, future research should focus on investigating the performance of other programming languages in addressing combinatorial optimization problems, which would provide valuable insights into language choice impact. Additionally, integrating parallel computing techniques could accelerate solution processes for large-scale problem instances.

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3Predicting Ground State Properties: Constant Sample Complexity And Deep Learning Algorithms

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Talk by Marc Wanner - Predicting Ground State Properties: Constant Sample Complexity and Deep Learning Algorithms @QTMLConference

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4On Practical Algorithms For Entropy Estimation And The Improved Sample Complexity Of Compressed Counting

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Estimating the p-th frequency moment of data stream is a very heavily studied problem. The problem is actually trivial when p = 1, assuming the strict Turnstile model. The sample complexity of our proposed algorithm is essentially O(1) near p=1. This is a very large improvement over the previously believed O(1/eps^2) bound. The proposed algorithm makes the long-standing problem of entropy estimation an easy task, as verified by the experiments included in the appendix.

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5Complexity And Algorithms For Finding A Perfect Phylogeny From Mixed Tumor Samples

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Recently, Hajirasouliha and Raphael (WABI 2014) proposed a model for deconvoluting mixed tumor samples measured from a collection of high-throughput sequencing reads. This is related to understanding tumor evolution and critical cancer mutations. In short, their formulation asks to split each row of a binary matrix so that the resulting matrix corresponds to a perfect phylogeny and has the minimum number of rows among all matrices with this property. In this paper we disprove several claims about this problem, including an NP-hardness proof of it. However, we show that the problem is indeed NP-hard, by providing a different proof. We also prove NP-completeness of a variant of this problem proposed in the same paper. On the positive side, we propose an efficient (though not necessarily optimal) heuristic algorithm based on coloring co-comparability graphs, and a polynomial time algorithm for solving the problem optimally on matrix instances in which no column is contained in both columns of a pair of conflicting columns. Implementations of these algorithms are freely available at https://github.com/alexandrutomescu/MixedPerfectPhylogeny

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6Internal Diffusion-Limited Aggregation: Parallel Algorithms And Complexity

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The computational complexity of internal diffusion-limited aggregation (DLA) is examined from both a theoretical and a practical point of view. We show that for two or more dimensions, the problem of predicting the cluster from a given set of paths is complete for the complexity class CC, the subset of P characterized by circuits composed of comparator gates. CC-completeness is believed to imply that, in the worst case, growing a cluster of size n requires polynomial time in n even on a parallel computer. A parallel relaxation algorithm is presented that uses the fact that clusters are nearly spherical to guess the cluster from a given set of paths, and then corrects defects in the guessed cluster through a non-local annihilation process. The parallel running time of the relaxation algorithm for two-dimensional internal DLA is studied by simulating it on a serial computer. The numerical results are compatible with a running time that is either polylogarithmic in n or a small power of n. Thus the computational resources needed to grow large clusters are significantly less on average than the worst-case analysis would suggest. For a parallel machine with k processors, we show that random clusters in d dimensions can be generated in O((n/k + log k) n^{2/d}) steps. This is a significant speedup over explicit sequential simulation, which takes O(n^{1+2/d}) time on average. Finally, we show that in one dimension internal DLA can be predicted in O(log n) parallel time, and so is in the complexity class NC.

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7DTIC ADA560304: Optimal And Low-complexity Algorithms For Dynamic Spectrum Access In Centralized Cognitive Radio Networks With Fading Channels

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In this paper, we develop a centralized spectrum sensing and Dynamic Spectrum Access (DSA) scheme for secondary users (SUs) in a Cognitive Radio (CR) network. Assuming that the primary channel occupancy follows a Markovian evolution, the channel sensing problem is modeled as a Partially Observable Markov Decision Process (POMDP). We assume that each SU can sense only one channel at a time by using energy detection, and the sensing outcomes are then reported to a central unit, called the secondary system decision center (SSDC), that determines the channel sensing/accessing policies. We derive both the optimal channel assignment policy for secondary users to sense the primary channels, and the optimal channel access rule. Our proposed optimal sensing and accessing policies alleviate many shortcomings and limitations of existing proposals: (a) ours allows fully utilizing all available primary spectrum white spaces, (b) our model, and thus the proposed solution, exploits the temporal and spatial diversity across different primary channels and (c) is based on realistic local sensing decisions rather than complete knowledge of primary signalling structure. As an alternative to the high complexity of the optimal channel sensing policy, a suboptimal sensing policy is obtained by using the Hungarian algorithm iteratively, which reduces the complexity of the channel assignment from an exponential to a polynomial order. We also propose a heuristic algorithm that reduces the complexity of the sensing policy further to a linear order. The simulation results show that the proposed algorithms achieve a near-optimal performance with a significant reduction in computational time.

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8DTIC ADA121995: Representation Techniques For Relational Languages And The Worst Case Asymptotical Time Complexity Behaviour Of The Related Algorithms.

