Game Hacking - Info and Reading Options
Developing Autonomous Bots for Online Games
By Nick Cano

"Game Hacking" was published by No Starch Press in Jul 01, 2016, it has 304 pages and the language of the book is English.
“Game Hacking” Metadata:
- Title: Game Hacking
- Author: Nick Cano
- Language: English
- Number of Pages: 304
- Publisher: No Starch Press
- Publish Date: Jul 01, 2016
“Game Hacking” Subjects and Themes:
- Subjects: ➤ Internet programming - Intelligent agents (computer software) - Internet games - Computer security - Programming - Hacking
Edition Identifiers:
- The Open Library ID: OL26837275M - OL19546684W
- Library of Congress Control Number (LCCN): 2015036294
- ISBN-13: 9781593276690
- ISBN-10: 1593276699
- All ISBNs: 1593276699 - 9781593276690
AI-generated Review of “Game Hacking”:
Snippets and Summary:
A common misconception in the world of online gaming is the idea that the only game you can play is the one in the title.
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