Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (2nd Edition) - Info and Reading Options
By Jeremy Gibson Bond

"Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (2nd Edition)" is published by Addison-Wesley Professional in Aug 30, 2017 and it has 1024 pages.
“Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (2nd Edition)” Metadata:
- Title: ➤ Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (2nd Edition)
- Author: Jeremy Gibson Bond
- Number of Pages: 1024
- Publisher: Addison-Wesley Professional
- Publish Date: Aug 30, 2017
“Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (2nd Edition)” Subjects and Themes:
- Subjects: ➤ Computer games, programming - Three-dimensional display systems - C (computer program language) - Computer games - Programming - Design - Video games - C# (Computer program language) - Application software - Development - Unity (Electronic resource)
Edition Identifiers:
- The Open Library ID: OL26834056M - OL19543366W
- Online Computer Library Center (OCLC) ID: 961006184
- Library of Congress Control Number (LCCN): 2017935715
- ISBN-13: 9780134659862
- ISBN-10: 0134659864
- All ISBNs: 0134659864 - 9780134659862
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