OpenGL Game Programming w/CD (Prima Tech's Game Development) - Info and Reading Options
By Kevin Hawkins

"OpenGL Game Programming w/CD (Prima Tech's Game Development)" was published by Course Technology PTR in May 1, 2002, it has 808 pages and the language of the book is English.
“OpenGL Game Programming w/CD (Prima Tech's Game Development)” Metadata:
- Title: ➤ OpenGL Game Programming w/CD (Prima Tech's Game Development)
- Author: Kevin Hawkins
- Language: English
- Number of Pages: 808
- Publisher: Course Technology PTR
- Publish Date: May 1, 2002
“OpenGL Game Programming w/CD (Prima Tech's Game Development)” Subjects and Themes:
- Subjects: Computer games - Computer graphics - Programming - OpenGL - Opengl (computer program)
Edition Specifications:
- Format: Paperback
- Weight: 2.6 pounds
- Dimensions: 8.9 x 7.4 x 1.6 inches
Edition Identifiers:
- The Open Library ID: OL8017968M - OL16986485W
- Library of Congress Control Number (LCCN): 2001086796
- ISBN-13: 9780761533306
- ISBN-10: 0761533303
- All ISBNs: 0761533303 - 9780761533306
AI-generated Review of “OpenGL Game Programming w/CD (Prima Tech's Game Development)”:
Snippets and Summary:
Before heading into the meat of game development, you need to develop a good understanding of where your tools come from and how they are designed.
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