Programming Fundamentals Using JAVA - Info and Reading Options
A Game Application Approach
By William McAllister and S. Jane Fritz

"Programming Fundamentals Using JAVA" was published by de Gruyter GmbH, Walter in 2021 - Dulles, VA, it has 1 pages and the language of the book is English.
“Programming Fundamentals Using JAVA” Metadata:
- Title: ➤ Programming Fundamentals Using JAVA
- Authors: William McAllisterS. Jane Fritz
- Language: English
- Number of Pages: 1
- Publisher: de Gruyter GmbH, Walter
- Publish Date: 2021
- Publish Location: Dulles, VA
“Programming Fundamentals Using JAVA” Subjects and Themes:
Edition Specifications:
- Pagination: 775
Edition Identifiers:
- The Open Library ID: OL49263478M - OL21069333W
- ISBN-13: 9781683926689
- All ISBNs: 9781683926689
AI-generated Review of “Programming Fundamentals Using JAVA”:
"Programming Fundamentals Using JAVA" Description:
Open Data:
Designed as a Java-based textbook for beginning programmers, this book uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. The new edition includes updating the GUI interface chapters from Swing based to FX based programs. The game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming or advanced Java programming course, and permits instructors who are not familiar with game programming and computer graphic concepts to realize the pedagogical advantages of using game programming. The book assumes the reader has no prior programming experience.The companion files and instructor resources are available online by emailing the publisher with proof of purchase at infomerclearning.com. FEATURES:Features content in compliance with the latest ACM/IEEE computer science curriculum guidelinesIntroduces the basic programming concepts such as strings, loops, arrays, graphics, functions, classes, etcIncludes updating the GUI interface chapters (Chapters 11 and 12) from Swing based to FX basedContains material on programming of mobile applications and several simulations that graphically depict unseen runtime processes4 color throughout with game demos on the companion files Instructor’s resources available upon adoption
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