Cognitive Agents for Virtual Environments - Info and Reading Options
First International Workshop, CAVE 2012, Held at AAMAS 2012, Valencia, Spain, June 4, 2012, Revised Selected Papers
By Frank Dignum

"Cognitive Agents for Virtual Environments" was published by Springer Berlin Heidelberg in 2013 - Berlin, Heidelberg, it has 185 pages and the language of the book is English.
“Cognitive Agents for Virtual Environments” Metadata:
- Title: ➤ Cognitive Agents for Virtual Environments
- Author: Frank Dignum
- Language: English
- Number of Pages: 185
- Publisher: Springer Berlin Heidelberg
- Publish Date: 2013
- Publish Location: Berlin, Heidelberg
“Cognitive Agents for Virtual Environments” Subjects and Themes:
- Subjects: ➤ Computer science - Computers and Education - Education - Personal Computing - Artificial intelligence - Artificial Intelligence (incl. Robotics) - Intelligent agents (Computer software) - Congresses - Virtual reality
Edition Specifications:
- Format: [electronic resource] :
- Pagination: XII, 185 p. 56 illus.
Edition Identifiers:
- The Open Library ID: OL27024862M - OL19835150W
- Library of Congress Control Number (LCCN): 2013930424
- ISBN-13: 9783642364440
- All ISBNs: 9783642364440
AI-generated Review of “Cognitive Agents for Virtual Environments”:
"Cognitive Agents for Virtual Environments" Table Of Contents:
- 1- Coupling Agents and Game Engines
- 2- HLA Proxy: Towards Connecting Agents to Virtual Environments by Means of High Level Architecture (HLA
- 3- Decoupling Cognitive Agents and Virtual Environments
- 4- Agent Communication for Believable Human-Like Interactions between Virtual Characters
- 5- Using Games with Agents for Education
- 6- Using Agents in Virtual Environments to Assist Controllers to Manage Multiple Assets
- 7- A Collaborative Agent Architecture with Human-Agent Communication Model
- 8- Improving Agent Team Performance through Helper Agents
- 9- Visualisation and Simulation
- 10- Visualisation on Demand for Agent-Based Simulation
- 11- A Cognitive Module in a Decision-Making Architecture for Agents in Urban Simulations
- 12- Evaluating Games with Agents
- 13- Improving Situation Awareness in Intelligent Virtual Agents
- 14- Generating Corpora of Activities of Daily Living and towards Measuring the Corpora’s
- 15- Does High-Level Behavior Specification Tool Make Production of Virtual Agent Behaviors Better?.
"Cognitive Agents for Virtual Environments" Description:
The Open Library:
This book constitutes the refereed post-proceedings of the First International Workshop on Cognitive Agents for Virtual Environments, CAVE 2012, held at AAMAS 2012, in Valencia, Spain, in June 2012. The 10 full papers presented were thoroughly reviewed and selected from 14 submissions. In addition one invited high quality contribution has been included. The papers are organized in the following topical sections: coupling agents and game engines; using games with agents for education; visualization and simulation; and evaluating games with agents.
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