The language of gaming - Info and Reading Options
By Astrid Ensslin
"The language of gaming" was published by Palgrave Macmillan in 2012 - New York and the language of the book is English.
“The language of gaming” Metadata:
- Title: The language of gaming
- Author: Astrid Ensslin
- Language: English
- Publisher: Palgrave Macmillan
- Publish Date: 2012
- Publish Location: New York
“The language of gaming” Subjects and Themes:
- Subjects: ➤ LANGUAGE ARTS & DISCIPLINES / Linguistics / Sociolinguistics - Visual literacy - SOCIAL SCIENCE / Media Studies - LANGUAGE ARTS & DISCIPLINES / Linguistics / General - Social aspects - LANGUAGE ARTS & DISCIPLINES / General - Video games - LANGUAGE ARTS & DISCIPLINES / Library & Information Science / School Media - Discourse analysis - Computer games
Edition Specifications:
- Pagination: p. cm.
Edition Identifiers:
- The Open Library ID: OL25150540M - OL16415717W
- Library of Congress Control Number (LCCN): 2011049033
- ISBN-13: 9780230238596
- All ISBNs: 9780230238596
AI-generated Review of “The language of gaming”:
"The language of gaming" Table Of Contents:
- 1- Machine generated contents note:
- 2- List of Illustrations
- 3- List of Tables and Figures
- 4- Acknowledgements
- 5- List of Abbreviations
- 6- Introduction
- 7- Approaches to Discourse Analysis
- 8- Games and Language
- 9- Videogame Genres, Macrostructures and Textuality
- 10- Words and Meanings
- 11- The Linguistic Pragmatics of Gameplay
- 12- Metaludic Discourses
- 13- Gaming and Multimodality
- 14- The Narrative Language of Videogames
- 15- Conclusion
- 16- Notes
- 17- Glossary
- 18- Bibliography
- 19- Index.
"The language of gaming" Description:
The Open Library:
"The Language of Gaming examines the complex language of videogames and gaming from a discourse analytical perspective. Astrid Ensslin studies the discourses inscribed in videogames by their producers, as well as gamer and media meta-discourses, and focal areas include gamer slang, illocution, multimodality, and narrative structures"--
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