Real World Haskell - Info and Reading Options
Code You Can Believe In
By Bryan O'Sullivan, John Goerzen and Don Stewart

"Real World Haskell" was published by O'Reilly Media in December 2008 - Sebastopol, California, USA, it has 710 pages and the language of the book is English.
“Real World Haskell” Metadata:
- Title: Real World Haskell
- Authors: Bryan O'SullivanJohn GoerzenDon Stewart
- Language: English
- Number of Pages: 710
- Publisher: O'Reilly Media
- Publish Date: December 2008
- Publish Location: Sebastopol, California, USA
“Real World Haskell” Subjects and Themes:
- Subjects: ➤ programming - haskell - Haskell (Computer program language) - Programming languages (electronic computers) - Haskell (Langage de programmation) - COMPUTERS - Programming - Open Source - Software Development & Engineering - General - Tools - Games - Com051010 - Cs.cmp_sc.app_sw - Cs.cmp_sc.prog_lang
Edition Specifications:
- Format: Paperback
- Weight: 970 grams
- Dimensions: 9 x 7 x 1.6 inches
- Pagination: xxxviii, 672p.
Edition Identifiers:
- Google Books ID: nh0okI1a1sQC
- The Open Library ID: OL22647856M - OL16526040W
- Online Computer Library Center (OCLC) ID: 297556467 - 758945468
- ISBN-13: 9780596514983
- ISBN-10: 0596514980
- All ISBNs: 0596514980 - 9780596514983
AI-generated Review of “Real World Haskell”:
"Real World Haskell" Table Of Contents:
- 1- Getting Started
- 2- Types and Functions
- 3- Defining Types, Streamlining Functions
- 4- Functional Programming
- 5- Writing a Library: Working with JSON Data
- 6- Using Typeclasses
- 7- I/O
- 8- Efficient File Processing, Regular Expressions, and Filename Matching
- 9- I/O Case Study: A Library for Searching the Filesystem
- 10- Code Case Study: Parsing a Binary Data Format
- 11- Testing and Quality Assurance
- 12- Barcode Recognition
- 13- Data Structures
- 14- Monads
- 15- Programming with Monads
- 16- Using Parsec
- 17- Interfacing with C: The FFI
- 18- Monad Transformers
- 19- Error Handling
- 20- Systems Programming in Haskell
- 21- Using Databases
- 22- Extended Example: Web Client Programming
- 23- GUI Programming with gtk2hs
- 24- Concurrent and Multicore Programming
- 25- Profiling and Optimization
- 26- Advanced Library Design: Building a Bloom Filter
- 27- Sockets and Syslog
- 28- Software Transactional Memory
- 29- Installing GHC and Haskell Libraries
- 30- Characters, Strings, and Escaping Rules
Read “Real World Haskell”:
Read “Real World Haskell” by choosing from the options below.
Search for “Real World Haskell” downloads:
Visit our Downloads Search page to see if downloads are available.
Find “Real World Haskell” in Libraries Near You:
Read or borrow “Real World Haskell” from your local library.
- The WorldCat Libraries Catalog: Find a copy of “Real World Haskell” at a library near you.
Buy “Real World Haskell” online:
Shop for “Real World Haskell” on popular online marketplaces.
- Ebay: New and used books.