"Mastering Unity Scripting" - Information and Links:

Mastering Unity Scripting - Info and Reading Options

Book's cover
The cover of “Mastering Unity Scripting” - Open Library.

"Mastering Unity Scripting" is published by Packt Publishing in Jan 29, 2015 - Place of publication not identified and it has 380 pages.


“Mastering Unity Scripting” Metadata:

  • Title: Mastering Unity Scripting
  • Author:
  • Number of Pages: 380
  • Publisher: Packt Publishing
  • Publish Date:
  • Publish Location: ➤  Place of publication not identified

“Mastering Unity Scripting” Subjects and Themes:

Edition Identifiers:

AI-generated Review of “Mastering Unity Scripting”:


"Mastering Unity Scripting" Description:

Open Data:

This book is an easy-to-follow guide that introduces you to advanced tips and techniques to code Unity games in C♯. Using practical and hands-on examples across ten comprehensive chapters, you'll learn how C♯ can be applied creatively to build professional-grade games that sell. You will be able to create impressive Artificial Intelligence for enemy characters, customize camera rendering for postprocess effects, and improve scene management by understanding component-based architecture. In addition, you will have an in-depth look at the .NET classes used to increase program reliability, see how to process datasets such as CSV files, and understand how to run advanced queries on data. By the end of this book, you'll become a powerful Unity developer, equipped with plenty of tools and techniques to quickly and effectively develop merchantable games

Read “Mastering Unity Scripting”:

Read “Mastering Unity Scripting” by choosing from the options below.

Search for “Mastering Unity Scripting” downloads:

Visit our Downloads Search page to see if downloads are available.

Find “Mastering Unity Scripting” in Libraries Near You:

Read or borrow “Mastering Unity Scripting” from your local library.

Buy “Mastering Unity Scripting” online:

Shop for “Mastering Unity Scripting” on popular online marketplaces.