Object-oriented design in Java
By Gilbert, Stephen, Bill Mccarty and Stephen Gilbert

"Object-oriented design in Java" is published by Waite Group Press in 1998 - Corte Madera, CA, it has 731 pages and the language of the book is English.
“Object-oriented design in Java” Metadata:
- Title: Object-oriented design in Java
- Authors: Gilbert, StephenBill MccartyStephen Gilbert
- Language: English
- Number of Pages: 731
- Publisher: Waite Group Press
- Publish Date: 1998
- Publish Location: Corte Madera, CA
“Object-oriented design in Java” Subjects and Themes:
- Subjects: ➤ Java (Computer program language) - Objektorientierte Programmierung - Java (Programmiersprache) - CD-ROM - Systementwurf - Object-oriented programming (Computer science) - Java & variants - Object-oriented programming (OOP) - Programming - Object Oriented Programming - Java (Computer program languag - Computer Programming Languages - Object-Oriented Programming - Programming Languages - Java - Computers - Computers - Languages / Programming - Computer Books: Languages - Object-oriented programming (C - Programming - Software Development - Computers / Programming Languages / Java
Edition Specifications:
- Pagination: xxii, 731 p. :
Edition Identifiers:
- The Open Library ID: OL24944488M - OL16043527W
- Online Computer Library Center (OCLC) ID: 38039627
- Library of Congress Control Number (LCCN): 97046425
- ISBN-13: 9781571691347
- ISBN-10: 1571691340
- All ISBNs: 1571691340 - 9781571691347
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"Object-oriented design in Java" Table Of Contents:
- 1- What is design and why is it needed?
- 2- Object-oriented software development
- 3- Teach yourself JAVA in 21 minutes
- 4- Encapsulation: classes and methods
- 5- Designing classes and objects
- 6- Round-trip design: a case study
- 7- Object relationships: implementing associations
- 8- Object relationships: compositions and collections
- 9- Implementing class relationships: inheritance and interfaces
- 10- Designing with inheritance and interfaces: a case study
- 11- Patterns: proven designs
- 12- Designing concurrent objects
- 13- Designing remote objects
- 14- Designing persistent objects; database design and implementation
- 15- User interface design and implementation
- 16- Designing with components
- 17- Designing with class libraries
- 18- Architectures: design-in-the-huge.
"Object-oriented design in Java" Description:
The Open Library:
"To take full advantage of Java, or of any of today's object-oriented languages, programmers must learn fundamental design principles as well as the syntax of code. This tutorial teaches program design in a format even beginning programmers can understand." "You'll learn to use a design notation system that makes it easier to represent the design features of a program. Unlike conventional texts in software design, this book starts with concrete solutions and uses examples to demonstrate theory and abstract principles. This approach is aimed at hands-on programmers who learn best by working through problems in step-by-step fashion."--BOOK JACKET.
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