Gamification by design
implementing game mechanics in web and mobile apps
By Gabe Zichermann

"Gamification by design" is published by O'Reilly Media in 2011 - Sebastopol, Calif, it has 182 pages and the language of the book is English.
“Gamification by design” Metadata:
- Title: Gamification by design
- Author: Gabe Zichermann
- Language: English
- Number of Pages: 182
- Publisher: O'Reilly Media
- Publish Date: 2011
- Publish Location: Sebastopol, Calif
“Gamification by design” Subjects and Themes:
- Subjects: ➤ Development - Internet games - Mobile games - Application software - Social media - Marketing - Web sites - Design - Psychological aspects - Computer games, design - User interfaces - Games - General - Cs.cmp_sc.app_sw - Professional, career & trade -> computer science -> user interfaces - Professional, career & trade -> computer science -> general - Professional, career & trade -> computer science -> programming languages (jr/sr)
Edition Specifications:
- Pagination: xix, 182 p. :
Edition Identifiers:
- The Open Library ID: OL25254307M - OL16565901W
- Online Computer Library Center (OCLC) ID: 711045699
- Library of Congress Control Number (LCCN): 2012382507
- ISBN-13: 9781449397678
- ISBN-10: 1449397670
- All ISBNs: 1449397670 - 9781449397678
AI-generated Review of “Gamification by design”:
"Gamification by design" Description:
The Open Library:
"What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral and engaging experience to their customers. This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile app. You'll learn how to use core game concepts, design patterns, and meaningful code samples to create a fun and captivating social environment"--P. [4] of cover.
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