Programming Arduino - Info and Reading Options
getting started with sketches
By Simon Monk

"Programming Arduino" was published by McGraw in 2012 - New York, it has 162 pages and the language of the book is English.
“Programming Arduino” Metadata:
- Title: Programming Arduino
- Author: Simon Monk
- Language: English
- Number of Pages: 162
- Publisher: McGraw
- Publish Date: 2012
- Publish Location: New York
“Programming Arduino” Subjects and Themes:
- Subjects: ➤ TECHNOLOGY & ENGINEERING / Electronics / Microelectronics - Programmable controllers - Arduino (Microcontroller) - Science projects - C (computer program language) - Microprocessors, programming - Arduino (Programmable controller)
Edition Specifications:
- Pagination: p. cm.
Edition Identifiers:
- The Open Library ID: OL25121596M - OL16318235W
- Library of Congress Control Number (LCCN): 2011042537
- ISBN-13: 9780071784221
- All ISBNs: 9780071784221
AI-generated Review of “Programming Arduino”:
"Programming Arduino" Table Of Contents:
- 1- Machine generated contents note: Introduction
- 2- Ch. 1. This Is Arduino
- 3- Ch 2. Getting Started
- 4- Ch 3. C Language Basics
- 5- Ch 4. Functions
- 6- Ch 5. Arrays, Strings and Pointers
- 7- Ch 6. Input / Output
- 8- Ch 7. Standard Library Goodies
- 9- Ch 8. External Storage
- 10- Ch 9. LCD Displays
- 11- Ch 10. Programming for the Web
- 12- Ch 11. Program Design
- 13- Ch 12. C++ and Library Writing.
"Programming Arduino" Description:
The Open Library:
"Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "--
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