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Traveled Distance Perception In Virtual Reality%3a Examining The Role Of Estimation Method%2c Velocity%2c And Calibration by Connor Kutzler
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1Traveled Distance Perception In Virtual Reality: Examining The Role Of Estimation Method, Velocity, And Calibration
By Connor Kutzler and Kristen Macuga
The purpose of the current study is to investigate perceptions of traveled distances in virtual reality. Perceptions of traveled distances in VR are commonly misestimated, meaning people feel like they have traveled a different distance than the actual distance. Two methods of estimating perceived traveled distances will be explored. We expect to extend previous work, but also explore how different methods and velocities influence traveled distance estimations. We will also examine how traveled distance estimations are influenced by periods of calibration with corrective feedback (do people improve), changes in velocities (will they get worse when velocity changes), and aspects of calibration retention (when they return to a previously calibrated velocity, if calibration occurs, will their accuracy remain consistent with their last experience).
“Traveled Distance Perception In Virtual Reality: Examining The Role Of Estimation Method, Velocity, And Calibration” Metadata:
- Title: ➤ Traveled Distance Perception In Virtual Reality: Examining The Role Of Estimation Method, Velocity, And Calibration
- Authors: Connor KutzlerKristen Macuga
Edition Identifiers:
- Internet Archive ID: osf-registrations-c7sdx-v1
Downloads Information:
The book is available for download in "data" format, the size of the file-s is: 0.32 Mbs, the file-s went public at Sat Jun 07 2025.
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