Get Programming with Scala - Info and Reading Options
By Daniela Sfregola
"Get Programming with Scala" was published by Manning Publications Co. LLC in 2021 - New York, it has 1 pages and the language of the book is English.
“Get Programming with Scala” Metadata:
- Title: Get Programming with Scala
- Author: Daniela Sfregola
- Language: English
- Number of Pages: 1
- Publisher: Manning Publications Co. LLC
- Publish Date: 2021
- Publish Location: New York
Edition Specifications:
- Pagination: 560
Edition Identifiers:
- The Open Library ID: OL34988902M - OL25450841W
- ISBN-13: 9781638352259
- All ISBNs: 9781638352259
AI-generated Review of “Get Programming with Scala”:
"Get Programming with Scala" Description:
Open Data:
Intro -- inside front cover -- Get Programming with Scala -- Copyright -- dedication -- Contents -- front matter -- Preface -- Acknowledgments -- About this book -- Who should read this book -- How this book is organized: A roadmap -- About the code -- liveBook discussion forum -- About the author -- Unit 0. Hello Scala! -- 1 Why Scala? -- 1.1 Why Scala? -- 1.2 Scala and the JVM -- 1.3 Scala's key features -- Summary -- 2 The Scala environment -- 2.1 The REPL installation -- 2.2 The REPL commands -- 2.3 The REPL code evaluation -- 2.4 Other development tools -- 2.4.1 Git installation -- 2.4.2 Docker installation -- Summary -- 3 Scala Build Tool (sbt) -- 3.1 Why sbt? -- 3.2 sbt installation -- 3.3 sbt commands -- 3.4 Your first sbt project -- 3.5 sbt project structure -- Summary -- Unit 1. The Basics -- 4 Values and variables -- 4.1 Values -- 4.2 Variables -- Summary -- Answers to quick checks -- 5 Conditional constructs and loops -- 5.1 If-else construct -- 5.2 While loop -- 5.3 For loop -- Summary -- Answers to quick checks -- 6 Function as the most fundamental block of code -- 6.1 Functions -- Summary -- Answers to quick checks -- 7 Classes and subclasses to represent the world -- 7.1 Class -- 7.2 Subclass -- 7.3 Abstract class -- Summary -- Answers to quick checks -- 8 The vending machine -- 8.1 Setting up the vending machine -- 8.1.1 The VendingMachine class and its APIs -- 8.1.2 The vending machine and its operations -- 8.1.3 Let's try it out -- 8.2 Possible improvements to our solution -- Summary -- Unit 2. Object-oriented fundamentals -- 9 Import and create packages -- 9.1 Import an existing package -- 9.2 Create a package -- Summary -- Answers to quick checks -- 10 Scope your code with access modifiers -- 10.1 Public, the default access modifier -- 10.2 Private -- 10.3 Protected -- 10.4 Which access level to use? -- Summary
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