Rigging for games: a primer for technical artists using Maya and Python - Info and Reading Options
By Eyal Assaf
"Rigging for games: a primer for technical artists using Maya and Python" was published by CRC Press, Taylor & Francis Group in 2016 - Boca Raton London New York and it has 1 pages.
“Rigging for games: a primer for technical artists using Maya and Python” Metadata:
- Title: ➤ Rigging for games: a primer for technical artists using Maya and Python
- Author: Eyal Assaf
- Number of Pages: 1
- Publisher: ➤ CRC Press, Taylor & Francis Group
- Publish Date: 2016
- Publish Location: Boca Raton London New York
Edition Identifiers:
- ISBN-13: 9780415743051 - 9781315813912 - 9781317802921 - 9781317802938 - 9781317802945
- All ISBNs: 9780415743051 - 9781315813912 - 9781317802921 - 9781317802938 - 9781317802945
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