Game Programming Patterns - Info and Reading Options
By Robert Nystrom

"Game Programming Patterns" was published by Genever Benning in Nov 02, 2014 and it has 354 pages.
“Game Programming Patterns” Metadata:
- Title: Game Programming Patterns
- Author: Robert Nystrom
- Number of Pages: 354
- Publisher: Genever Benning
- Publish Date: Nov 02, 2014
“Game Programming Patterns” Subjects and Themes:
- Subjects: Computer games - Programming
Edition Identifiers:
- The Open Library ID: OL26870111M - OL19650342W
- ISBN-13: 9780990582908
- ISBN-10: 0990582906
- All ISBNs: 0990582906 - 9780990582908
AI-generated Review of “Game Programming Patterns”:
"Game Programming Patterns" Description:
The Open Library:
From the author: "Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster."
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