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Learning C By Developing Games With Unity 3d - Info and Reading Options

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The cover of “Learning C By Developing Games With Unity 3d” - Open Library.

"Learning C By Developing Games With Unity 3d" was published by Packt Publishing Limited in 2013 - Birmingham and it has 292 pages.


“Learning C By Developing Games With Unity 3d” Metadata:

  • Title: ➤  Learning C By Developing Games With Unity 3d
  • Author:
  • Number of Pages: 292
  • Publisher: Packt Publishing Limited
  • Publish Date:
  • Publish Location: Birmingham

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"Learning C By Developing Games With Unity 3d" Description:

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This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity

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