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This thesis is aimed at determining the worst case asymptotical time complexity behaviour of algorithms for relational operations that work on extensionally or intensionally represented binary relatons. Those relational operations came from a relational language being designed at Naval Postgraduate School. One particular extensional representation technique and two intensional representation techniques are proposed. The above analysis in turn determines the feasibility of implementing a subset of the relational language on conventional architectures. (Author)

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9Algorithms And Complexity

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This thesis is aimed at determining the worst case asymptotical time complexity behaviour of algorithms for relational operations that work on extensionally or intensionally represented binary relatons. Those relational operations came from a relational language being designed at Naval Postgraduate School. One particular extensional representation technique and two intensional representation techniques are proposed. The above analysis in turn determines the feasibility of implementing a subset of the relational language on conventional architectures. (Author)

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10Algorithms And Complexity For Turaev-Viro Invariants

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The Turaev-Viro invariants are a powerful family of topological invariants for distinguishing between different 3-manifolds. They are invaluable for mathematical software, but current algorithms to compute them require exponential time. The invariants are parameterised by an integer $r \geq 3$. We resolve the question of complexity for $r=3$ and $r=4$, giving simple proofs that computing Turaev-Viro invariants for $r=3$ is polynomial time, but for $r=4$ is \#P-hard. Moreover, we give an explicit fixed-parameter tractable algorithm for arbitrary $r$, and show through concrete implementation and experimentation that this algorithm is practical---and indeed preferable---to the prior state of the art for real computation.

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11Automata, Computability, And Complexity- Quantum Algorithms

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Of course the real question is: can quantum computers actually do something more e_ciently than classical computers? In this lecture, we�ll see why the modern consensus is that they can.

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12Coordinate Descent With Arbitrary Sampling I: Algorithms And Complexity

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We study the problem of minimizing the sum of a smooth convex function and a convex block-separable regularizer and propose a new randomized coordinate descent method, which we call ALPHA. Our method at every iteration updates a random subset of coordinates, following an arbitrary distribution. No coordinate descent methods capable to handle an arbitrary sampling have been studied in the literature before for this problem. ALPHA is a remarkably flexible algorithm: in special cases, it reduces to deterministic and randomized methods such as gradient descent, coordinate descent, parallel coordinate descent and distributed coordinate descent -- both in nonaccelerated and accelerated variants. The variants with arbitrary (or importance) sampling are new. We provide a complexity analysis of ALPHA, from which we deduce as a direct corollary complexity bounds for its many variants, all matching or improving best known bounds.

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13Microsoft Research Audio 104292: Dispersion Of Mass And The Complexity Of Randomized Algorithms

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How much can randomness help computation? Motivated by this general question and by volume computation, one of the few instances where randomness probably helps, we analyze a notion of dispersion and connect it to asymptotic convex geometry. We obtain a nearly quadratic lower bound on the complexity of randomized volume algorithms for convex bodies in R n (the current best algorithm has complexity roughly n 4 and is conjectured to be n 3 ). Our main tools, dispersion of random determinants and dispersion of the length of a random point from a convex body, are of independent interest and applicable more generally; in particular, the latter is closely related to the variance hypothesis from convex geometry. This geometric dispersion also leads to lower bounds for matrix problems and property testing. This is joint work with Luis Rademacher. ©2006 Microsoft Corporation. All rights reserved.

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14DTIC ADA534847: Coordinated Beamforming For MISO Interference Channel: Complexity Analysis And Efficient Algorithms

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In a cellular wireless system, users located at cell edges often suffer significant out-of-cell interference. Assuming each base station is equipped with multiple antennas, we can model this scenario as a multiple-input single-output (MISO) interference channel. In this paper we consider a coordinated beamforming approach whereby multiple base stations jointly optimize their downlink beamforming vectors in order to simultaneously improve the data rates of a given group of cell edge users. Assuming perfect channel knowledge, we formulate this problem as the maximization of a system utility (which balances user fairness and average user rates), subject to individual power constraints at each base station. We show that, for the single carrier case and when the number of antennas at each base station is at least two, the optimal coordinated beamforming problem is NP-hard for both the harmonic mean utility and the proportional fairness utility. For general utilities, we propose a cyclic coordinate descent algorithm, which enables each transmitter to update its beamformer locally with limited information exchange, and establish its global convergence to a stationary point. We illustrate its effectiveness in computer simulations by using the space matched beamformer as a benchmark.

