Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer) - Info and Reading Options
By Tony Hillerson

"Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer)" is published by Pragmatic Bookshelf in Aug 11, 2016 - Raleigh, North Carolina and it has 372 pages.
“Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer)” Metadata:
- Title: ➤ Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer)
- Author: Tony Hillerson
- Number of Pages: 372
- Publisher: Pragmatic Bookshelf
- Publish Date: Aug 11, 2016
- Publish Location: Raleigh, North Carolina
“Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer)” Subjects and Themes:
- Subjects: ➤ Development - Programming - Mobile computing - Mobile apps - Application software - Besturingssystemen - Apps - Programmeren (computers)
Edition Identifiers:
- The Open Library ID: OL26837121M - OL19546529W
- Online Computer Library Center (OCLC) ID: 927380510
- ISBN-13: 9781680501483
- ISBN-10: 1680501488
- All ISBNs: 1680501488 - 9781680501483
AI-generated Review of “Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer)”:
"Seven Mobile Apps in Seven Weeks: Native Apps, Multiple Platforms (Pragmatic Programmer)" Description:
Open Data:
Answer the question "Can we build this for ALL the devices?" with a resounding YES. Learn how to build apps using seven different platforms: Mobile Web, iOS, Android, Windows, RubyMotion, React Native, and Xamarin. Find out which cross-platform solution makes the most sense for your needs, whether you're new to mobile or an experienced developer expanding your options. Start covering all of the mobile world today. Understanding the idioms, patterns, and quirks of the modern mobile platforms gives you the power to choose how you develop. Over seven weeks you'll build seven different mobile apps using seven different tools. You'll start out with Mobile Web; develop native apps on iOS, Android, and Windows; and finish by building apps for multiple operating systems using the native cross-platform solutions RubyMotion, React Native, and Xamarin. For each platform, you'll build simple, but non-trivial, apps that consume JSON data, run on multiple screen sizes, or store local data. You'll see how to test, how to build views, and how to structure code. You'll find out how much code it's possible to share, how much of the underlying platform you still need to know, and ultimately, you'll get a firm understanding of how to build apps on whichever devices your users prefer. This book gives you enough first-hand experience to weigh the trade-offs when building mobile apps. You'll compare writing apps on one platform versus another and understand the benefits and hidden costs of cross-platform tools. You'll get pragmatic, hands-on experience writing apps in a multi-platform world. -- Provided by publisher
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