Sketching User Experiences - Info and Reading Options
The Workbook
By Bill Buxton

"Sketching User Experiences" is published by Morgan Kaufmann in Dec 28, 2011 and it has 272 pages.
“Sketching User Experiences” Metadata:
- Title: Sketching User Experiences
- Author: Bill Buxton
- Number of Pages: 272
- Publisher: Morgan Kaufmann
- Publish Date: Dec 28, 2011
“Sketching User Experiences” Subjects and Themes:
- Subjects: ➤ user experience - Bill Buxton - HCI - design - Industrial design - Freehand technical sketching - Technique - User interfaces (Computer systems) - Product - Computer graphics - User interfaces - Human-computer interaction - Interactive & multimedia - General - Page design - Professional, career & trade -> computer science -> user interfaces - Professional, career & trade -> computer science -> computer graphics - Professional, career & trade -> computer science -> multimedia - Professional, career & trade -> computer science -> general interest - Professional, career & trade -> computer science -> special topics - Trades & technology -> industrial design -> general - Professional, career & trade -> computer science -> internet & www
- Time: Mar 30 - 2007
Edition Specifications:
- Format: paperback
Edition Identifiers:
- The Open Library ID: OL28310380M - OL7940434W
- Online Computer Library Center (OCLC) ID: 769900904 - 829080057
- Library of Congress Control Number (LCCN): 2011284966
- ISBN-13: 9780123819598
- ISBN-10: 0123819598
- All ISBNs: 0123819598 - 9780123819598
AI-generated Review of “Sketching User Experiences”:
Snippets and Summary:
This is a book about design. Mainly, it is about the design of appliances, structures, buildings, signs, and yes, computers, that exist in both the physical and behavioral sense. That is, there may be something concrete that you can touch, see, and hear. But there is also something that you can actively experience: something that involves dynamics or time; something with behavior that is usually the result of software running on an embedded microprocessor; and something whose design needs to be grounded in the nature of that experience. The underlying premise of the book is that there are techniques and processes whereby we can put experience front and centre in design. My belief is that the basis for doing so lies in extending the traditional practice of sketching.
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