iOS game development - Info and Reading Options
developing games for iPad, iPhone, and iPod Touch
By Thomas Lucka

"iOS game development" was published by CRC Press in 2014 - Boca Raton, it has 378 pages and the language of the book is English.
“iOS game development” Metadata:
- Title: iOS game development
- Author: Thomas Lucka
- Language: English
- Number of Pages: 378
- Publisher: CRC Press
- Publish Date: 2014
- Publish Location: Boca Raton
“iOS game development” Subjects and Themes:
- Subjects: ➤ Computer games - Programming - IPhone (Smartphone) - IOS (Electronic resource) - Computer games, programming - Operating systems (computers) - Ipad (computer) - Smartphones, programming - Ipod (digital music player) - Jeux d'ordinateur - Programmation - IPhone (Téléphone intelligent)
Edition Specifications:
- Pagination: xv, 378 pages
Edition Identifiers:
- The Open Library ID: OL30663066M - OL22643508W
- Online Computer Library Center (OCLC) ID: 1152552885 - 862389928
- Library of Congress Control Number (LCCN): 2012048337
- ISBN-13: 9781466569935
- All ISBNs: 9781466569935
AI-generated Review of “iOS game development”:
"iOS game development" Table Of Contents:
- 1- Introduction : let there be games!
- 2- The basics : how does it all work?
- 3- Game development : from 0 to 60 in no time flat
- 4- Making connections : multiplayer games with game kit and game center
- 5- OpenGL ES : turbocharged!
- 6- The third dimension: 3D games
- 7- On the trail of Angry birds : physics engine box2D
- 8- The GLkit framework : OpenGL ES made easy
- 9- Complete control : game sounds with OpenAL
- 10- Waiting round to be a millionaire.
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