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15DTIC ADA1022252: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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16Computational Complexity Of Sequential And Parallel Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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17Evangelism In Social Networks: Algorithms And Complexity

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We consider a population of interconnected individuals that, with respect to a piece of information, at each time instant can be subdivided into three (time-dependent) categories: agnostics, influenced, and evangelists. A dynamical process of information diffusion evolves among the individuals of the population according to the following rules. Initially, all individuals are agnostic. Then, a set of people is chosen from the outside and convinced to start evangelizing, i.e., to start spreading the information. When a number of evangelists, greater than a given threshold, communicate with a node v, the node v becomes influenced, whereas, as soon as the individual v is contacted by a sufficiently much larger number of evangelists, it is itself converted into an evangelist and consequently it starts spreading the information. The question is: How to choose a bounded cardinality initial set of evangelists so as to maximize the final number of influenced individuals? We prove that the problem is hard to solve, even in an approximate sense. On the positive side, we present exact polynomial time algorithms for trees and complete graphs. For general graphs, we derive exact parameterized algorithms. We also investigate the problem when the objective is to select a minimum number of evangelists capable of influencing the whole network. Our motivations to study these problems come from the areas of Viral Marketing and the analysis of quantitative models of spreading of influence in social networks.

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18Analysis Of The Computational Complexity Of Solving Random Satisfiability Problems Using Branch And Bound Search Algorithms

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The computational complexity of solving random 3-Satisfiability (3-SAT) problems is investigated. 3-SAT is a representative example of hard computational tasks; it consists in knowing whether a set of alpha N randomly drawn logical constraints involving N Boolean variables can be satisfied altogether or not. Widely used solving procedures, as the Davis-Putnam-Loveland-Logeman (DPLL) algorithm, perform a systematic search for a solution, through a sequence of trials and errors represented by a search tree. In the present study, we identify, using theory and numerical experiments, easy (size of the search tree scaling polynomially with N) and hard (exponential scaling) regimes as a function of the ratio alpha of constraints per variable. The typical complexity is explicitly calculated in the different regimes, in very good agreement with numerical simulations. Our theoretical approach is based on the analysis of the growth of the branches in the search tree under the operation of DPLL. On each branch, the initial 3-SAT problem is dynamically turned into a more generic 2+p-SAT problem, where p and 1-p are the fractions of constraints involving three and two variables respectively. The growth of each branch is monitored by the dynamical evolution of alpha and p and is represented by a trajectory in the static phase diagram of the random 2+p-SAT problem. Depending on whether or not the trajectories cross the boundary between phases, single branches or full trees are generated by DPLL, resulting in easy or hard resolutions.

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19DTIC ADA046860: General Theory Of Optimal Error Algorithms And Analytic Complexity. Part A. General Information Model.

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This is the first of a series of papers constructing an information based general theory of optimal errors and analytic computational complexity. Among the applications are such traditionally diverse areas as approximation, boundary-value problems, quadrature, and nonlinear equations in a finite or infinite dimensional space. Traditionally algorithms are often derived by ad hoc criteria. The information based theory rationalizes the synthesis of algorithms by showing how to construct algorithms which minimize or nearly minimize the error. For certain classes of problems it shows how to construct algorithms (linear optimal error algorithms) which enjoy essentially optimal complexity with respect to all possible algorithms. The existence of strongly non-computable problems is demonstrated. In contrast with the gap theorem of recursively computable functions it is shown that every monotonic real function is the complexity of some problem.

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20DTIC ADA443743: Quantum Algorithms And Complexity For Certain Continuous And Related Discrete Problems

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This thesis contains an analysis of two computational problems. The first problem is discrete quantum Boolean summation, which is a building block of quantum algorithms for many continuous problems, such as integration, approximation, differential equations, and path integration. The second problem is continuous multivariate Feynman-Kac path integration, which is a special case of path integration. The quantum Boolean summation problem can be solved by the quantum summation (QS) algorithm of Brassard, Hoyer, Mosca and Tapp, which approximates the arithmetic mean of a Boolean function. The author improves the error bound of Brassard et al. for the worst-probabilistic setting. The error bound is sharp. He also presents new sharp error bounds in the average-probabilistic and worst-average settings. His average-probabilistic error bounds prove the optimality of the QS algorithm for a certain choice of its parameters. The study of the worst-average error shows that the QS algorithm is not optimal in this setting; one needs to use a certain number of repetitions to regain its optimality. The multivariate Feynman-Kac path integration problem for smooth multivariate functions suffers from the provable curse of dimensionality in the worst-case deterministic setting (i.e., the minimal number of function evaluations needed to compute an approximation depends exponentially on the number of variables). He shows that, in both the randomized and quantum settings, the curse of dimensionality is vanquished (i.e., the minimal number of function evaluations and/or quantum queries required to compute an approximation depends only polynomially on the reciprocal of the desired accuracy and has a bound independent of the number of variables). The exponents of these polynomials are 2 in the randomized setting and 1 in the quantum setting. These exponents can be lowered at the expense of the dependence on the number of variables.

