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Unity Virtual Reality Projects

Learn Virtual Reality by Developing More Than 10 Engaging Projects with Unity 2018

"Unity Virtual Reality Projects" is published by de Gruyter GmbH, Walter in 2018 - Place of publication not identified, it has 1 pages and the language of the book is English.


“Unity Virtual Reality Projects” Metadata:

  • Title: Unity Virtual Reality Projects
  • Author:
  • Language: English
  • Number of Pages: 1
  • Publisher: de Gruyter GmbH, Walter
  • Publish Date:
  • Publish Location: ➤  Place of publication not identified

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Edition Specifications:

  • Pagination: 492

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"Unity Virtual Reality Projects" Description:

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Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reality experiences using Unity

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