"Rigging for games: a primer for technical artists using Maya and Python" - Information and Links:

Rigging for games: a primer for technical artists using Maya and Python - Info and Reading Options

"Rigging for games: a primer for technical artists using Maya and Python" was published by CRC Press, Taylor & Francis Group in 2016 - Boca Raton London New York and it has 1 pages.


“Rigging for games: a primer for technical artists using Maya and Python” Metadata:

  • Title: ➤  Rigging for games: a primer for technical artists using Maya and Python
  • Author:
  • Number of Pages: 1
  • Publisher: ➤  CRC Press, Taylor & Francis Group
  • Publish Date:
  • Publish Location: Boca Raton London New York

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