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21DTIC ADA579191: Complexity Analysis And Algorithms For Optimal Resource Allocation In Wireless Networks

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This project considers the dynamic spectrum management (DSM) problem whereby multiple users sharing a common frequency band must choose their transmit power spectra jointly in response to physical channel conditions including the effects of interference. The goal of the users is to maximize a system-wide utility function (e.g., weighted sum-rate of all users), subject to individual power constraints. The proposed work will focus on a general DSM problem formulation which allows correlated signaling rather than being restricted to the conventional independent orthogonal signaling such as OFDM. The general formulation will exploit the concept of 'interference alignment' which is known to provide substantial rate gain over OFDM signalling for general interference channels. We have successfully analyzed the complexity to characterize the optimal spectrum sharing policies and beamforming strategies in interfering broadcast networks and developed efficient computational methods for optimal resource allocations in such networks.

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22DTIC ADA1022250: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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23Linear Network Code For Erasure Broadcast Channel With Feedback: Complexity And Algorithms

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This paper investigates the construction of linear network codes for broadcasting a set of data packets to a number of users. The links from the source to the users are modeled as independent erasure channels. Users are allowed to inform the source node whether a packet is received correctly via feedback channels. In order to minimize the number of packet transmissions until all users have received all packets successfully, it is necessary that a data packet, if successfully received by a user, can increase the dimension of the vector space spanned by the encoding vectors he or she has received by one. Such an encoding vector is called innovative. We prove that innovative linear network code is uniformly optimal in minimizing user download delay. When the finite field size is strictly smaller than the number of users, the problem of determining the existence of innovative vectors is proven to be NP-complete. When the field size is larger than or equal to the number of users, innovative vectors always exist and random linear network code (RLNC) is able to find an innovative vector with high probability. While RLNC is optimal in terms of completion time, it has high decoding complexity due to the need of solving a system of linear equations. To reduce decoding time, we propose the use of sparse linear network code, since the sparsity property of encoding vectors can be exploited when solving systems of linear equations. Generating a sparsest encoding vector with large finite field size, however, is shown to be NP-hard. An approximation algorithm that guarantee the Hamming weight of a generated encoding vector to be smaller than a certain factor of the optimal value is constructed. Our simulation results show that our proposed methods have excellent performance in completion time and outperforms RLNC in terms of decoding time.

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24On Cooperative Patrolling: Optimal Trajectories, Complexity Analysis, And Approximation Algorithms

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The subject of this work is the patrolling of an environment with the aid of a team of autonomous agents. We consider both the design of open-loop trajectories with optimal properties, and of distributed control laws converging to optimal trajectories. As performance criteria, the refresh time and the latency are considered, i.e., respectively, time gap between any two visits of the same region, and the time necessary to inform every agent about an event occurred in the environment. We associate a graph with the environment, and we study separately the case of a chain, tree, and cyclic graph. For the case of chain graph, we first describe a minimum refresh time and latency team trajectory, and we propose a polynomial time algorithm for its computation. Then, we describe a distributed procedure that steers the robots toward an optimal trajectory. For the case of tree graph, a polynomial time algorithm is developed for the minimum refresh time problem, under the technical assumption of a constant number of robots involved in the patrolling task. Finally, we show that the design of a minimum refresh time trajectory for a cyclic graph is NP-hard, and we develop a constant factor approximation algorithm.

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25DTIC ADA102225: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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26Complexity Issues And Randomization Strategies In Frank-Wolfe Algorithms For Machine Learning

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Frank-Wolfe algorithms for convex minimization have recently gained considerable attention from the Optimization and Machine Learning communities, as their properties make them a suitable choice in a variety of applications. However, as each iteration requires to optimize a linear model, a clever implementation is crucial to make such algorithms viable on large-scale datasets. For this purpose, approximation strategies based on a random sampling have been proposed by several researchers. In this work, we perform an experimental study on the effectiveness of these techniques, analyze possible alternatives and provide some guidelines based on our results.

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27Path Computation In Multi-layer Networks: Complexity And Algorithms

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Carrier-grade networks comprise several layers where different protocols coexist. Nowadays, most of these networks have different control planes to manage routing on different layers, leading to a suboptimal use of the network resources and additional operational costs. However, some routers are able to encapsulate, decapsulate and convert protocols and act as a liaison between these layers. A unified control plane would be useful to optimize the use of the network resources and automate the routing configurations. Software-Defined Networking (SDN) based architectures, such as OpenFlow, offer a chance to design such a control plane. One of the most important problems to deal with in this design is the path computation process. Classical path computation algorithms cannot resolve the problem as they do not take into account encapsulations and conversions of protocols. In this paper, we propose algorithms to solve this problem and study several cases: Path computation without bandwidth constraint, under bandwidth constraint and under other Quality of Service constraints. We study the complexity and the scalability of our algorithms and evaluate their performances on real topologies. The results show that they outperform the previous ones proposed in the literature.

