Mastering Unity Scripting - Info and Reading Options
Learn Advanced C# Tips and Techniques to Make Professional-Grade Games with Unity
By Alan Thorn
"Mastering Unity Scripting" was published by Packt Publishing, Limited in 2015 - Place of publication not identified, it has 381 pages and the language of the book is English.
“Mastering Unity Scripting” Metadata:
- Title: Mastering Unity Scripting
- Author: Alan Thorn
- Language: English
- Number of Pages: 381
- Publisher: Packt Publishing, Limited
- Publish Date: 2015
- Publish Location: ➤ Place of publication not identified
“Mastering Unity Scripting” Subjects and Themes:
- Subjects: ➤ Expert systems - Games - C# - Professional, career & trade -> computer science -> expert systems - Professional, career & trade -> computer science -> programming languages (jr/sr) - Professional, career & trade -> computer science -> c#
Edition Specifications:
- Pagination: 380
Edition Identifiers:
- The Open Library ID: OL49754619M - OL19547145W
- ISBN-13: 9781784390563 - 9781784390655
- All ISBNs: 9781784390563 - 9781784390655
AI-generated Review of “Mastering Unity Scripting”:
"Mastering Unity Scripting" Description:
Open Data:
This book is an easy-to-follow guide that introduces you to advanced tips and techniques to code Unity games in C♯. Using practical and hands-on examples across ten comprehensive chapters, you'll learn how C♯ can be applied creatively to build professional-grade games that sell. You will be able to create impressive Artificial Intelligence for enemy characters, customize camera rendering for postprocess effects, and improve scene management by understanding component-based architecture. In addition, you will have an in-depth look at the .NET classes used to increase program reliability, see how to process datasets such as CSV files, and understand how to run advanced queries on data. By the end of this book, you'll become a powerful Unity developer, equipped with plenty of tools and techniques to quickly and effectively develop merchantable games
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