Learning to Program with Alice - Info and Reading Options
By Wanda Dann, Wanda P Dann, Stephen Cooper, Randy Pausch and Wanda P. Dann


"Learning to Program with Alice" was published by Pearson Prentice Hall in 2006 - Upper Saddle River, NJ, the book is rated 3.5/5 in google books from 5 ratings, the book is classified in Computers genre, it has 318 pages and the language of the book is English.
“Learning to Program with Alice” Metadata:
- Title: Learning to Program with Alice
- Authors: Wanda DannWanda P DannStephen CooperRandy PauschWanda P. Dann
- Language: English
- Google Books Rating: 3.5/5 from 5 Ratings.
- Number of Pages: 318
- Is Family Friendly: Yes - No Mature Content
- Publisher: Pearson Prentice Hall
- Publish Date: 2006
- Publish Location: Upper Saddle River, NJ
- Genres: Computers
“Learning to Program with Alice” Subjects and Themes:
- Subjects: ➤ Alice (Computer program language) - Alice (Electronic resource : Carnegie-Mellon University. Stage3 Research Group) - Computer animation - Computer programs - Computer-assisted instruction - Object-oriented programming (Computer science) - Study and teaching (Middle school) - Three-dimensional display systems - C & Visual C - Java & variants - Computers / Programming Languages / C++ - Programming Languages - C++ - Computers - Computer Bks - Languages / Programming - Computers - Languages / Programming - Computer Books: Languages - Artificial intelligence - Literary collections
Edition Specifications:
- Pagination: xvii, 318 p. :
Edition Identifiers:
- Google Books ID: NwIbWrnyHeYC
- The Open Library ID: OL17178199M - OL11947313W
- Library of Congress Control Number (LCCN): 2006276051
- ISBN-13: 9780131872899
- ISBN-10: 0131872893 - 0131872907
- All ISBNs: 0131872893 - 0131872907 - 9780131872899
AI-generated Review of “Learning to Program with Alice”:
"Learning to Program with Alice" Table Of Contents:
- 1- Part I: Introduction to Alice
- 2- Getting started with Alice
- 3- Program design and implementation
- 4- Programming: Putting together the pieces
- 5- Part II: Object-oriented and event-driven programming concepts
- 6- Classes, objects, methods, and parameters
- 7- Interaction: Events and event handling
- 8- Part III: Using functions and control statements
- 9- Functions and If/Else
- 10- Repetition: Definite and indefinite
- 11- Repetition: Recursion
- 12- Part IV: Advanced topics
- 13- Lists and list processing
- 14- Variables and revisiting inheritance
- 15- What's next?
- 16- Appendix
- 17- Appendix A: Using Alice
- 18- Appendix B: Managing the Alice interface
Snippets and Summary:
In this highly anticipated book, Alice's creators and key innovators offer a complete full-color introduction to the Alice 3D interactive graphics programming environment.
"Learning to Program with Alice" Description:
Google Books:
With the rise of object-oriented languages, computer science faculty must squeeze far more content-and far more challenging concepts-into introductory courses. The result: many novices find introductory programming courses extremely frustrating, and some even abandon computer science altogether. Alice was designed from the ground up to make contemporary programming concepts far easier to teach-and to learn. In this highly anticipated book, Alice's creators and key innovators offer a complete full-color introduction to the Alice 3D interactive graphics programming environment.
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- Preview Status: restricted
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