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28New Complexity Results And Algorithms For The Minimum Tollbooth Problem

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The inefficiency of the Wardrop equilibrium of nonatomic routing games can be eliminated by placing tolls on the edges of a network so that the socially optimal flow is induced as an equilibrium flow. A solution where the minimum number of edges are tolled may be preferable over others due to its ease of implementation in real networks. In this paper we consider the minimum tollbooth (MINTB) problem, which seeks social optimum inducing tolls with minimum support. We prove for single commodity networks with linear latencies that the problem is NP-hard to approximate within a factor of $1.1377$ through a reduction from the minimum vertex cover problem. Insights from network design motivate us to formulate a new variation of the problem where, in addition to placing tolls, it is allowed to remove unused edges by the social optimum. We prove that this new problem remains NP-hard even for single commodity networks with linear latencies, using a reduction from the partition problem. On the positive side, we give the first exact polynomial solution to the MINTB problem in an important class of graphs---series-parallel graphs. Our algorithm solves MINTB by first tabulating the candidate solutions for subgraphs of the series-parallel network and then combining them optimally.

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29Algorithms : Their Complexity And Efficiency

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The inefficiency of the Wardrop equilibrium of nonatomic routing games can be eliminated by placing tolls on the edges of a network so that the socially optimal flow is induced as an equilibrium flow. A solution where the minimum number of edges are tolled may be preferable over others due to its ease of implementation in real networks. In this paper we consider the minimum tollbooth (MINTB) problem, which seeks social optimum inducing tolls with minimum support. We prove for single commodity networks with linear latencies that the problem is NP-hard to approximate within a factor of $1.1377$ through a reduction from the minimum vertex cover problem. Insights from network design motivate us to formulate a new variation of the problem where, in addition to placing tolls, it is allowed to remove unused edges by the social optimum. We prove that this new problem remains NP-hard even for single commodity networks with linear latencies, using a reduction from the partition problem. On the positive side, we give the first exact polynomial solution to the MINTB problem in an important class of graphs---series-parallel graphs. Our algorithm solves MINTB by first tabulating the candidate solutions for subgraphs of the series-parallel network and then combining them optimally.

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30Can Everything Be Computed? - On The Solvability Complexity Index And Towers Of Algorithms

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This paper establishes some of the fundamental barriers in the theory of computations and finally settles the long standing computational spectral problem. Due to these barriers, there are problems at the heart of computational theory that do not fit into classical complexity theory. Many computational problems can be solved as follows: a sequence of approximations is created by an algorithm, and the solution to the problem is the limit of this sequence. However, as we demonstrate, for several basic problems in computations (computing spectra of operators, inverse problems or roots of polynomials using rational maps) such a procedure based on one limit is impossible. Yet, one can compute solutions to these problems, but only by using several limits. This may come as a surprise, however, this touches onto the boundaries of computational mathematics. To analyze this phenomenon we use the Solvability Complexity Index (SCI). The SCI is the smallest number of limits needed in the computation. We show that the SCI of spectra and essential spectra of operators is equal to three, and that the SCI of spectra of self-adjoint operators is equal to two, thus providing the lower bound barriers and the first algorithms to compute such spectra in two and three limits. This finally settles the long standing computational spectral problem. In addition, we provide bounds for the SCI of spectra of classes of Schr\"{o}dinger operators, thus we affirmatively answer the long standing question on whether or not these spectra can actually be computed. The SCI yields a framework for understanding barriers in computations. It has a direct link to the Arithmetical Hierarchy, and we demonstrate how the impossibility result of McMullen on polynomial root finding with rational maps in one limit and the results of Doyle and McMullen on solving the quintic in several limits can be put in the SCI framework.

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31NASA Technical Reports Server (NTRS) 20090034945: Trajectory-Oriented Approach To Managing Traffic Complexity: Trajectory Flexibility Metrics And Algorithms And Preliminary Complexity Impact Assessment

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This document describes exploratory research on a distributed, trajectory oriented approach for traffic complexity management. The approach is to manage traffic complexity based on preserving trajectory flexibility and minimizing constraints. In particular, the document presents metrics for trajectory flexibility; a method for estimating these metrics based on discrete time and degree of freedom assumptions; a planning algorithm using these metrics to preserve flexibility; and preliminary experiments testing the impact of preserving trajectory flexibility on traffic complexity. The document also describes an early demonstration capability of the trajectory flexibility preservation function in the NASA Autonomous Operations Planner (AOP) platform.

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32Algorithms And Complexity : 4th Italian Conference, CIAC 2000, Rome, Italy, March 1-3, 2000 : Proceedings

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This document describes exploratory research on a distributed, trajectory oriented approach for traffic complexity management. The approach is to manage traffic complexity based on preserving trajectory flexibility and minimizing constraints. In particular, the document presents metrics for trajectory flexibility; a method for estimating these metrics based on discrete time and degree of freedom assumptions; a planning algorithm using these metrics to preserve flexibility; and preliminary experiments testing the impact of preserving trajectory flexibility on traffic complexity. The document also describes an early demonstration capability of the trajectory flexibility preservation function in the NASA Autonomous Operations Planner (AOP) platform.

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33DTIC ADA081439: Annotated Bibliography And Brief History Of Optimal Algorithms And Analytic Complexity.

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This is an annotated bibliography of over 300 papers and books on optimal algorithms and analytic complexity covering both the eastern European and the western literature. Each bibliographic item consists of a bibliographic reference, a set of keywords, and a short description. A brief history of the subject is also included. (Author)

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34Integer Complexity: Algorithms And Computational Results

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Define $\|n\|$ to be the complexity of $n$, the smallest number of ones needed to write $n$ using an arbitrary combination of addition and multiplication. Define $n$ to be stable if for all $k\ge 0$, we have $\|3^k n\|=\|n\|+3k$. In [7], this author and Zelinsky showed that for any $n$, there exists some $K=K(n)$ such that $3^K n$ is stable; however, the proof there provided no upper bound on $K(n)$ or any way of computing it. In this paper, we describe an algorithm for computing $K(n)$, and thereby also show that the set of stable numbers is a computable set. The algorithm is based on considering the defect of a number, defined by $\delta(n):=\|n\|-3\log_3 n$, building on the methods presented in [3]. As a side benefit, this algorithm also happens to allow fast evaluation of the complexities of powers of $2$; we use it to verify that $\|2^k 3^\ell\|=2k+3\ell$ for $k\le48$ and arbitrary $\ell$ (excluding the case $k=\ell=0$), providing more evidence for the conjecture that $\|2^k 3^\ell\|=2k+3\ell$ whenever $k$ and $\ell$ are not both zero. An implementation of these algorithms in Haskell is available.

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35DTIC ADA1022253: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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36#111 - Richard Karp: Algorithms And Computational Complexity

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Richard Karp is a professor at Berkeley and one of the most important figures in the history of theoretical computer science. In 1985, he received the Turing Award for his research in the theory of algorithms, including the development of the Edmonds-Karp algorithm for solving the maximum flow problem on networks, Hopcroft-Karp algorithm for finding maximum cardinality matchings in bipartite graphs, and his landmark paper in complexity theory called \"Reducibility Among Combinatorial Problems\", in which he proved 21 problems to be NP-complete. This paper was probably the most important catalyst in the explosion of interest in the study of NP-completeness

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37Low Complexity Coefficient Selection Algorithms For Compute-and-Forward

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Compute-and-Forward (C&F) has been proposed as an efficient strategy to reduce the backhaul load for the distributed antenna systems. Finding the optimal coefficients in C&F has commonly been treated as a shortest vector problem (SVP), which is N-P hard. The point of our work and of Sahraei's recent work is that the C&F coefficient problem can be much simpler. Due to the special structure of C&F, some low polynomial complexity optimal algorithms have recently been developed. However these methods can be applied to real valued channels and integer based lattices only. In this paper, we consider the complex valued channel with complex integer based lattices. For the first time, we propose a low polynomial complexity algorithm to find the optimal solution for the complex scenario. Then we propose a simple linear search algorithm which is conceptually suboptimal, however numerical results show that the performance degradation is negligible compared to the optimal method. Both algorithms are suitable for lattices over any algebraic integers, and significantly outperform the lattice reduction algorithm. The complexity of both algorithms are investigated both theoretically and numerically. The results show that our proposed algorithms achieve better performance-complexity trade-offs compared to the existing algorithms.

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38DTIC ADA625120: Combating Weapons Of Mass Destruction: Models, Complexity, And Algorithms In Complex Dynamic And Evolving Networks

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This project considers attack and defense problems on networks with respect to WMD attacks. It provides novel optimization models and solutions for network vulnerability assessment and defense measurement in the face of cascading failures and dynamic attacks. The critical infrastructures considered are complex systems which consist of multiple dynamic independent networks interacting to each other. The attacks we considered are dynamic, that is, another attack may be launched during the recovery.

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39Complexity Of Sequential And Parallel Numerical Algorithms [proceedings]

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This project considers attack and defense problems on networks with respect to WMD attacks. It provides novel optimization models and solutions for network vulnerability assessment and defense measurement in the face of cascading failures and dynamic attacks. The critical infrastructures considered are complex systems which consist of multiple dynamic independent networks interacting to each other. The attacks we considered are dynamic, that is, another attack may be launched during the recovery.

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40DTIC ADA431591: Change Detection And Estimation In Large Scale Sensor Networks: Linear Complexity Algorithms

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We propose algorithms for nonparametric sample-based spacial change detection and estimation in large scale sensor networks. We collect random samples containing the location of sensors and their local decisions, and assume that the local decisions can be stimulated or normal , reflecting the local strength of some stimulating agent. Then change in the location of the agent manifests itself by a change in the distribution of stimulated sensors. In this paper, we are aiming at developing a test that, given two collections of samples, can decide whether the distribution generating the samples has changed or not, and give an estimated changed area if a change is indeed detected. The focus of this paper is to reduce the complexity of the detection and estimation algorithm. We propose two fast algorithms with almost linear complexity and analyze their completeness, flexibility and robustness.

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41DTIC ADA418278: Low-Complexity Interior Point Algorithms For Stochastic Programming: Derivation Analysis And Performance Evaluation

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The broad purpose of this project was to investigate low-complexity interior point decomposition algorithms for stochastic programming. A specific objective was to evaluate algorithms using test problems arising from useful applications. The important direct results of this project include: (1) a new test problem collection that includes problem instances from a variety of application areas; (2) a new package of C-routines for converting SMPS input data into data structures more suitable for implementing algorithms; (3) a new software package, CPA, for two-stage stochastic linear programs. The test problems and input conversion routines have been developed in a general manner to be useful to other researchers. CPA includes volumetric center algorithms that proved to be successful in our computational evaluations. To the best of our knowledge, CPA is the only software for stochastic programming that includes volumetric center algorithms. Items (1), (2) and (3) are freely accessible over the Internet. The important theoretical results of this project include: (4) a new characterization of convexity-preserving maps; (5) a new coordinate-free foundation for projective spaces; (6) a new geometric characterization of one-dimensional projective spaces; (7) new algorithms for bound-constrained nonlinear optimization. These theoretical results are likely to be useful in computational optimization in general.

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42DTIC ADA1022251: Research In Complexity Theory And Combinatorial Algorithms

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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43Representation Techniques For Relational Languages And The Worst Case Asymptotical Time Complexity Behaviour Of The Related Algorithms.

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Since October 1, 1979, research in Complexity Theory and Combinatorial Algorithms at the Department of Computer Science at the University of Illinois was supported by the Office of Naval Research. During this period of time, research work was carried out in the areas of Computational Complexity Theory, Scheduling Algorithms, Graph Algorithms, Dynamic Programming, and Fault- Tolerance Computing. We summarize here our accomplishments and our future plans, and we wish to request continued support for the period of October 1, 1980 - September 30, 1982 from ONR for research in these areas. Scheduling to meet deadlines -- The problem of scheduling jobs to meet their deadlines was studied. Given a set of jobs each of which is specified by three parameters, ready time, deadline, and computation time, we want to schedule them on a computer system so that, if possible, all deadlines will be met. Furthermore, if indeed all deadlines can be met, we want to know the possibility of completing the executing of each job so that there will be a 'slack time' between the time of completion and the deadline. In particular, the following model is used: There is a single processor in the computing system. Each job consists of an infinite stream of periodic and identical requests. A request is ready when it arrives and should be completed prior to the arrival of the next request of the same job. The execution of a job can be interrupted and be resumed later on.

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44DTIC ADA564645: The Average Network Flow Problem: Shortest Path And Minimum Cost Flow Formulations, Algorithms, Heuristics, And Complexity

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Integrating value focused thinking with the shortest path problem results in a unique formulation called the multiobjective average shortest path problem. We prove this is NP-complete for general graphs. For directed acyclic graphs, an efficient algorithm and even faster heuristic are proposed. While the worst case error of the heuristic is proven unbounded, its average performance on random graphs is within 3% of the optimal solution. Additionally, a special case of the more general biobjective average shortest path problem is given, allowing tradeoffs between decreases in arc set cardinality and increases in multiobjective value; the algorithm to solve the average shortest path problem provides all the information needed to solve this more difficult biobjective problem. These concepts are then extended to the minimum cost flow problem creating a new formulation we name the multiobjective average minimum cost flow. This problem is proven NP-complete as well. For directed acyclic graphs, two efficient heuristics are developed, and although we prove the error of any successive average shortest path heuristic is in theory unbounded, they both perform very well on random graphs. Furthermore, we define a general biobjective average minimum cost flow problem. The information from the heuristics can be used to estimate the efficient frontier in a special case of this problem trading off total flow and multiobjective value. Finally, several variants of these two problems are discussed. Proofs are conjectured showing the conditions under which the problems are solvable in polynomial time and when they remain NP-complete.

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45On Algorithms And Complexity For Sets With Cardinality Constraints

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Typestate systems ensure many desirable properties of imperative programs, including initialization of object fields and correct use of stateful library interfaces. Abstract sets with cardinality constraints naturally generalize typestate properties: relationships between the typestates of objects can be expressed as subset and disjointness relations on sets, and elements of sets can be represented as sets of cardinality one. Motivated by these applications, this paper presents new algorithms and new complexity results for constraints on sets and their cardinalities. We study several classes of constraints and demonstrate a trade-off between their expressive power and their complexity. Our first result concerns a quantifier-free fragment of Boolean Algebra with Presburger Arithmetic. We give a nondeterministic polynomial-time algorithm for reducing the satisfiability of sets with symbolic cardinalities to constraints on constant cardinalities, and give a polynomial-space algorithm for the resulting problem. In a quest for more efficient fragments, we identify several subclasses of sets with cardinality constraints whose satisfiability is NP-hard. Finally, we identify a class of constraints that has polynomial-time satisfiability and entailment problems and can serve as a foundation for efficient program analysis.

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46Construction And Iteration-Complexity Of Primal Sequences In Alternating Minimization Algorithms

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We introduce a new weighted averaging scheme using "Fenchel-type" operators to recover primal solutions in the alternating minimization-type algorithm (AMA) for prototype constrained convex optimization. Our approach combines the classical AMA idea in \cite{Tseng1991} and Nesterov's prox-function smoothing technique without requiring the strong convexity of the objective function. We develop a new non-accelerated primal-dual AMA method and estimate its primal convergence rate both on the objective residual and on the feasibility gap. Then, we incorporate Nesterov's accelerated step into this algorithm and obtain a new accelerated primal-dual AMA variant endowed with a rigorous convergence rate guarantee. We show that the worst-case iteration-complexity in this algorithm is optimal (in the sense of first-oder black-box models), without imposing the full strong convexity assumption on the objective.

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47DTIC ADA606538: Center For Quantum Algorithms And Complexity

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How efficiently can the ground state of a local Hamiltonian be computed? This is a question that lies at the heart of an emerging area called quantum Hamiltonian complexity, that addresses fundamental issues in both quantum complexity theory and condensed matter physics. Of particular importance are 1D Hamiltonians. We give a new combinatorial approach to proving the area law for 1D systems via the detectability lemma, in the process exponentially improving on Hastings' bounds in the frustration free case. We also give an efficient algorithm for finding an MPS approximation to the ground state, in the case of constant bond dimension. Entanglement is a fundamental feature of quantum systems, and understanding its nature is a basic challenge in quantum computation. We study it in a number of basic contexts, including the complexity of parallel repetition of entangled games, and Bell-inequalities distinguishing non-locality versus entanglement. We show how to use entanglement to give a way of generating certifiably random numbers which are provably secure even against a quantum adversary. The method is based on an earlier paper in which we report an implementation of optimal extractors against quantum storage.

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48Algorithms, Their Complexity And Efficiency

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How efficiently can the ground state of a local Hamiltonian be computed? This is a question that lies at the heart of an emerging area called quantum Hamiltonian complexity, that addresses fundamental issues in both quantum complexity theory and condensed matter physics. Of particular importance are 1D Hamiltonians. We give a new combinatorial approach to proving the area law for 1D systems via the detectability lemma, in the process exponentially improving on Hastings' bounds in the frustration free case. We also give an efficient algorithm for finding an MPS approximation to the ground state, in the case of constant bond dimension. Entanglement is a fundamental feature of quantum systems, and understanding its nature is a basic challenge in quantum computation. We study it in a number of basic contexts, including the complexity of parallel repetition of entangled games, and Bell-inequalities distinguishing non-locality versus entanglement. We show how to use entanglement to give a way of generating certifiably random numbers which are provably secure even against a quantum adversary. The method is based on an earlier paper in which we report an implementation of optimal extractors against quantum storage.

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49DTIC ADA442586: Quantum Complexity, Algorithms, And Primitives

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The project undertook theoretical research in quantum algorithms, complexity of quantum computation, quantum primitives, and quantum communication protocols. In the area of complexity, it compared quantum computation models with classical ones, finding counting complexity classes between BQP and AWPP that are likely different from both. It investigated small-depth quantum circuits (both with and without unbounded fan-in gates such as quantum AND) and found lower and upper bounds on their power and complexity. In the area of new quantum primitives, the project found Hamiltonians for the quantum fan-out gate, based on spin-exchange interactions. In the area of quantum algorithms, the project showed that there are efficient quantum algorithms for various group theoretic problems, for example, group intersection and double coset membership for certain classes of solvable groups. It also found a network of efficient quantum reducibilities between these and other group-theoretic problems. These are the project's successes. The project was unsuccessful in some endeavors. It has so far failed to find natural problems in these intermediate classes between BQP and AWPP, or to isolate the more robust classes among these. It did not find further evidence that BQP does not contain NP. There was no significant progress on quantum communication protocols.

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  • Title: ➤  DTIC ADA442586: Quantum Complexity, Algorithms, And Primitives
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50On The Trade-off Between Complexity And Correlation Decay In Structural Learning Algorithms

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We consider the problem of learning the structure of Ising models (pairwise binary Markov random fields) from i.i.d. samples. While several methods have been proposed to accomplish this task, their relative merits and limitations remain somewhat obscure. By analyzing a number of concrete examples, we show that low-complexity algorithms often fail when the Markov random field develops long-range correlations. More precisely, this phenomenon appears to be related to the Ising model phase transition (although it does not coincide with it).

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  • Title: ➤  On The Trade-off Between Complexity And Correlation Decay In Structural Learning Algorithms
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  • Language: English

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The book is available for download in "texts" format, the size of the file-s is: 21.71 Mbs, the file-s for this book were downloaded 97 times, the file-s went public at Mon Sep 23 2013.

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